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mirror of https://github.com/ocornut/imgui.git synced 2025-02-08 15:18:15 +01:00

Version 1.91.8

This commit is contained in:
ocornut 2025-01-31 15:57:48 +01:00
parent e6c5296f30
commit dbb5eeaadf
8 changed files with 15 additions and 14 deletions

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@ -36,12 +36,15 @@ HOW TO UPDATE?
- Please report any issue!
-----------------------------------------------------------------------
VERSION 1.91.8 WIP (In Progress)
VERSION 1.91.8 (Released 2025-01-31)
-----------------------------------------------------------------------
Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.91.8
Breaking changes:
- ColorEdit, ColorPicker: redesigned how alpha is displayed in the preview square. (#8335, #1578, #346)
- ColorEdit, ColorPicker: redesigned how alpha is displayed in the preview
square. (#8335, #1578, #346)
- Removed ImGuiColorEditFlags_AlphaPreview (made value 0): it is now the default behavior.
- Prior to 1.91.8: alpha was made opaque in the preview by default _unless_ using ImGuiColorEditFlags_AlphaPreview.
- We now display the preview as transparent by default. You can use ImGuiColorEditFlags_AlphaOpaque to use old behavior.
@ -63,7 +66,7 @@ Other changes:
by introducing a delay. This is a very rarely used UI idiom, but some apps
use this: e.g. MS Explorer single-click on an icon triggers a rename.
Generally use with 'delay >= io.MouseDoubleClickTime' + combine with a
'io.MouseClickedLastCount == 1' check.
'GetMouseClickedCount() == 1' check.
- Windows: legacy SetWindowFontScale() is properly inherited by nested child
windows. Note that an upcoming major release should make this obsolete,
but in the meanwhile it works better now. (#2701, #8138, #1018)
@ -81,7 +84,6 @@ Other changes:
- Tabs, Style: reworked selected overline rendering to better accommodate
for rounded tabs. Reduced default thickness (style.TabBarOverlineSize),
increased default rounding (style.TabRounding). (#8334) [@Kian738, @ocornut]
styles as the current look is not right (but ImGuiCol_TabSelectedOverline stays the same).
- Debug Tools: Tweaked font preview.
- ImDrawList: texture baked storage for thick line reduced from ~64x64 to ~32x32. (#3245)
- Fonts: IndexLookup[] table hold 16-bit values even in ImWchar32 mode,
@ -90,7 +92,6 @@ Other changes:
- Fonts: OversampleH/OversampleV defaults to 0 for automatic selection.
- OversampleH == 0 --> use 1 or 2 depending on font size and use of PixelSnapH.
- OversampleV == 0 --> always use 1.
This also
- ImFontAtlas: made calling ClearFonts() call ClearInputData(), as calling
one without the other is never correct. (#8174, #6556, #6336, #4723)
- Examples: DirectX12: Reduced number of frame in flight from 3 to 2 in

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@ -1,4 +1,4 @@
// dear imgui, v1.91.8 WIP
// dear imgui, v1.91.8
// (main code and documentation)
// Help:

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@ -1,4 +1,4 @@
// dear imgui, v1.91.8 WIP
// dear imgui, v1.91.8
// (headers)
// Help:
@ -28,8 +28,8 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
#define IMGUI_VERSION "1.91.8 WIP"
#define IMGUI_VERSION_NUM 19174
#define IMGUI_VERSION "1.91.8"
#define IMGUI_VERSION_NUM 19180
#define IMGUI_HAS_TABLE
/*

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@ -1,4 +1,4 @@
// dear imgui, v1.91.8 WIP
// dear imgui, v1.91.8
// (demo code)
// Help:

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@ -1,4 +1,4 @@
// dear imgui, v1.91.8 WIP
// dear imgui, v1.91.8
// (drawing and font code)
/*

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@ -1,4 +1,4 @@
// dear imgui, v1.91.8 WIP
// dear imgui, v1.91.8
// (internal structures/api)
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.

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@ -1,4 +1,4 @@
// dear imgui, v1.91.8 WIP
// dear imgui, v1.91.8
// (tables and columns code)
/*

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@ -1,4 +1,4 @@
// dear imgui, v1.91.8 WIP
// dear imgui, v1.91.8
// (widgets code)
/*