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Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
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50c43d1c8e
commit
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24
imgui.cpp
24
imgui.cpp
@ -2893,6 +2893,12 @@ int ImGui::GetFrameCount()
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return GImGui->FrameCount;
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return GImGui->FrameCount;
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}
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}
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static ImDrawList* GetOverlayDrawList(ImGuiWindow*)
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{
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// This seemingly unnecessary wrapper simplifies compatibility between the 'master' and 'viewport' branches.
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return &GImGui->OverlayDrawList;
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}
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ImDrawList* ImGui::GetOverlayDrawList()
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ImDrawList* ImGui::GetOverlayDrawList()
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{
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{
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return &GImGui->OverlayDrawList;
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return &GImGui->OverlayDrawList;
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@ -4472,7 +4478,7 @@ static void ImGui::UpdateManualResize(ImGuiWindow* window, const ImVec2& size_au
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if (resize_rect.Min.y > resize_rect.Max.y) ImSwap(resize_rect.Min.y, resize_rect.Max.y);
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if (resize_rect.Min.y > resize_rect.Max.y) ImSwap(resize_rect.Min.y, resize_rect.Max.y);
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bool hovered, held;
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bool hovered, held;
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ButtonBehavior(resize_rect, window->GetID((void*)(intptr_t)resize_grip_n), &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus);
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ButtonBehavior(resize_rect, window->GetID((void*)(intptr_t)resize_grip_n), &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus);
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//GetOverlayDrawList()->AddRect(resize_rect.Min, resize_rect.Max, IM_COL32(255, 255, 0, 255));
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//GetOverlayDrawList(window)->AddRect(resize_rect.Min, resize_rect.Max, IM_COL32(255, 255, 0, 255));
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if (hovered || held)
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if (hovered || held)
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g.MouseCursor = (resize_grip_n & 1) ? ImGuiMouseCursor_ResizeNESW : ImGuiMouseCursor_ResizeNWSE;
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g.MouseCursor = (resize_grip_n & 1) ? ImGuiMouseCursor_ResizeNESW : ImGuiMouseCursor_ResizeNWSE;
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@ -4497,7 +4503,7 @@ static void ImGui::UpdateManualResize(ImGuiWindow* window, const ImVec2& size_au
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bool hovered, held;
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bool hovered, held;
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ImRect border_rect = GetResizeBorderRect(window, border_n, grip_hover_inner_size, RESIZE_WINDOWS_FROM_EDGES_HALF_THICKNESS);
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ImRect border_rect = GetResizeBorderRect(window, border_n, grip_hover_inner_size, RESIZE_WINDOWS_FROM_EDGES_HALF_THICKNESS);
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ButtonBehavior(border_rect, window->GetID((void*)(intptr_t)(border_n + 4)), &hovered, &held, ImGuiButtonFlags_FlattenChildren);
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ButtonBehavior(border_rect, window->GetID((void*)(intptr_t)(border_n + 4)), &hovered, &held, ImGuiButtonFlags_FlattenChildren);
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//GetOverlayDrawList()->AddRect(border_rect.Min, border_rect.Max, IM_COL32(255, 255, 0, 255));
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//GetOverlayDrawList(window)->AddRect(border_rect.Min, border_rect.Max, IM_COL32(255, 255, 0, 255));
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if ((hovered && g.HoveredIdTimer > RESIZE_WINDOWS_FROM_EDGES_FEEDBACK_TIMER) || held)
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if ((hovered && g.HoveredIdTimer > RESIZE_WINDOWS_FROM_EDGES_FEEDBACK_TIMER) || held)
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{
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{
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g.MouseCursor = (border_n & 1) ? ImGuiMouseCursor_ResizeEW : ImGuiMouseCursor_ResizeNS;
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g.MouseCursor = (border_n & 1) ? ImGuiMouseCursor_ResizeEW : ImGuiMouseCursor_ResizeNS;
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@ -6841,7 +6847,7 @@ static bool NavScoreItem(ImGuiNavMoveResult* result, ImRect cand)
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if (ImGui::IsMouseHoveringRect(cand.Min, cand.Max))
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if (ImGui::IsMouseHoveringRect(cand.Min, cand.Max))
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{
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{
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ImFormatString(buf, IM_ARRAYSIZE(buf), "dbox (%.2f,%.2f->%.4f)\ndcen (%.2f,%.2f->%.4f)\nd (%.2f,%.2f->%.4f)\nnav %c, quadrant %c", dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "WENS"[g.NavMoveDir], "WENS"[quadrant]);
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ImFormatString(buf, IM_ARRAYSIZE(buf), "dbox (%.2f,%.2f->%.4f)\ndcen (%.2f,%.2f->%.4f)\nd (%.2f,%.2f->%.4f)\nnav %c, quadrant %c", dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "WENS"[g.NavMoveDir], "WENS"[quadrant]);
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ImDrawList* draw_list = ImGui::GetOverlayDrawList();
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ImDrawList* draw_list = GetOverlayDrawList(window);
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draw_list->AddRect(curr.Min, curr.Max, IM_COL32(255,200,0,100));
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draw_list->AddRect(curr.Min, curr.Max, IM_COL32(255,200,0,100));
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draw_list->AddRect(cand.Min, cand.Max, IM_COL32(255,255,0,200));
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draw_list->AddRect(cand.Min, cand.Max, IM_COL32(255,255,0,200));
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draw_list->AddRectFilled(cand.Max-ImVec2(4,4), cand.Max+ImGui::CalcTextSize(buf)+ImVec2(4,4), IM_COL32(40,0,0,150));
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draw_list->AddRectFilled(cand.Max-ImVec2(4,4), cand.Max+ImGui::CalcTextSize(buf)+ImVec2(4,4), IM_COL32(40,0,0,150));
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@ -6849,11 +6855,11 @@ static bool NavScoreItem(ImGuiNavMoveResult* result, ImRect cand)
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}
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}
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else if (g.IO.KeyCtrl) // Hold to preview score in matching quadrant. Press C to rotate.
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else if (g.IO.KeyCtrl) // Hold to preview score in matching quadrant. Press C to rotate.
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{
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{
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if (IsKeyPressedMap(ImGuiKey_C)) { g.NavMoveDirLast = (ImGuiDir)((g.NavMoveDirLast + 1) & 3); g.IO.KeysDownDuration[g.IO.KeyMap[ImGuiKey_C]] = 0.01f; }
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if (ImGui::IsKeyPressedMap(ImGuiKey_C)) { g.NavMoveDirLast = (ImGuiDir)((g.NavMoveDirLast + 1) & 3); g.IO.KeysDownDuration[g.IO.KeyMap[ImGuiKey_C]] = 0.01f; }
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if (quadrant == g.NavMoveDir)
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if (quadrant == g.NavMoveDir)
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{
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{
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ImFormatString(buf, IM_ARRAYSIZE(buf), "%.0f/%.0f", dist_box, dist_center);
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ImFormatString(buf, IM_ARRAYSIZE(buf), "%.0f/%.0f", dist_box, dist_center);
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ImDrawList* draw_list = ImGui::GetOverlayDrawList();
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ImDrawList* draw_list = GetOverlayDrawList(window);
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draw_list->AddRectFilled(cand.Min, cand.Max, IM_COL32(255, 0, 0, 200));
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draw_list->AddRectFilled(cand.Min, cand.Max, IM_COL32(255, 0, 0, 200));
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draw_list->AddText(g.IO.FontDefault, 13.0f, cand.Min, IM_COL32(255, 255, 255, 255), buf);
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draw_list->AddText(g.IO.FontDefault, 13.0f, cand.Min, IM_COL32(255, 255, 255, 255), buf);
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}
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}
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@ -7446,8 +7452,8 @@ static void ImGui::NavUpdate()
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//g.OverlayDrawList.AddRect(g.NavScoringRectScreen.Min, g.NavScoringRectScreen.Max, IM_COL32(255,200,0,255)); // [DEBUG]
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//g.OverlayDrawList.AddRect(g.NavScoringRectScreen.Min, g.NavScoringRectScreen.Max, IM_COL32(255,200,0,255)); // [DEBUG]
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g.NavScoringCount = 0;
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g.NavScoringCount = 0;
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#if IMGUI_DEBUG_NAV_RECTS
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#if IMGUI_DEBUG_NAV_RECTS
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if (g.NavWindow) { for (int layer = 0; layer < 2; layer++) GetOverlayDrawList()->AddRect(g.NavWindow->Pos + g.NavWindow->NavRectRel[layer].Min, g.NavWindow->Pos + g.NavWindow->NavRectRel[layer].Max, IM_COL32(255,200,0,255)); } // [DEBUG]
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if (g.NavWindow) { for (int layer = 0; layer < 2; layer++) GetOverlayDrawList(g.NavWindow)->AddRect(g.NavWindow->Pos + g.NavWindow->NavRectRel[layer].Min, g.NavWindow->Pos + g.NavWindow->NavRectRel[layer].Max, IM_COL32(255,200,0,255)); } // [DEBUG]
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if (g.NavWindow) { ImU32 col = (g.NavWindow->HiddenFrames == 0) ? IM_COL32(255,0,255,255) : IM_COL32(255,0,0,255); ImVec2 p = NavCalcPreferredRefPos(); char buf[32]; ImFormatString(buf, 32, "%d", g.NavLayer); g.OverlayDrawList.AddCircleFilled(p, 3.0f, col); g.OverlayDrawList.AddText(NULL, 13.0f, p + ImVec2(8,-4), col, buf); }
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if (g.NavWindow) { ImU32 col = (!g.NavWindow->Hidden) ? IM_COL32(255,0,255,255) : IM_COL32(255,0,0,255); ImVec2 p = NavCalcPreferredRefPos(); char buf[32]; ImFormatString(buf, 32, "%d", g.NavLayer); GetOverlayDrawList(g.NavWindow)->AddCircleFilled(p, 3.0f, col); GetOverlayDrawList(g.NavWindow)->AddText(NULL, 13.0f, p + ImVec2(8,-4), col, buf); }
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#endif
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#endif
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}
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}
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@ -8891,7 +8897,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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return;
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return;
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}
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}
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ImDrawList* overlay_draw_list = GetOverlayDrawList(); // Render additional visuals into the top-most draw list
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ImDrawList* overlay_draw_list = GetOverlayDrawList(window); // Render additional visuals into the top-most draw list
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if (window && IsItemHovered())
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if (window && IsItemHovered())
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overlay_draw_list->AddRect(window->Pos, window->Pos + window->Size, IM_COL32(255, 255, 0, 255));
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overlay_draw_list->AddRect(window->Pos, window->Pos + window->Size, IM_COL32(255, 255, 0, 255));
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if (!node_open)
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if (!node_open)
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@ -9050,7 +9056,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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char buf[32];
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char buf[32];
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ImFormatString(buf, IM_ARRAYSIZE(buf), "%d", window->BeginOrderWithinContext);
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ImFormatString(buf, IM_ARRAYSIZE(buf), "%d", window->BeginOrderWithinContext);
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float font_size = ImGui::GetFontSize() * 2;
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float font_size = ImGui::GetFontSize() * 2;
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ImDrawList* overlay_draw_list = GetOverlayDrawList();
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ImDrawList* overlay_draw_list = GetOverlayDrawList(window);
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overlay_draw_list->AddRectFilled(window->Pos, window->Pos + ImVec2(font_size, font_size), IM_COL32(200, 100, 100, 255));
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overlay_draw_list->AddRectFilled(window->Pos, window->Pos + ImVec2(font_size, font_size), IM_COL32(200, 100, 100, 255));
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overlay_draw_list->AddText(NULL, font_size, window->Pos, IM_COL32(255, 255, 255, 255), buf);
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overlay_draw_list->AddText(NULL, font_size, window->Pos, IM_COL32(255, 255, 255, 255), buf);
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}
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}
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