diff --git a/imgui.cpp b/imgui.cpp index 4a21fe4de..844b63f8c 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -3858,7 +3858,7 @@ bool ImGui::BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags) return is_open; } -bool ImGui::BeginPopup(const char* str_id) +bool ImGui::BeginPopup(const char* str_id, ImGuiWindowFlags extra_flags) { ImGuiContext& g = *GImGui; if (g.OpenPopupStack.Size <= g.CurrentPopupStack.Size) // Early out for performance @@ -3866,7 +3866,7 @@ bool ImGui::BeginPopup(const char* str_id) g.NextWindowData.Clear(); // We behave like Begin() and need to consume those values return false; } - return BeginPopupEx(g.CurrentWindow->GetID(str_id), ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoSavedSettings); + return BeginPopupEx(g.CurrentWindow->GetID(str_id), extra_flags|ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoSavedSettings); } bool ImGui::IsPopupOpen(ImGuiID id) diff --git a/imgui.h b/imgui.h index bb717eb4d..215a745e5 100644 --- a/imgui.h +++ b/imgui.h @@ -409,7 +409,7 @@ namespace ImGui // Popups IMGUI_API void OpenPopup(const char* str_id); // call to mark popup as open (don't call every frame!). popups are closed when user click outside, or if CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. By default, Selectable()/MenuItem() are calling CloseCurrentPopup(). Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). IMGUI_API bool OpenPopupOnItemClick(const char* str_id = NULL, int mouse_button = 1); // helper to open popup when clicked on last item. return true when just opened. - IMGUI_API bool BeginPopup(const char* str_id); // return true if the popup is open, and you can start outputting to it. only call EndPopup() if BeginPopup() returned true! + IMGUI_API bool BeginPopup(const char* str_id, ImGuiWindowFlags extra_flags = 0); // return true if the popup is open, and you can start outputting to it. only call EndPopup() if BeginPopup() returned true! IMGUI_API bool BeginPopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags extra_flags = 0); // modal dialog (block interactions behind the modal window, can't close the modal window by clicking outside) IMGUI_API bool BeginPopupContextItem(const char* str_id = NULL, int mouse_button = 1); // helper to open and begin popup when clicked on last item. if you can pass a NULL str_id only if the previous item had an id. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp! IMGUI_API bool BeginPopupContextWindow(const char* str_id = NULL, int mouse_button = 1, bool also_over_items = true); // helper to open and begin popup when clicked on current window.