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Fix HelpMarker() symbol collision for unity builds (#2893)

This commit is contained in:
omar 2019-11-13 22:04:16 +01:00
parent 03852470de
commit be436e2b0b

View File

@ -9639,7 +9639,8 @@ static void ImeSetInputScreenPosFn_DefaultImpl(int, int) {}
//-----------------------------------------------------------------------------
#ifndef IMGUI_DISABLE_METRICS_WINDOW
static void HelpMarker(const char* desc)
// Avoid naming collision with imgui_demo.cpp's HelpMarker() for unity builds.
static void MetricsHelpMarker(const char* desc)
{
ImGui::TextDisabled("(?)");
if (ImGui::IsItemHovered())
@ -9936,7 +9937,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
if (ImGui::Button("Item Picker.."))
ImGui::DebugStartItemPicker();
ImGui::SameLine();
HelpMarker("Will call the IM_DEBUG_BREAK() macro to break in debugger.\nWarning: If you don't have a debugger attached, this will probably crash.");
MetricsHelpMarker("Will call the IM_DEBUG_BREAK() macro to break in debugger.\nWarning: If you don't have a debugger attached, this will probably crash.");
ImGui::Checkbox("Show windows begin order", &show_windows_begin_order);
ImGui::Checkbox("Show windows rectangles", &show_windows_rects);