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IO: WantCaptureKeyboard is never set when ImGuiConfigFlags_NoKeyboard is enabled. (#4921)
+ Retroactively add missing changelog item in 1.90 + Backends: Vulkan: use GetTexID() for consistency.
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@ -589,11 +589,11 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
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vkCmdSetScissor(command_buffer, 0, 1, &scissor);
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vkCmdSetScissor(command_buffer, 0, 1, &scissor);
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// Bind DescriptorSet with font or user texture
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// Bind DescriptorSet with font or user texture
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VkDescriptorSet desc_set[1] = { (VkDescriptorSet)pcmd->TextureId };
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VkDescriptorSet desc_set[1] = { (VkDescriptorSet)pcmd->GetTexID() };
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if (sizeof(ImTextureID) < sizeof(ImU64))
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if (sizeof(ImTextureID) < sizeof(ImU64))
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{
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{
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// We don't support texture switches if ImTextureID hasn't been redefined to be 64-bit. Do a flaky check that other textures haven't been used.
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// We don't support texture switches if ImTextureID hasn't been redefined to be 64-bit. Do a flaky check that other textures haven't been used.
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IM_ASSERT(pcmd->TextureId == (ImTextureID)bd->FontDescriptorSet);
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IM_ASSERT(pcmd->GetTexID() == (ImTextureID)bd->FontDescriptorSet);
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desc_set[0] = bd->FontDescriptorSet;
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desc_set[0] = bd->FontDescriptorSet;
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}
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}
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vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, bd->PipelineLayout, 0, 1, desc_set, 0, nullptr);
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vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, bd->PipelineLayout, 0, 1, desc_set, 0, nullptr);
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@ -60,6 +60,7 @@ Other changes:
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- IO: added 'void* platform_io.Renderer_RenderState' which is set during the
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- IO: added 'void* platform_io.Renderer_RenderState' which is set during the
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ImGui_ImplXXXX_RenderDrawData() of standard backend to expose selected render
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ImGui_ImplXXXX_RenderDrawData() of standard backend to expose selected render
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state to draw callbacks. (#6969, #5834, #7468, #3590)
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state to draw callbacks. (#6969, #5834, #7468, #3590)
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- IO: WantCaptureKeyboard is never set when ImGuiConfigFlags_NoKeyboard is enabled. (#4921)
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- DrawList: AddCallback() added an optional size parameter allowing to copy and
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- DrawList: AddCallback() added an optional size parameter allowing to copy and
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store any amount of user data for usage by callbacks: (#6969, #4770, #7665)
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store any amount of user data for usage by callbacks: (#6969, #4770, #7665)
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- If userdata_size == 0: we copy/store the 'userdata' argument as-is (existing behavior).
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- If userdata_size == 0: we copy/store the 'userdata' argument as-is (existing behavior).
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@ -480,6 +481,7 @@ Other changes:
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which was pressed over void/underlying app, which is consistent/needed to allow the
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which was pressed over void/underlying app, which is consistent/needed to allow the
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mouse up event of a drag over void/underlying app to catch release. (#1392) [@Moka42]
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mouse up event of a drag over void/underlying app to catch release. (#1392) [@Moka42]
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- IO: Added io.ClearInputMouse() to clear mouse state. (#4921)
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- IO: Added io.ClearInputMouse() to clear mouse state. (#4921)
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- IO: Added ImGuiConfigFlags_NoKeyboard for consistency and convenience. (#4921)
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- Windows: BeginChild(): fixed a glitch when during a resize of a child window which is
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- Windows: BeginChild(): fixed a glitch when during a resize of a child window which is
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tightly close to the boundaries of its parent (e.g. with zero WindowPadding), the child
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tightly close to the boundaries of its parent (e.g. with zero WindowPadding), the child
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position could have temporarily be moved around by erroneous padding application. (#7706)
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position could have temporarily be moved around by erroneous padding application. (#7706)
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11
imgui.cpp
11
imgui.cpp
@ -4998,9 +4998,14 @@ void ImGui::UpdateHoveredWindowAndCaptureFlags()
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}
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}
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// Update io.WantCaptureKeyboard for the user application (true = dispatch keyboard info to Dear ImGui only, false = dispatch keyboard info to Dear ImGui + underlying app)
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// Update io.WantCaptureKeyboard for the user application (true = dispatch keyboard info to Dear ImGui only, false = dispatch keyboard info to Dear ImGui + underlying app)
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io.WantCaptureKeyboard = (g.ActiveId != 0) || (modal_window != NULL);
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io.WantCaptureKeyboard = false;
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if (io.NavActive && (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(io.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard))
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if ((io.ConfigFlags & ImGuiConfigFlags_NoKeyboard) == 0)
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io.WantCaptureKeyboard = true;
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{
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if ((g.ActiveId != 0) || (modal_window != NULL))
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io.WantCaptureKeyboard = true;
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else if (io.NavActive && (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(io.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard))
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io.WantCaptureKeyboard = true;
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}
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if (g.WantCaptureKeyboardNextFrame != -1) // Manual override
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if (g.WantCaptureKeyboardNextFrame != -1) // Manual override
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io.WantCaptureKeyboard = (g.WantCaptureKeyboardNextFrame != 0);
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io.WantCaptureKeyboard = (g.WantCaptureKeyboardNextFrame != 0);
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