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Debug Tools: Added IMGUI_DEBUG_LOG(), ImGui::DebugLog() in public API. (#5855)
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@ -43,6 +43,9 @@ Breaking changes:
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Other changes:
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Other changes:
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- Debug Tools: Added IMGUI_DEBUG_LOG(), ImGui::DebugLog() in public API. (#5855)
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Debug log entries add a imgui frame counter prefix + are redirected to ShowDebugLogWindow() and
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other configurable locations. Always call IMGUI_DEBUG_LOG() for maximum stripping in caller code.
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- Backends: SDL3: Update for API changes: SDLK_x renames and SDLK_KP_x removals (#7761, #7762)
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- Backends: SDL3: Update for API changes: SDLK_x renames and SDLK_KP_x removals (#7761, #7762)
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@ -16099,8 +16099,6 @@ void ImGui::DebugNodeWindowSettings(ImGuiWindowSettings*) {}
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void ImGui::DebugNodeWindowsList(ImVector<ImGuiWindow*>*, const char*) {}
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void ImGui::DebugNodeWindowsList(ImVector<ImGuiWindow*>*, const char*) {}
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void ImGui::DebugNodeViewport(ImGuiViewportP*) {}
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void ImGui::DebugNodeViewport(ImGuiViewportP*) {}
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void ImGui::DebugLog(const char*, ...) {}
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void ImGui::DebugLogV(const char*, va_list) {}
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void ImGui::ShowDebugLogWindow(bool*) {}
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void ImGui::ShowDebugLogWindow(bool*) {}
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void ImGui::ShowIDStackToolWindow(bool*) {}
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void ImGui::ShowIDStackToolWindow(bool*) {}
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void ImGui::DebugStartItemPicker() {}
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void ImGui::DebugStartItemPicker() {}
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18
imgui.h
18
imgui.h
@ -39,7 +39,7 @@ Index of this file:
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// [SECTION] Dear ImGui end-user API functions
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// [SECTION] Dear ImGui end-user API functions
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// [SECTION] Flags & Enumerations
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// [SECTION] Flags & Enumerations
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// [SECTION] Tables API flags and structures (ImGuiTableFlags, ImGuiTableColumnFlags, ImGuiTableRowFlags, ImGuiTableBgTarget, ImGuiTableSortSpecs, ImGuiTableColumnSortSpecs)
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// [SECTION] Tables API flags and structures (ImGuiTableFlags, ImGuiTableColumnFlags, ImGuiTableRowFlags, ImGuiTableBgTarget, ImGuiTableSortSpecs, ImGuiTableColumnSortSpecs)
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// [SECTION] Helpers: Memory allocations macros, ImVector<>
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// [SECTION] Helpers: Debug log, Memory allocations macros, ImVector<>
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// [SECTION] ImGuiStyle
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// [SECTION] ImGuiStyle
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// [SECTION] ImGuiIO
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// [SECTION] ImGuiIO
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// [SECTION] Misc data structures (ImGuiInputTextCallbackData, ImGuiSizeCallbackData, ImGuiPayload)
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// [SECTION] Misc data structures (ImGuiInputTextCallbackData, ImGuiSizeCallbackData, ImGuiPayload)
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@ -1001,6 +1001,10 @@ namespace ImGui
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IMGUI_API void DebugFlashStyleColor(ImGuiCol idx);
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IMGUI_API void DebugFlashStyleColor(ImGuiCol idx);
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IMGUI_API void DebugStartItemPicker();
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IMGUI_API void DebugStartItemPicker();
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IMGUI_API bool DebugCheckVersionAndDataLayout(const char* version_str, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_drawvert, size_t sz_drawidx); // This is called by IMGUI_CHECKVERSION() macro.
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IMGUI_API bool DebugCheckVersionAndDataLayout(const char* version_str, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_drawvert, size_t sz_drawidx); // This is called by IMGUI_CHECKVERSION() macro.
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#ifndef IMGUI_DISABLE_DEBUG_TOOLS
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IMGUI_API void DebugLog(const char* fmt, ...) IM_FMTARGS(1); // Call via IMGUI_DEBUG_LOG() for maximum stripping in caller code!
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IMGUI_API void DebugLogV(const char* fmt, va_list args) IM_FMTLIST(1);
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#endif
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// Memory Allocators
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// Memory Allocators
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// - Those functions are not reliant on the current context.
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// - Those functions are not reliant on the current context.
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@ -1958,9 +1962,19 @@ struct ImGuiTableColumnSortSpecs
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};
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};
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// [SECTION] Helpers: Memory allocations macros, ImVector<>
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// [SECTION] Helpers: Debug log, memory allocations macros, ImVector<>
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Debug Logging into ShowDebugLogWindow(), tty and more.
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//-----------------------------------------------------------------------------
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#ifndef IMGUI_DISABLE_DEBUG_TOOLS
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#define IMGUI_DEBUG_LOG(...) ImGui::DebugLog(__VA_ARGS__)
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#else
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#define IMGUI_DEBUG_LOG(...) ((void)0)
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#endif
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// IM_MALLOC(), IM_FREE(), IM_NEW(), IM_PLACEMENT_NEW(), IM_DELETE()
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// IM_MALLOC(), IM_FREE(), IM_NEW(), IM_PLACEMENT_NEW(), IM_DELETE()
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// We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax.
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// We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax.
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@ -3513,12 +3513,8 @@ namespace ImGui
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IMGUI_API void GcCompactTransientWindowBuffers(ImGuiWindow* window);
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IMGUI_API void GcCompactTransientWindowBuffers(ImGuiWindow* window);
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IMGUI_API void GcAwakeTransientWindowBuffers(ImGuiWindow* window);
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IMGUI_API void GcAwakeTransientWindowBuffers(ImGuiWindow* window);
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// Debug Log
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IMGUI_API void DebugLog(const char* fmt, ...) IM_FMTARGS(1);
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IMGUI_API void DebugLogV(const char* fmt, va_list args) IM_FMTLIST(1);
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IMGUI_API void DebugAllocHook(ImGuiDebugAllocInfo* info, int frame_count, void* ptr, size_t size); // size >= 0 : alloc, size = -1 : free
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// Debug Tools
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// Debug Tools
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IMGUI_API void DebugAllocHook(ImGuiDebugAllocInfo* info, int frame_count, void* ptr, size_t size); // size >= 0 : alloc, size = -1 : free
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IMGUI_API void ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
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IMGUI_API void ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
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IMGUI_API void ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
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IMGUI_API void ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
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IMGUI_API void ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
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IMGUI_API void ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
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