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Added assert in TreePop() to ease catching ID stack underflow earlier.
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@ -13323,6 +13323,7 @@ void ImGui::TreePop()
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}
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window->DC.TreeDepthMayJumpToParentOnPop &= (1 << window->DC.TreeDepth) - 1;
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IM_ASSERT(window->IDStack.Size > 1); // There should always be 1 element in the IDStack (pushed during window creation). If this triggers you called TreePop/PopID too much.
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PopID();
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}
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