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Log/Capture: renaming ImGuiLogType to ImGuiLogFlags
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parent
9a0dff1bc5
commit
a4fcc93f4a
33
imgui.cpp
33
imgui.cpp
@ -4007,7 +4007,7 @@ ImGuiContext::ImGuiContext(ImFontAtlas* shared_font_atlas)
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memset(LocalizationTable, 0, sizeof(LocalizationTable));
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LogEnabled = false;
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LogType = ImGuiLogType_None;
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LogFlags = ImGuiLogFlags_None;
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LogNextPrefix = LogNextSuffix = NULL;
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LogFile = NULL;
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LogLinePosY = FLT_MAX;
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@ -14324,15 +14324,16 @@ void ImGui::LogRenderedText(const ImVec2* ref_pos, const char* text, const char*
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}
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// Start logging/capturing text output
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void ImGui::LogBegin(ImGuiLogType type, int auto_open_depth)
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void ImGui::LogBegin(ImGuiLogFlags flags, int auto_open_depth)
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{
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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IM_ASSERT(g.LogEnabled == false);
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IM_ASSERT(g.LogFile == NULL);
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IM_ASSERT(g.LogBuffer.empty());
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IM_ASSERT(g.LogFile == NULL && g.LogBuffer.empty());
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IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiLogFlags_OutputMask_)); // Check that only 1 type flag is used
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g.LogEnabled = g.ItemUnclipByLog = true;
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g.LogType = type;
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g.LogFlags = flags;
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g.LogNextPrefix = g.LogNextSuffix = NULL;
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g.LogDepthRef = window->DC.TreeDepth;
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g.LogDepthToExpand = ((auto_open_depth >= 0) ? auto_open_depth : g.LogDepthToExpandDefault);
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@ -14355,7 +14356,7 @@ void ImGui::LogToTTY(int auto_open_depth)
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return;
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IM_UNUSED(auto_open_depth);
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#ifndef IMGUI_DISABLE_TTY_FUNCTIONS
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LogBegin(ImGuiLogType_TTY, auto_open_depth);
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LogBegin(ImGuiLogFlags_OutputTTY, auto_open_depth);
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g.LogFile = stdout;
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#endif
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}
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@ -14381,7 +14382,7 @@ void ImGui::LogToFile(int auto_open_depth, const char* filename)
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return;
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}
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LogBegin(ImGuiLogType_File, auto_open_depth);
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LogBegin(ImGuiLogFlags_OutputFile, auto_open_depth);
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g.LogFile = f;
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}
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@ -14391,7 +14392,7 @@ void ImGui::LogToClipboard(int auto_open_depth)
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ImGuiContext& g = *GImGui;
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if (g.LogEnabled)
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return;
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LogBegin(ImGuiLogType_Clipboard, auto_open_depth);
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LogBegin(ImGuiLogFlags_OutputClipboard, auto_open_depth);
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}
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void ImGui::LogToBuffer(int auto_open_depth)
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@ -14399,7 +14400,7 @@ void ImGui::LogToBuffer(int auto_open_depth)
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ImGuiContext& g = *GImGui;
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if (g.LogEnabled)
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return;
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LogBegin(ImGuiLogType_Buffer, auto_open_depth);
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LogBegin(ImGuiLogFlags_OutputBuffer, auto_open_depth);
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}
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void ImGui::LogFinish()
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@ -14409,29 +14410,29 @@ void ImGui::LogFinish()
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return;
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LogText(IM_NEWLINE);
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switch (g.LogType)
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switch (g.LogFlags & ImGuiLogFlags_OutputMask_)
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{
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case ImGuiLogType_TTY:
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case ImGuiLogFlags_OutputTTY:
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#ifndef IMGUI_DISABLE_TTY_FUNCTIONS
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fflush(g.LogFile);
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#endif
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break;
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case ImGuiLogType_File:
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case ImGuiLogFlags_OutputFile:
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ImFileClose(g.LogFile);
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break;
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case ImGuiLogType_Buffer:
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case ImGuiLogFlags_OutputBuffer:
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break;
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case ImGuiLogType_Clipboard:
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case ImGuiLogFlags_OutputClipboard:
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if (!g.LogBuffer.empty())
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SetClipboardText(g.LogBuffer.begin());
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break;
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case ImGuiLogType_None:
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default:
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IM_ASSERT(0);
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break;
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}
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g.LogEnabled = g.ItemUnclipByLog = false;
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g.LogType = ImGuiLogType_None;
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g.LogFlags = ImGuiLogFlags_None;
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g.LogFile = NULL;
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g.LogBuffer.clear();
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}
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@ -177,6 +177,7 @@ typedef int ImGuiDebugLogFlags; // -> enum ImGuiDebugLogFlags_ // F
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typedef int ImGuiFocusRequestFlags; // -> enum ImGuiFocusRequestFlags_ // Flags: for FocusWindow()
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typedef int ImGuiItemStatusFlags; // -> enum ImGuiItemStatusFlags_ // Flags: for g.LastItemData.StatusFlags
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typedef int ImGuiOldColumnFlags; // -> enum ImGuiOldColumnFlags_ // Flags: for BeginColumns()
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typedef int ImGuiLogFlags; // -> enum ImGuiLogFlags_ // Flags: for LogBegin() text capturing function
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typedef int ImGuiNavRenderCursorFlags; // -> enum ImGuiNavRenderCursorFlags_//Flags: for RenderNavCursor()
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typedef int ImGuiNavMoveFlags; // -> enum ImGuiNavMoveFlags_ // Flags: for navigation requests
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typedef int ImGuiNextItemDataFlags; // -> enum ImGuiNextItemDataFlags_ // Flags: for SetNextItemXXX() functions
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@ -989,13 +990,16 @@ enum ImGuiLayoutType_
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ImGuiLayoutType_Vertical = 1
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};
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enum ImGuiLogType
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// Flags for LogBegin() text capturing function
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enum ImGuiLogFlags_
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{
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ImGuiLogType_None = 0,
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ImGuiLogType_TTY,
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ImGuiLogType_File,
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ImGuiLogType_Buffer,
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ImGuiLogType_Clipboard,
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ImGuiLogFlags_None = 0,
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ImGuiLogFlags_OutputTTY = 1 << 0,
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ImGuiLogFlags_OutputFile = 1 << 1,
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ImGuiLogFlags_OutputBuffer = 1 << 2,
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ImGuiLogFlags_OutputClipboard = 1 << 3,
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ImGuiLogFlags_OutputMask_ = ImGuiLogFlags_OutputTTY | ImGuiLogFlags_OutputFile | ImGuiLogFlags_OutputBuffer | ImGuiLogFlags_OutputClipboard,
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};
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// X/Y enums are fixed to 0/1 so they may be used to index ImVec2
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@ -2316,7 +2320,7 @@ struct ImGuiContext
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// Capture/Logging
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bool LogEnabled; // Currently capturing
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ImGuiLogType LogType; // Capture target
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ImGuiLogFlags LogFlags; // Capture flags/type
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ImFileHandle LogFile; // If != NULL log to stdout/ file
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ImGuiTextBuffer LogBuffer; // Accumulation buffer when log to clipboard. This is pointer so our GImGui static constructor doesn't call heap allocators.
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const char* LogNextPrefix;
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@ -3067,7 +3071,7 @@ namespace ImGui
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IMGUI_API void EndDisabledOverrideReenable();
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// Logging/Capture
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IMGUI_API void LogBegin(ImGuiLogType type, int auto_open_depth); // -> BeginCapture() when we design v2 api, for now stay under the radar by using the old name.
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IMGUI_API void LogBegin(ImGuiLogFlags flags, int auto_open_depth); // -> BeginCapture() when we design v2 api, for now stay under the radar by using the old name.
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IMGUI_API void LogToBuffer(int auto_open_depth = -1); // Start logging/capturing to internal buffer
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IMGUI_API void LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end = NULL);
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IMGUI_API void LogSetNextTextDecoration(const char* prefix, const char* suffix);
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