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Added comment about defining IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT in imconfig.h

This commit is contained in:
ocornut 2014-12-30 15:44:19 +00:00
parent 3b028c7ebf
commit da5227fa28

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@ -685,7 +685,7 @@ struct ImDrawVert
ImU32 col;
};
#else
// You can change the vertex format layout by defining IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT.
// You can change the vertex format layout by defining IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT in imconfig.h
// The code expect ImVec2 pos (8 bytes), ImVec2 uv (8 bytes), ImU32 col (4 bytes), but you can re-order them or add other fields as needed to simplify integration in your engine.
// The type has to be described by the #define (you can either declare the struct or use a typedef)
IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT;