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ImFileOpen: MinGW uses _wfopen() codepath to support UTF-8 filenames (#917)

This commit is contained in:
ocornut 2016-11-28 20:30:36 +01:00
parent 449c47c789
commit bbd0a37bd2

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@ -1295,7 +1295,7 @@ void ImGui::ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float&
FILE* ImFileOpen(const char* filename, const char* mode) FILE* ImFileOpen(const char* filename, const char* mode)
{ {
#ifdef _MSC_VER #if defined(_WIN32) && !defined(__CYGWIN__)
// We need a fopen() wrapper because MSVC/Windows fopen doesn't handle UTF-8 filenames. Converting both strings from UTF-8 to wchar format (using a single allocation, because we can) // We need a fopen() wrapper because MSVC/Windows fopen doesn't handle UTF-8 filenames. Converting both strings from UTF-8 to wchar format (using a single allocation, because we can)
const int filename_wsize = ImTextCountCharsFromUtf8(filename, NULL) + 1; const int filename_wsize = ImTextCountCharsFromUtf8(filename, NULL) + 1;
const int mode_wsize = ImTextCountCharsFromUtf8(mode, NULL) + 1; const int mode_wsize = ImTextCountCharsFromUtf8(mode, NULL) + 1;