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Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext().
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@ -196,7 +196,7 @@ int main(int, char**)
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ImGui_ImplSDL3_Shutdown();
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ImGui::DestroyContext();
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SDL_GL_DeleteContext(gl_context);
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SDL_GL_DestroyContext(gl_context);
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SDL_DestroyWindow(window);
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SDL_Quit();
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