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InputText: amends: renames, coding style. (#7925)
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2
imgui.h
2
imgui.h
@ -29,7 +29,7 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.91.2 WIP"
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#define IMGUI_VERSION_NUM 19113
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#define IMGUI_VERSION_NUM 19114
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#define IMGUI_HAS_TABLE
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/*
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@ -1114,7 +1114,6 @@ struct IMGUI_API ImGuiInputTextState
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int CurLenA; // UTF-8 length of the string in TextA (in bytes)
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ImVector<char> TextA; // temporary UTF8 buffer for callbacks and other operations. this is not updated in every code-path! size=capacity.
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ImVector<char> InitialTextA; // value to revert to when pressing Escape = backup of end-user buffer at the time of focus (in UTF-8, unaltered)
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bool TextAIsValid; // temporary UTF8 buffer is not initially valid before we make the widget active (until then we pull the data from user argument)
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int BufCapacityA; // end-user buffer capacity
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ImVec2 Scroll; // horizontal offset (managed manually) + vertical scrolling (pulled from child window's own Scroll.y)
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float CursorAnim; // timer for cursor blink, reset on every user action so the cursor reappears immediately
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@ -3952,10 +3952,10 @@ static int STB_TEXTEDIT_MOVEWORDLEFT_IMPL(ImGuiInputTextState* obj, int idx)
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static int STB_TEXTEDIT_MOVEWORDRIGHT_MAC(ImGuiInputTextState* obj, int idx) { idx++; int len = obj->CurLenA; while (idx < len && !is_word_boundary_from_left(obj, idx)) idx++; return idx > len ? len : idx; }
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static int STB_TEXTEDIT_MOVEWORDRIGHT_WIN(ImGuiInputTextState* obj, int idx) { idx++; int len = obj->CurLenA; while (idx < len && !is_word_boundary_from_right(obj, idx)) idx++; return idx > len ? len : idx; }
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static int STB_TEXTEDIT_MOVEWORDRIGHT_IMPL(ImGuiInputTextState* obj, int idx) { ImGuiContext& g = *obj->Ctx; if (g.IO.ConfigMacOSXBehaviors) return STB_TEXTEDIT_MOVEWORDRIGHT_MAC(obj, idx); else return STB_TEXTEDIT_MOVEWORDRIGHT_WIN(obj, idx); }
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#define STB_TEXTEDIT_MOVEWORDLEFT STB_TEXTEDIT_MOVEWORDLEFT_IMPL // They need to be #define for stb_textedit.h
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#define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_IMPL
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#define STB_TEXTEDIT_MOVEWORDLEFT STB_TEXTEDIT_MOVEWORDLEFT_IMPL // They need to be #define for stb_textedit.h
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#define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_IMPL
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#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX IMSTB_TEXTEDIT_GETNEXTCHARINDEX_IMPL
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#define IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX_IMPL
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#define IMSTB_TEXTEDIT_GETPREVCHARINDEX IMSTB_TEXTEDIT_GETPREVCHARINDEX_IMPL
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static int IMSTB_TEXTEDIT_GETNEXTCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx)
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{
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@ -3975,9 +3975,9 @@ static int CountLeadingHighBits(unsigned char b)
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return sizeof(b) * 8;
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}
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static int IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx)
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static int IMSTB_TEXTEDIT_GETPREVCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx)
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{
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//Backwards check/count for UTF-8 multi byte sequence
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// Backwards check/count for UTF-8 multi byte sequence
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int num_seq_bytes = 0;
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for (int i = idx - 1; i >= 0; i -= 1)
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{
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@ -4479,13 +4479,12 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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// Preserve cursor position and undo/redo stack if we come back to same widget
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// FIXME: Since we reworked this on 2022/06, may want to differentiate recycle_cursor vs recycle_undostate?
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bool recycle_state = (state->ID == id && !init_changed_specs && !init_reload_from_user_buf);
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if (recycle_state && (state->CurLenA != buf_len || (state->TextAIsValid && strncmp(state->TextA.Data, buf, buf_len) != 0)))
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if (recycle_state && (state->CurLenA != buf_len || (strncmp(state->TextA.Data, buf, buf_len) != 0)))
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recycle_state = false;
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// Start edition
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state->ID = id;
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state->TextA.resize(buf_size + 1); // we use +1 to make sure that .Data is always pointing to at least an empty string.
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state->TextAIsValid = true;
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state->CurLenA = (int)strlen(buf);
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memcpy(state->TextA.Data, buf, state->CurLenA + 1);
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@ -4570,7 +4569,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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bool validated = false;
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// Select the buffer to render.
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const bool buf_display_from_state = (render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state && state->TextAIsValid;
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const bool buf_display_from_state = (render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state;
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const bool is_displaying_hint = (hint != NULL && (buf_display_from_state ? state->TextA.Data : buf)[0] == 0);
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// Password pushes a temporary font with only a fallback glyph
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@ -4842,7 +4841,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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{
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// Filter pasted buffer
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const int clipboard_len = (int)strlen(clipboard);
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char* clipboard_filtered = (char*)IM_ALLOC((clipboard_len + 1));
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char* clipboard_filtered = (char*)IM_ALLOC(clipboard_len + 1);
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int clipboard_filtered_len = 0;
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for (const char* s = clipboard; *s != 0; )
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{
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@ -4,7 +4,7 @@
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// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
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// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783)
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// - Added name to struct or it may be forward declared in our code.
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// - Added UTF8 support https://github.com/nothings/stb/issues/188
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// - Added UTF-8 support (see https://github.com/nothings/stb/issues/188 + https://github.com/ocornut/imgui/pull/7925)
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// Grep for [DEAR IMGUI] to find the changes.
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// - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_*
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@ -642,15 +642,15 @@ static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditSt
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}
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}
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//[DEAR IMGUI]
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//Functions must be implemented for UTF8 support
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//Code in this file that uses them, is modified for [DEAR IMGUI] and deviates from the original stb_textedit.
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//There is not necessarily a '[DEAR IMGUI]' at the usage sites
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#ifndef IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX
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#define IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX(obj, idx) idx - 1
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// [DEAR IMGUI]
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// Functions must be implemented for UTF8 support
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// Code in this file that uses those functions is modified for [DEAR IMGUI] and deviates from the original stb_textedit.
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// There is not necessarily a '[DEAR IMGUI]' at the usage sites.
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#ifndef IMSTB_TEXTEDIT_GETPREVCHARINDEX
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#define IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, idx) (idx - 1)
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#endif
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#ifndef IMSTB_TEXTEDIT_GETNEXTCHARINDEX
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#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx) idx + 1
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#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx) (idx + 1)
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#endif
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#ifdef STB_TEXTEDIT_IS_SPACE
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@ -789,7 +789,7 @@ retry:
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stb_textedit_move_to_first(state);
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else
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if (state->cursor > 0)
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state->cursor = IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX(str, state->cursor);
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state->cursor = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
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state->has_preferred_x = 0;
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break;
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@ -808,7 +808,7 @@ retry:
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stb_textedit_prep_selection_at_cursor(state);
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// move selection left
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if (state->select_end > 0)
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state->select_end = IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX(str, state->select_end);
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state->select_end = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->select_end);
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state->cursor = state->select_end;
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state->has_preferred_x = 0;
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break;
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@ -1016,7 +1016,7 @@ retry:
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else {
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stb_textedit_clamp(str, state);
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if (state->cursor > 0) {
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int prev = IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX(str, state->cursor);
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int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
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stb_textedit_delete(str, state, prev, state->cursor - prev);
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state->cursor = prev;
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}
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