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mirror of https://github.com/ocornut/imgui.git synced 2024-11-13 18:50:58 +01:00

Use IM_TRUNC instead of deprecated IM_FLOOR

This commit is contained in:
George Gerdin 2024-11-03 01:46:52 +01:00
parent 66e3758601
commit ca345719b0

View File

@ -3789,9 +3789,9 @@ void ImFont::RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
if (const ImFontGlyph* glyph = FindGlyph((unsigned int)c, size))
{
float ascender = IM_FLOOR(Ascent * size);
pos.x = IM_FLOOR(pos.x + DisplayOffset.x);
pos.y = IM_FLOOR(pos.y + DisplayOffset.y);
float ascender = IM_TRUNC(Ascent * size);
pos.x = IM_TRUNC(pos.x + DisplayOffset.x);
pos.y = IM_TRUNC(pos.y + DisplayOffset.y);
ImFontTexture* glyph_texture = glyph->FontTexture;