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@ -50,12 +50,13 @@ Other Changes:
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close button in the window. (#3731)
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close button in the window. (#3731)
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- SliderInt: Fixed click/drag when v_min==v_max from setting the value to zero. (#3774) [@erwincoumans]
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- SliderInt: Fixed click/drag when v_min==v_max from setting the value to zero. (#3774) [@erwincoumans]
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Would also repro with DragFloat() when using ImGuiSliderFlags_Logarithmic with v_min==v_max.
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Would also repro with DragFloat() when using ImGuiSliderFlags_Logarithmic with v_min==v_max.
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- imgui_freetype: Facilitated using FreeType integration: [@Xipiryon, @ocornut]
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- Menus: Fixed an issue with child-menu auto sizing (issue introduced in 1.80 on 2021/01/25) (#3779)
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- Fonts: imgui_freetype: Facilitated using FreeType integration: [@Xipiryon, @ocornut]
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- Use '#define IMGUI_ENABLE_FREETYPE' in imconfig.h should make it work with no other modifications
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- Use '#define IMGUI_ENABLE_FREETYPE' in imconfig.h should make it work with no other modifications
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other than compiling misc/freetype/imgui_freetype.cpp and linking with FreeType.
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other than compiling misc/freetype/imgui_freetype.cpp and linking with FreeType.
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- Use '#define IMGUI_ENABLE_STB_TRUETYPE' if you somehow need the stb_truetype rasterizer to be
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- Use '#define IMGUI_ENABLE_STB_TRUETYPE' if you somehow need the stb_truetype rasterizer to be
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compiled in along with the FreeType one, otherwise it is enabled by default.
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compiled in along with the FreeType one, otherwise it is enabled by default.
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- imgui_freetype: Added support for colored glyphs as supported by Freetype 2.10+ (for .ttf using CPAL/COLR
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- Fonts: imgui_freetype: Added support for colored glyphs as supported by Freetype 2.10+ (for .ttf using CPAL/COLR
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tables only). Enable the ImGuiFreeTypeBuilderFlags_LoadColor on a given font. Atlas always output directly
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tables only). Enable the ImGuiFreeTypeBuilderFlags_LoadColor on a given font. Atlas always output directly
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as RGBA8 in this situation. Likely to make sense with IMGUI_USE_WCHAR32. (#3369) [@pshurgal]
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as RGBA8 in this situation. Likely to make sense with IMGUI_USE_WCHAR32. (#3369) [@pshurgal]
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- Fonts: Fixed CalcTextSize() width rounding so it behaves more like a ceil. This is in order for text wrapping
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- Fonts: Fixed CalcTextSize() width rounding so it behaves more like a ceil. This is in order for text wrapping
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@ -6576,6 +6576,7 @@ void ImGui::SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond)
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ImVec2 offset = window->Pos - old_pos;
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ImVec2 offset = window->Pos - old_pos;
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window->DC.CursorPos += offset; // As we happen to move the window while it is being appended to (which is a bad idea - will smear) let's at least offset the cursor
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window->DC.CursorPos += offset; // As we happen to move the window while it is being appended to (which is a bad idea - will smear) let's at least offset the cursor
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window->DC.CursorMaxPos += offset; // And more importantly we need to offset CursorMaxPos/CursorStartPos this so ContentSize calculation doesn't get affected.
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window->DC.CursorMaxPos += offset; // And more importantly we need to offset CursorMaxPos/CursorStartPos this so ContentSize calculation doesn't get affected.
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window->DC.IdealMaxPos += offset;
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window->DC.CursorStartPos += offset;
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window->DC.CursorStartPos += offset;
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}
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}
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2
imgui.h
2
imgui.h
@ -59,7 +59,7 @@ Index of this file:
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// Version
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.81 WIP"
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#define IMGUI_VERSION "1.81 WIP"
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#define IMGUI_VERSION_NUM 18002
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#define IMGUI_VERSION_NUM 18003
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_HAS_TABLE
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#define IMGUI_HAS_TABLE
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@ -6758,7 +6758,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
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if (menu_is_open)
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if (menu_is_open)
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{
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{
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SetNextWindowPos(popup_pos, ImGuiCond_Always);
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SetNextWindowPos(popup_pos, ImGuiCond_Always); // Note: this is super misleading! The value will serve as reference for FindBestWindowPosForPopup(), not actual pos.
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menu_is_open = BeginPopupEx(id, flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
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menu_is_open = BeginPopupEx(id, flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
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}
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}
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else
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else
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