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SelectableEx: use flags internally (similar to ButtonBehavior)
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parent
4eeba016f6
commit
cdb5e16f70
35
imgui.cpp
35
imgui.cpp
@ -501,8 +501,9 @@ struct ImGuiTextEditState;
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struct ImGuiIniData;
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struct ImGuiState;
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struct ImGuiWindow;
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typedef int ImGuiLayoutType; // enum ImGuiLayoutType_
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typedef int ImGuiButtonFlags; // enum ImGuiButtonFlags_
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typedef int ImGuiLayoutType; // enum ImGuiLayoutType_
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typedef int ImGuiButtonFlags; // enum ImGuiButtonFlags_
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typedef int ImGuiSelectableFlags; // enum ImGuiSelectableFlags_
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static bool ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, ImGuiButtonFlags flags = 0);
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static void LogText(const ImVec2& ref_pos, const char* text, const char* text_end = NULL);
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@ -959,6 +960,14 @@ enum ImGuiButtonFlags_
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ImGuiButtonFlags_Disabled = (1 << 3)
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};
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enum ImGuiSelectableFlags_
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{
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ImGuiSelectableFlags_MenuItem = (1 << 0),
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ImGuiSelectableFlags_DontClosePopups = (1 << 1),
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ImGuiSelectableFlags_Disabled = (1 << 2)
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};
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struct ImGuiColMod // Color modifier, backup of modified data so we can restore it
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{
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ImGuiCol Col;
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@ -7288,7 +7297,7 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
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return value_changed;
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}
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static bool SelectableEx(const char* label, bool selected, const ImVec2& size_arg, const ImVec2 size_draw_arg, bool menu_item = false, bool enabled = true, bool close_popups = true)
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static bool SelectableEx(const char* label, bool selected, const ImVec2& size_arg, const ImVec2 size_draw_arg, ImGuiSelectableFlags flags)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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@ -7325,7 +7334,7 @@ static bool SelectableEx(const char* label, bool selected, const ImVec2& size_ar
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return false;
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bool hovered, held;
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bool pressed = ButtonBehavior(bb_with_spacing, id, &hovered, &held, true, (menu_item ? ImGuiButtonFlags_PressedOnClick : 0) | (enabled ? 0 : ImGuiButtonFlags_Disabled));
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bool pressed = ButtonBehavior(bb_with_spacing, id, &hovered, &held, true, ((flags & ImGuiSelectableFlags_MenuItem) ? ImGuiButtonFlags_PressedOnClick : 0) | ((flags & ImGuiSelectableFlags_Disabled) ? ImGuiButtonFlags_Disabled : 0));
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// Render
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if (hovered || selected)
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@ -7333,14 +7342,14 @@ static bool SelectableEx(const char* label, bool selected, const ImVec2& size_ar
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const ImU32 col = window->Color((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
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RenderFrame(bb_with_spacing.Min, bb_with_spacing.Max, col, false, style.FrameRounding);
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}
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if (!enabled) ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
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if (flags & ImGuiSelectableFlags_Disabled) ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
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RenderTextClipped(bb.Min, label, NULL, &label_size, bb_with_spacing.Max);
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if (!enabled) ImGui::PopStyleColor();
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if (flags & ImGuiSelectableFlags_Disabled) ImGui::PopStyleColor();
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// Automatically close popups
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if (close_popups && pressed && (window->Flags & ImGuiWindowFlags_ChildMenu))
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if (pressed && (window->Flags & ImGuiWindowFlags_ChildMenu) && !(flags & ImGuiSelectableFlags_DontClosePopups))
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CloseCurrentMenus();
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else if (close_popups && pressed && (window->Flags & ImGuiWindowFlags_Popup))
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else if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_DontClosePopups))
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ImGui::CloseCurrentPopup();
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return pressed;
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}
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@ -7349,12 +7358,12 @@ static bool SelectableEx(const char* label, bool selected, const ImVec2& size_ar
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// But you need to make sure the ID is unique, e.g. enclose calls in PushID/PopID.
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bool ImGui::Selectable(const char* label, bool selected, const ImVec2& size_arg)
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{
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return SelectableEx(label, selected, size_arg, size_arg);
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return SelectableEx(label, selected, size_arg, size_arg, 0);
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}
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bool ImGui::Selectable(const char* label, bool* p_selected, const ImVec2& size_arg)
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{
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if (SelectableEx(label, *p_selected, size_arg, size_arg))
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if (SelectableEx(label, *p_selected, size_arg, size_arg, 0))
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{
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*p_selected = !*p_selected;
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return true;
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@ -7470,7 +7479,7 @@ bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected, boo
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float w = window->MenuColumns.DeclColumns(label_size.x, shortcut_size.x, (float)(int)(g.FontSize * 1.20f)); // Feedback for next frame
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float extra_w = ImMax(0.0f, window->Pos.x + ImGui::GetContentRegionMax().x - pos.x - w);
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bool pressed = SelectableEx(label, false, ImVec2(w, 0.0f), ImVec2(0.0f, 0.0f), true, enabled);
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bool pressed = SelectableEx(label, false, ImVec2(w, 0.0f), ImVec2(0.0f, 0.0f), ImGuiSelectableFlags_MenuItem | (!enabled ? ImGuiSelectableFlags_Disabled : 0));
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if (shortcut_size.x > 0.0f)
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{
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ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
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@ -7583,7 +7592,7 @@ bool ImGui::BeginMenu(const char* label)
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window->DC.CursorPos.x += (float)(int)(style.ItemSpacing.x * 0.5f);
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, style.ItemSpacing * 2.0f);
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float w = label_size.x;
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pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImVec2(w, 0.0f), true, true, false);
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pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImVec2(w, 0.0f), ImGuiSelectableFlags_MenuItem | ImGuiSelectableFlags_DontClosePopups);
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ImGui::PopStyleVar();
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ImGui::SameLine();
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window->DC.CursorPos.x += (float)(int)(style.ItemSpacing.x * 0.5f);
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@ -7593,7 +7602,7 @@ bool ImGui::BeginMenu(const char* label)
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popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y);
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float w = window->MenuColumns.DeclColumns(label_size.x, 0.0f, (float)(int)(g.FontSize * 1.20f)); // Feedback to next frame
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float extra_w = ImMax(0.0f, window->Pos.x + ImGui::GetContentRegionMax().x - pos.x - w);
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pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImVec2(0.0f, 0.0f), true, true, false);
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pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImVec2(0.0f, 0.0f), ImGuiSelectableFlags_MenuItem | ImGuiSelectableFlags_DontClosePopups);
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RenderCollapseTriangle(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w + g.FontSize * 0.20f, 0.0f), false);
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}
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