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Added ImGuiStyleVar_WindowRounding enum for PushStyleVar() API
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@ -2720,6 +2720,7 @@ static float* GetStyleVarFloatAddr(ImGuiStyleVar idx)
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switch (idx)
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switch (idx)
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{
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{
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case ImGuiStyleVar_Alpha: return &g.Style.Alpha;
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case ImGuiStyleVar_Alpha: return &g.Style.Alpha;
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case ImGuiStyleVar_WindowRounding: return &g.Style.WindowRounding;
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case ImGuiStyleVar_TreeNodeSpacing: return &g.Style.TreeNodeSpacing;
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case ImGuiStyleVar_TreeNodeSpacing: return &g.Style.TreeNodeSpacing;
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case ImGuiStyleVar_ColumnsMinSpacing: return &g.Style.ColumnsMinSpacing;
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case ImGuiStyleVar_ColumnsMinSpacing: return &g.Style.ColumnsMinSpacing;
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}
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}
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1
imgui.h
1
imgui.h
@ -412,6 +412,7 @@ enum ImGuiStyleVar_
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{
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{
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ImGuiStyleVar_Alpha, // float
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ImGuiStyleVar_Alpha, // float
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ImGuiStyleVar_WindowPadding, // ImVec2
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ImGuiStyleVar_WindowPadding, // ImVec2
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ImGuiStyleVar_WindowRounding, // float
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ImGuiStyleVar_FramePadding, // ImVec2
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ImGuiStyleVar_FramePadding, // ImVec2
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ImGuiStyleVar_ItemSpacing, // ImVec2
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ImGuiStyleVar_ItemSpacing, // ImVec2
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ImGuiStyleVar_ItemInnerSpacing, // ImVec2
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ImGuiStyleVar_ItemInnerSpacing, // ImVec2
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