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IO: Fixed AddFocusEvent(false) to also clear MouseDown[] state. (#4921)

This commit is contained in:
ocornut 2022-10-27 20:17:19 +02:00
parent a61bbdc239
commit a241dc7990
2 changed files with 4 additions and 0 deletions

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@ -142,6 +142,7 @@ Other Changes:
- IO: Added ImGuiKey_MouseXXX aliases for mouse buttons/wheel so all operations done on ImGuiKey
can apply to mouse data as well. (#4921)
- IO: Filter duplicate input events during the AddXXX() calls. (#5599, #4921)
- IO: Fixed AddFocusEvent(false) to also clear MouseDown[] state. (#4921)
- Menus: Fixed incorrect sub-menu parent association when opening a menu by closing another.
Among other things, it would accidentally break part of the closing heuristic logic when moving
towards a sub-menu. (#2517, #5614). [@rokups]

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@ -1303,6 +1303,9 @@ void ImGuiIO::ClearInputKeys()
}
KeyCtrl = KeyShift = KeyAlt = KeySuper = false;
KeyMods = ImGuiMod_None;
MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
memset(MouseDown, 0, sizeof(MouseDown));
MouseWheel = MouseWheelH = 0.0f;
}
static ImGuiInputEvent* FindLatestInputEvent(ImGuiInputEventType type, int arg = -1)