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Amend 0b4a1a40
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@ -3306,6 +3306,52 @@ static void ShowDemoWindowMultiSelect(DemoWindowData* demo_data)
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ImGui::TreePop();
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}
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// Demonstrate using the clipper with BeginMultiSelect()/EndMultiSelect()
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IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select (in a table)");
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if (ImGui::TreeNode("Multi-Select (in a table)"))
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{
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static ImGuiSelectionBasicStorage selection;
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const int ITEMS_COUNT = 10000;
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ImGui::Text("Selection: %d/%d", selection.Size, ITEMS_COUNT);
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if (ImGui::BeginTable("##Basket", 2, ImGuiTableFlags_ScrollY | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter))
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{
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ImGui::TableSetupColumn("Object");
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ImGui::TableSetupColumn("Action");
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ImGui::TableSetupScrollFreeze(0, 1);
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ImGui::TableHeadersRow();
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ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_ClearOnEscape | ImGuiMultiSelectFlags_BoxSelect1d;
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ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(flags, selection.Size, ITEMS_COUNT);
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selection.ApplyRequests(ms_io);
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ImGuiListClipper clipper;
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clipper.Begin(ITEMS_COUNT);
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if (ms_io->RangeSrcItem != -1)
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clipper.IncludeItemByIndex((int)ms_io->RangeSrcItem); // Ensure RangeSrc item is not clipped.
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while (clipper.Step())
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{
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for (int n = clipper.DisplayStart; n < clipper.DisplayEnd; n++)
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{
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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char label[64];
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sprintf(label, "Object %05d: %s", n, ExampleNames[n % IM_ARRAYSIZE(ExampleNames)]);
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bool item_is_selected = selection.Contains((ImGuiID)n);
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ImGui::SetNextItemSelectionUserData(n);
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ImGui::Selectable(label, item_is_selected, ImGuiSelectableFlags_SpanAllColumns | ImGuiSelectableFlags_AllowOverlap);
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ImGui::TableNextColumn();
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ImGui::SmallButton("hello");
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}
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}
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ms_io = ImGui::EndMultiSelect();
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selection.ApplyRequests(ms_io);
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ImGui::EndTable();
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}
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ImGui::TreePop();
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}
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IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select (checkboxes)");
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if (ImGui::TreeNode("Multi-Select (checkboxes)"))
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{
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@ -3397,7 +3397,7 @@ namespace ImGui
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IMGUI_API int TypingSelectFindBestLeadingMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data);
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// Box-Select API
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IMGUI_API bool BeginBoxSelect(ImGuiWindow* window, ImGuiID box_select_id, ImGuiMultiSelectFlags ms_flags);
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IMGUI_API bool BeginBoxSelect(const ImRect& scope_rect, ImGuiWindow* window, ImGuiID box_select_id, ImGuiMultiSelectFlags ms_flags);
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IMGUI_API void EndBoxSelect(const ImRect& scope_rect, ImGuiMultiSelectFlags ms_flags);
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// Multi-Select API
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@ -7221,7 +7221,7 @@ static void BoxSelectScrollWithMouseDrag(ImGuiBoxSelectState* bs, ImGuiWindow* w
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}
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}
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bool ImGui::BeginBoxSelect(ImGuiWindow* window, ImGuiID box_select_id, ImGuiMultiSelectFlags ms_flags)
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bool ImGui::BeginBoxSelect(const ImRect& scope_rect, ImGuiWindow* window, ImGuiID box_select_id, ImGuiMultiSelectFlags ms_flags)
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{
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ImGuiContext& g = *GImGui;
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ImGuiBoxSelectState* bs = &g.BoxSelectState;
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@ -7241,7 +7241,6 @@ bool ImGui::BeginBoxSelect(ImGuiWindow* window, ImGuiID box_select_id, ImGuiMult
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// Current frame absolute prev/current rectangles are used to toggle selection.
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// They are derived from positions relative to scrolling space.
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const ImRect scope_rect = window->InnerClipRect;
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ImVec2 start_pos_abs = WindowPosRelToAbs(window, bs->StartPosRel);
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ImVec2 prev_end_pos_abs = WindowPosRelToAbs(window, bs->EndPosRel); // Clamped already
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ImVec2 curr_end_pos_abs = g.IO.MousePos;
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@ -7299,6 +7298,7 @@ void ImGui::EndBoxSelect(const ImRect& scope_rect, ImGuiMultiSelectFlags ms_flag
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// [SECTION] Widgets: Multi-Select support
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//-------------------------------------------------------------------------
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// - DebugLogMultiSelectRequests() [Internal]
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// - CalcScopeRect() [Internal]
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// - BeginMultiSelect()
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// - EndMultiSelect()
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// - SetNextItemSelectionUserData()
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@ -7317,6 +7317,22 @@ static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSe
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}
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}
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static ImRect CalcScopeRect(ImGuiMultiSelectTempData* ms, ImGuiWindow* window)
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{
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if (ms->Flags & ImGuiMultiSelectFlags_ScopeRect)
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{
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// Warning: this depends on CursorMaxPos so it means to be called by EndMultiSelect() only
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return ImRect(ms->ScopeRectMin, ImMax(window->DC.CursorMaxPos, ms->ScopeRectMin));
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}
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else
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{
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// Add inner table decoration (#7821) // FIXME: Why not baking in InnerClipRect?
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ImRect scope_rect = window->InnerClipRect;
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scope_rect.Min = ImMin(scope_rect.Min + ImVec2(window->DecoInnerSizeX1, window->DecoInnerSizeY1), scope_rect.Max);
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return scope_rect;
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}
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}
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// Return ImGuiMultiSelectIO structure.
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// Lifetime: don't hold on ImGuiMultiSelectIO* pointers over multiple frames or past any subsequent call to BeginMultiSelect() or EndMultiSelect().
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// Passing 'selection_size' and 'items_count' parameters is currently optional.
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@ -7399,7 +7415,7 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags, int sel
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if (flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d))
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{
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ms->BoxSelectId = GetID("##BoxSelect");
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if (BeginBoxSelect(window, ms->BoxSelectId, flags))
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if (BeginBoxSelect(CalcScopeRect(ms, window), window, ms->BoxSelectId, flags))
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request_clear |= bs->RequestClear;
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}
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@ -7452,7 +7468,7 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
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IM_ASSERT(g.CurrentMultiSelect != NULL && storage->Window == g.CurrentWindow);
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IM_ASSERT(g.MultiSelectTempDataStacked > 0 && &g.MultiSelectTempData[g.MultiSelectTempDataStacked - 1] == g.CurrentMultiSelect);
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const ImRect scope_rect = (ms->Flags & ImGuiMultiSelectFlags_ScopeRect) ? ImRect(ms->ScopeRectMin, ImMax(window->DC.CursorMaxPos, ms->ScopeRectMin)) : window->InnerClipRect;
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ImRect scope_rect = CalcScopeRect(ms, window);
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if (ms->IsFocused)
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{
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// We currently don't allow user code to modify RangeSrcItem by writing to BeginIO's version, but that would be an easy change here.
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