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Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). (#7075)

This commit is contained in:
ocornut 2023-11-29 14:24:25 +01:00
parent d2b0167610
commit b4b864e40a
2 changed files with 4 additions and 1 deletions

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@ -33,6 +33,7 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2023-11-29: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). (#7075)
// 2023-11-10: *BREAKING CHANGE*: Removed parameter from ImGui_ImplVulkan_CreateFontsTexture(): backend now creates its own command-buffer to upload fonts.
// *BREAKING CHANGE*: Removed ImGui_ImplVulkan_DestroyFontUploadObjects() which is now unecessary as we create and destroy those objects in the backend.
// ImGui_ImplVulkan_CreateFontsTexture() is automatically called by NewFrame() the first time.
@ -618,7 +619,7 @@ bool ImGui_ImplVulkan_CreateFontsTexture()
info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
info.queueFamilyIndex = v->QueueFamily;
vkCreateCommandPool(v->Device, &info, nullptr, &bd->FontCommandPool);
vkCreateCommandPool(v->Device, &info, v->Allocator, &bd->FontCommandPool);
}
if (bd->FontCommandBuffer == VK_NULL_HANDLE)
{

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@ -57,6 +57,8 @@ Other changes:
like most printf implementations. (#7016, #3466, #6846) [@codefrog2002]
- Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds
on a codebase where another copy of the library is used.
- Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs
vkDestroyCommandPool(). (#7075) [@FoonTheRaccoon]
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