1
0
mirror of https://github.com/ocornut/imgui.git synced 2024-09-24 19:48:34 +02:00

Window clipping rect fixes (for child windows with borders among others)

This commit is contained in:
ocornut 2015-08-25 15:01:33 +01:00
parent f0aca186cc
commit ad00d88923

View File

@ -3906,9 +3906,11 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
// We set this up after processing the resize grip so that our clip rectangle doesn't lag by a frame
// Note that if our window is collapsed we will end up with a null clipping rectangle which is the correct behavior.
const ImRect title_bar_rect = window->TitleBarRect();
ImVec4 clip_rect(title_bar_rect.Min.x+0.5f+window->WindowPadding.x*0.5f, title_bar_rect.Max.y+window->MenuBarHeight()+0.5f, window->Rect().Max.x+0.5f-window->WindowPadding.x*0.5f, window->Rect().Max.y-1.5f);
ImRect clip_rect(title_bar_rect.Min.x+0.5f+window->WindowPadding.x*0.5f, title_bar_rect.Max.y+window->MenuBarHeight()+0.5f, window->Pos.x+window->Size.x+0.5f-window->WindowPadding.x*0.5f, window->Pos.y+window->Size.y+0.5f);
if ((flags & ImGuiWindowFlags_ChildWindow) && (flags & ImGuiWindowFlags_ShowBorders))
clip_rect.Min += ImVec2(1.0f,1.0f);
if (window->ScrollbarY)
clip_rect.z -= style.ScrollbarWidth;
clip_rect.Max.x -= style.ScrollbarWidth;
PushClipRect(clip_rect);
// Clear 'accessed' flag last thing