mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-12 02:00:58 +01:00
Selectable: added ImGuiSelectableFlags_Highlight flag to highlight items independently from the hovered state. (#7820)
Demo: Make the Widget/List boxes show how to use forced highlighting.
This commit is contained in:
parent
96460a8a12
commit
c7b9256097
@ -147,6 +147,8 @@ Other changes:
|
||||
- Nav: fixed clicking window decorations (e.g. resize borders) from losing focused item when
|
||||
within a child window using ImGuiChildFlags_NavFlattened.
|
||||
- InputText: added '\' and '/' as word seperator. (#7824, #7704) [@reduf]
|
||||
- Selectable: added ImGuiSelectableFlags_Highlight flag to highlight items independently from
|
||||
the hovered state. (#7820) [@rerilier]
|
||||
- Clipper: added SeekCursorForItem() function. When using ImGuiListClipper::Begin(INT_MAX) you can
|
||||
can use the clipper without knowing the amount of items beforehand. (#1311)
|
||||
In this situation, call ImGuiListClipper::SeekCursorForItem(items_count) as the end of your iteration
|
||||
|
1
imgui.h
1
imgui.h
@ -1228,6 +1228,7 @@ enum ImGuiSelectableFlags_
|
||||
ImGuiSelectableFlags_AllowDoubleClick = 1 << 2, // Generate press events on double clicks too
|
||||
ImGuiSelectableFlags_Disabled = 1 << 3, // Cannot be selected, display grayed out text
|
||||
ImGuiSelectableFlags_AllowOverlap = 1 << 4, // (WIP) Hit testing to allow subsequent widgets to overlap this one
|
||||
ImGuiSelectableFlags_Highlight = 1 << 5, // Make the item be displayed as if it is hovered
|
||||
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
ImGuiSelectableFlags_DontClosePopups = ImGuiSelectableFlags_NoAutoClosePopups, // Renamed in 1.91.0
|
||||
|
@ -1357,18 +1357,18 @@ static void ShowDemoWindowWidgets(DemoWindowData* demo_data)
|
||||
// (your selection data could be an index, a pointer to the object, an id for the object, a flag intrusively
|
||||
// stored in the object itself, etc.)
|
||||
const char* items[] = { "AAAA", "BBBB", "CCCC", "DDDD", "EEEE", "FFFF", "GGGG", "HHHH", "IIII", "JJJJ", "KKKK", "LLLLLLL", "MMMM", "OOOOOOO" };
|
||||
static int item_current_idx = 0; // Here we store our selection data as an index.
|
||||
static int item_selected_idx = 0; // Here we store our selection data as an index.
|
||||
|
||||
// Pass in the preview value visible before opening the combo (it could technically be different contents or not pulled from items[])
|
||||
const char* combo_preview_value = items[item_current_idx];
|
||||
const char* combo_preview_value = items[item_selected_idx];
|
||||
|
||||
if (ImGui::BeginCombo("combo 1", combo_preview_value, flags))
|
||||
{
|
||||
for (int n = 0; n < IM_ARRAYSIZE(items); n++)
|
||||
{
|
||||
const bool is_selected = (item_current_idx == n);
|
||||
const bool is_selected = (item_selected_idx == n);
|
||||
if (ImGui::Selectable(items[n], is_selected))
|
||||
item_current_idx = n;
|
||||
item_selected_idx = n;
|
||||
|
||||
// Set the initial focus when opening the combo (scrolling + keyboard navigation focus)
|
||||
if (is_selected)
|
||||
@ -1410,14 +1410,22 @@ static void ShowDemoWindowWidgets(DemoWindowData* demo_data)
|
||||
// (your selection data could be an index, a pointer to the object, an id for the object, a flag intrusively
|
||||
// stored in the object itself, etc.)
|
||||
const char* items[] = { "AAAA", "BBBB", "CCCC", "DDDD", "EEEE", "FFFF", "GGGG", "HHHH", "IIII", "JJJJ", "KKKK", "LLLLLLL", "MMMM", "OOOOOOO" };
|
||||
static int item_current_idx = 0; // Here we store our selection data as an index.
|
||||
static int item_selected_idx = 0; // Here we store our selected data as an index.
|
||||
|
||||
static bool item_highlight = false;
|
||||
int item_highlighted_idx = -1; // Here we store our highlighted data as an index.
|
||||
ImGui::Checkbox("Highlight hovered item in second listbox", &item_highlight);
|
||||
|
||||
if (ImGui::BeginListBox("listbox 1"))
|
||||
{
|
||||
for (int n = 0; n < IM_ARRAYSIZE(items); n++)
|
||||
{
|
||||
const bool is_selected = (item_current_idx == n);
|
||||
const bool is_selected = (item_selected_idx == n);
|
||||
if (ImGui::Selectable(items[n], is_selected))
|
||||
item_current_idx = n;
|
||||
item_selected_idx = n;
|
||||
|
||||
if (item_highlight && ImGui::IsItemHovered())
|
||||
item_highlighted_idx = n;
|
||||
|
||||
// Set the initial focus when opening the combo (scrolling + keyboard navigation focus)
|
||||
if (is_selected)
|
||||
@ -1433,9 +1441,10 @@ static void ShowDemoWindowWidgets(DemoWindowData* demo_data)
|
||||
{
|
||||
for (int n = 0; n < IM_ARRAYSIZE(items); n++)
|
||||
{
|
||||
const bool is_selected = (item_current_idx == n);
|
||||
if (ImGui::Selectable(items[n], is_selected))
|
||||
item_current_idx = n;
|
||||
bool is_selected = (item_selected_idx == n);
|
||||
ImGuiSelectableFlags flags = (item_highlighted_idx == n) ? ImGuiSelectableFlags_Highlight : 0;
|
||||
if (ImGui::Selectable(items[n], is_selected, flags))
|
||||
item_selected_idx = n;
|
||||
|
||||
// Set the initial focus when opening the combo (scrolling + keyboard navigation focus)
|
||||
if (is_selected)
|
||||
@ -1482,8 +1491,8 @@ static void ShowDemoWindowWidgets(DemoWindowData* demo_data)
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
IMGUI_DEMO_MARKER("Widgets/Selectables/In columns");
|
||||
if (ImGui::TreeNode("In columns"))
|
||||
IMGUI_DEMO_MARKER("Widgets/Selectables/In Tables");
|
||||
if (ImGui::TreeNode("In Tables"))
|
||||
{
|
||||
static bool selected[10] = {};
|
||||
|
||||
|
@ -6894,14 +6894,15 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
|
||||
// Render
|
||||
if (is_visible)
|
||||
{
|
||||
if (hovered || selected)
|
||||
const bool highlighted = hovered || (flags & ImGuiSelectableFlags_Highlight);
|
||||
if (highlighted || selected)
|
||||
{
|
||||
// FIXME-MULTISELECT: Styling: Color for 'selected' elements? ImGuiCol_HeaderSelected
|
||||
ImU32 col;
|
||||
if (selected && !hovered)
|
||||
if (selected && !highlighted)
|
||||
col = GetColorU32(ImLerp(GetStyleColorVec4(ImGuiCol_Header), GetStyleColorVec4(ImGuiCol_HeaderHovered), 0.5f));
|
||||
else
|
||||
col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
|
||||
col = GetColorU32((held && highlighted) ? ImGuiCol_HeaderActive : highlighted ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
|
||||
RenderFrame(bb.Min, bb.Max, col, false, 0.0f);
|
||||
}
|
||||
if (g.NavId == id)
|
||||
|
Loading…
Reference in New Issue
Block a user