1
0
mirror of https://github.com/ocornut/imgui.git synced 2024-11-28 01:20:55 +01:00

Fixed combo box (bug introduced earlier today) + adding bit of vertical padding in combo.

This commit is contained in:
ocornut 2014-08-13 19:26:25 +01:00
parent b6d1d85d86
commit cda3aecc6a

View File

@ -110,12 +110,13 @@
ISSUES AND TODO-LIST
- misc: merge ImVec4 / ImGuiAabb, they are essentially duplicate containers
- main: make IsHovered() more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes
- window: autofit is losing its purpose when user relies on any dynamic layout (window width multiplier, column). maybe just discard autofit?
- window: support horizontal scroll
- window: fix resize grip scaling along with Rounding style setting
- widgets: switching from "widget-label" to "label-widget" would make it more convenient to integrate widgets in trees
- widgets: clip text? hover clipped text shows it in a tooltip or in-place overlay
- main: make IsHovered() more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes
- main: make IsHovered() info stored in a stack? so that 'if TreeNode() { Text; TreePop; } if IsHovered' return the hover state of the TreeNode?
- scrollbar: use relative mouse movement when first-clicking inside of scroll grab box.
- input number: optional range min/max
- input number: holding [-]/[+] buttons should increase the step non-linearly
@ -1804,6 +1805,8 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
window->SizeFull = size;
if (!(flags & ImGuiWindowFlags_ComboBox))
ImGui::PushClipRect(parent_window->ClipRectStack.back());
else
ImGui::PushClipRect(ImVec4(0.0f, 0.0f, g.IO.DisplaySize.x, g.IO.DisplaySize.y));
}
else
{
@ -2074,16 +2077,8 @@ void End()
ImGuiWindow* window = g.CurrentWindow;
ImGui::Columns(1, "#CloseColumns");
ImGui::PopClipRect();
if (window->Flags & ImGuiWindowFlags_ChildWindow)
{
if (!(window->Flags & ImGuiWindowFlags_ComboBox))
ImGui::PopClipRect();
}
else
{
ImGui::PopClipRect();
}
ImGui::PopClipRect(); // inner window clip rectangle
ImGui::PopClipRect(); // outer window clip rectangle
// Select window for move/focus when we're done with all our widgets
ImGuiAabb bb(window->Pos, window->Pos+window->Size);
@ -4042,6 +4037,7 @@ bool Combo(const char* label, int* current_item, bool (*items_getter)(void*, int
ImGuiWindowFlags flags = ImGuiWindowFlags_ComboBox | ((window->Flags & ImGuiWindowFlags_ShowBorders) ? ImGuiWindowFlags_ShowBorders : 0);
ImGui::BeginChild("#ComboBox", popup_aabb.GetSize(), false, flags);
ImGuiWindow* child_window = GetCurrentWindow();
ImGui::Spacing();
bool combo_item_active = false;
combo_item_active |= (g.ActiveId == child_window->GetID("#SCROLLY"));