mirror of
https://github.com/ocornut/imgui.git
synced 2025-02-07 06:41:21 +01:00
MultiSelect: remove ImGuiSelectionRequest/ImGuiMultiSelectIO details from public api to reduce confusion + comments.
This commit is contained in:
parent
0af6fbb51d
commit
e0282347db
56
imgui.h
56
imgui.h
@ -2753,18 +2753,17 @@ enum ImGuiMultiSelectFlags_
|
|||||||
// - In the spirit of Dear ImGui design, your code owns actual selection data.
|
// - In the spirit of Dear ImGui design, your code owns actual selection data.
|
||||||
// This is designed to allow all kinds of selection storage you may use in your application:
|
// This is designed to allow all kinds of selection storage you may use in your application:
|
||||||
// e.g. set/map/hash (store only selected items), instructive selection (store a bool inside each object),
|
// e.g. set/map/hash (store only selected items), instructive selection (store a bool inside each object),
|
||||||
// external array (store an array in your view data, next to your objects), or other structures (store indices
|
// external array (store an array in your view data, next to your objects) etc.
|
||||||
// in an interval tree), etc.
|
|
||||||
// - The work involved to deal with multi-selection differs whether you want to only submit visible items and
|
// - The work involved to deal with multi-selection differs whether you want to only submit visible items and
|
||||||
// clip others, or submit all items regardless of their visibility. Clipping items is more efficient and will
|
// clip others, or submit all items regardless of their visibility. Clipping items is more efficient and will
|
||||||
// allow you to deal with large lists (1k~100k items) with no performance penalty, but requires a little more
|
// allow you to deal with large lists (1k~100k items). See "Usage flow" section below for details.
|
||||||
// work on the code.
|
|
||||||
// For small selection set (<100 items), you might want to not bother with using the clipper, as the cost
|
|
||||||
// should be negligible (as least on Dear ImGui side).
|
|
||||||
// If you are not sure, always start without clipping! You can work your way to the optimized version afterwards.
|
// If you are not sure, always start without clipping! You can work your way to the optimized version afterwards.
|
||||||
|
// About ImGuiSelectionBasicStorage:
|
||||||
|
// - This is an optional helper to store a selection state and apply selection requests.
|
||||||
|
// - It is used by our demos and provided as a convenience if you want to quickly implement multi-selection.
|
||||||
// About ImGuiSelectionUserData:
|
// About ImGuiSelectionUserData:
|
||||||
// - This is your application-defined identifier in a selection set:
|
// - This is your application-defined identifier in a selection set:
|
||||||
// - For each item is submitted by your calls to SetNextItemSelectionUserData().
|
// - For each item is it submitted by your call to SetNextItemSelectionUserData().
|
||||||
// - In return we store them into RangeSrcItem/RangeFirstItem/RangeLastItem and other fields in ImGuiMultiSelectIO.
|
// - In return we store them into RangeSrcItem/RangeFirstItem/RangeLastItem and other fields in ImGuiMultiSelectIO.
|
||||||
// - Most applications will store an object INDEX, hence the chosen name and type.
|
// - Most applications will store an object INDEX, hence the chosen name and type.
|
||||||
// Storing an integer index is the easiest thing to do, as RequestSetRange requests will give you two end-points
|
// Storing an integer index is the easiest thing to do, as RequestSetRange requests will give you two end-points
|
||||||
@ -2773,8 +2772,7 @@ enum ImGuiMultiSelectFlags_
|
|||||||
// that you identify items by indices. It never attempt to iterate/interpolate between 2 ImGuiSelectionUserData values.
|
// that you identify items by indices. It never attempt to iterate/interpolate between 2 ImGuiSelectionUserData values.
|
||||||
// - As most users will want to cast this to integer, for convenience and to reduce confusion we use ImS64 instead
|
// - As most users will want to cast this to integer, for convenience and to reduce confusion we use ImS64 instead
|
||||||
// of void*, being syntactically easier to downcast. But feel free to reinterpret_cast a pointer into this.
|
// of void*, being syntactically easier to downcast. But feel free to reinterpret_cast a pointer into this.
|
||||||
// - You may store another type of (e.g. an data) but this may make your lookups and the interpolation between
|
// - You may store another type as long as you can interpolate between two values.
|
||||||
// two values more cumbersome.
|
|
||||||
// - If you need to wrap this API for another language/framework, feel free to expose this as 'int' if simpler.
|
// - If you need to wrap this API for another language/framework, feel free to expose this as 'int' if simpler.
|
||||||
// Usage flow:
|
// Usage flow:
|
||||||
// BEGIN - (1) Call BeginMultiSelect() and retrieve the ImGuiMultiSelectIO* result.
|
// BEGIN - (1) Call BeginMultiSelect() and retrieve the ImGuiMultiSelectIO* result.
|
||||||
@ -2786,8 +2784,8 @@ enum ImGuiMultiSelectFlags_
|
|||||||
// If you submit all items (no clipper), Step 2 and 3 and will be handled by Selectable()/TreeNode on a per-item basis.
|
// If you submit all items (no clipper), Step 2 and 3 and will be handled by Selectable()/TreeNode on a per-item basis.
|
||||||
// However it is perfectly fine to honor all steps even if you don't use a clipper.
|
// However it is perfectly fine to honor all steps even if you don't use a clipper.
|
||||||
// Advanced:
|
// Advanced:
|
||||||
// - Deletion: If you need to handle items deletion a little more work if needed for post-deletion focus and scrolling to be correct.
|
// - Deletion: If you need to handle items deletion: more work if needed for post-deletion focus and scrolling to be correct.
|
||||||
// refer to 'Demo->Widgets->Selection State' for demos supporting deletion.
|
// Refer to 'Demo->Widgets->Selection State' for demos supporting deletion.
|
||||||
|
|
||||||
enum ImGuiSelectionRequestType
|
enum ImGuiSelectionRequestType
|
||||||
{
|
{
|
||||||
@ -2797,33 +2795,29 @@ enum ImGuiSelectionRequestType
|
|||||||
ImGuiSelectionRequestType_SetRange, // Request app to select/unselect [RangeFirstItem..RangeLastItem] items based on 'bool RangeSelected'. Only EndMultiSelect() request this, app code can read after BeginMultiSelect() and it will always be false.
|
ImGuiSelectionRequestType_SetRange, // Request app to select/unselect [RangeFirstItem..RangeLastItem] items based on 'bool RangeSelected'. Only EndMultiSelect() request this, app code can read after BeginMultiSelect() and it will always be false.
|
||||||
};
|
};
|
||||||
|
|
||||||
// List of requests stored in ImGuiMultiSelectIO
|
|
||||||
// - Use 'Demo->Tools->Debug Log->Selection' to see requests as they happen.
|
|
||||||
// - Some fields are only necessary if your list is dynamic and allows deletion (handling deletion and getting "post-deletion" state right is shown in the demo)
|
|
||||||
// - Below: who reads/writes each fields? 'r'=read, 'w'=write, 'ms'=multi-select code, 'app'=application/user code, 'BEGIN'=BeginMultiSelect() and after, 'END'=EndMultiSelect() and after.
|
|
||||||
struct ImGuiSelectionRequest
|
struct ImGuiSelectionRequest
|
||||||
{
|
{
|
||||||
ImGuiSelectionRequestType Type; // ms:w, app:r / ms:w, app:r
|
//------------------------------------------// BeginMultiSelect / EndMultiSelect
|
||||||
bool RangeSelected; // / ms:w, app:r // Parameter for SetRange request (true = select range, false = unselect range)
|
ImGuiSelectionRequestType Type; // ms:w, app:r / ms:w, app:r // Request type. You'll most often receive 1 Clear + 1 SetRange with a single-item range.
|
||||||
ImGuiSelectionUserData RangeFirstItem; // / ms:w, app:r // Parameter for SetRange request (this is generally == RangeSrcItem when shift selecting from top to bottom)
|
bool RangeSelected; // / ms:w, app:r // Parameter for SetRange request (true = select range, false = unselect range)
|
||||||
ImGuiSelectionUserData RangeLastItem; // / ms:w, app:r // Parameter for SetRange request (this is generally == RangeSrcItem when shift selecting from bottom to top)
|
ImGuiSelectionUserData RangeFirstItem; // / ms:w, app:r // Parameter for SetRange request (this is generally == RangeSrcItem when shift selecting from top to bottom)
|
||||||
|
ImGuiSelectionUserData RangeLastItem; // / ms:w, app:r // Parameter for SetRange request (this is generally == RangeSrcItem when shift selecting from bottom to top)
|
||||||
ImGuiSelectionRequest(ImGuiSelectionRequestType type = ImGuiSelectionRequestType_None) { Type = type; RangeSelected = false; RangeFirstItem = RangeLastItem = (ImGuiSelectionUserData)-1; }
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// Main IO structure returned by BeginMultiSelect()/EndMultiSelect().
|
// Main IO structure returned by BeginMultiSelect()/EndMultiSelect().
|
||||||
// Read the large comments block above for details.
|
// This mainly contains a list of selection requests. Read the large comments block above for details.
|
||||||
// Lifetime: don't hold on ImGuiMultiSelectIO* pointers over multiple frames or past any subsequent call to BeginMultiSelect() or EndMultiSelect().
|
// - Use 'Demo->Tools->Debug Log->Selection' to see requests as they happen.
|
||||||
|
// - Some fields are only useful if your list is dynamic and allows deletion (handling deletion and getting "post-deletion" state right is shown in the demo)
|
||||||
|
// - Below: who reads/writes each fields? 'r'=read, 'w'=write, 'ms'=multi-select code, 'app'=application/user code, 'BEGIN'=BeginMultiSelect() and after, 'END'=EndMultiSelect() and after.
|
||||||
|
// - Lifetime: don't hold on ImGuiMultiSelectIO* pointers over multiple frames or past any subsequent call to BeginMultiSelect() or EndMultiSelect().
|
||||||
struct ImGuiMultiSelectIO
|
struct ImGuiMultiSelectIO
|
||||||
{
|
{
|
||||||
ImVector<ImGuiSelectionRequest> Requests; // ms:w, app:r / ms:w app:r // Requests
|
//------------------------------------------// BeginMultiSelect / EndMultiSelect
|
||||||
ImGuiSelectionUserData RangeSrcItem; // ms:w app:r / // (If using clipper) Begin: Source item (generally the first selected item when multi-selecting, which is used as a reference point) must never be clipped!
|
ImVector<ImGuiSelectionRequest> Requests; // ms:w, app:r / ms:w app:r // Requests
|
||||||
ImGuiSelectionUserData NavIdItem; // ms:w, app:r / // (If using deletion) Last known SetNextItemSelectionUserData() value for NavId (if part of submitted items).
|
ImGuiSelectionUserData RangeSrcItem; // ms:w app:r / // (If using clipper) Begin: Source item (generally the first selected item when multi-selecting, which is used as a reference point) must never be clipped!
|
||||||
bool NavIdSelected; // ms:w, app:r / app:r // (If using deletion) Last known selection state for NavId (if part of submitted items).
|
ImGuiSelectionUserData NavIdItem; // ms:w, app:r / // (If using deletion) Last known SetNextItemSelectionUserData() value for NavId (if part of submitted items).
|
||||||
bool RangeSrcReset; // app:w / ms:r // (If using deletion) Set before EndMultiSelect() to reset ResetSrcItem (e.g. if deleted selection).
|
bool NavIdSelected; // ms:w, app:r / app:r // (If using deletion) Last known selection state for NavId (if part of submitted items).
|
||||||
|
bool RangeSrcReset; // app:w / ms:r // (If using deletion) Set before EndMultiSelect() to reset ResetSrcItem (e.g. if deleted selection).
|
||||||
ImGuiMultiSelectIO() { Clear(); }
|
|
||||||
void Clear() { Requests.resize(0); RangeSrcItem = NavIdItem = (ImGuiSelectionUserData)-1; NavIdSelected = RangeSrcReset = false; }
|
|
||||||
};
|
};
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -1738,7 +1738,8 @@ struct IMGUI_API ImGuiMultiSelectTempData
|
|||||||
bool RangeDstPassedBy; // Set by the item that matches NavJustMovedToId when IsSetRange is set.
|
bool RangeDstPassedBy; // Set by the item that matches NavJustMovedToId when IsSetRange is set.
|
||||||
|
|
||||||
ImGuiMultiSelectTempData() { Clear(); }
|
ImGuiMultiSelectTempData() { Clear(); }
|
||||||
void Clear() { size_t io_sz = sizeof(IO); IO.Clear(); memset((void*)(&IO + 1), 0, sizeof(*this) - io_sz); BoxSelectLastitem = -1; } // Zero-clear except IO
|
void Clear() { size_t io_sz = sizeof(IO); ClearIO(); memset((void*)(&IO + 1), 0, sizeof(*this) - io_sz); BoxSelectLastitem = -1; } // Zero-clear except IO as we preserve IO.Requests[] buffer allocation.
|
||||||
|
void ClearIO() { IO.Requests.resize(0); IO.RangeSrcItem = IO.NavIdItem = (ImGuiSelectionUserData)-1; IO.NavIdSelected = IO.RangeSrcReset = false; }
|
||||||
};
|
};
|
||||||
|
|
||||||
// Persistent storage for multi-select (as long as selection is alive)
|
// Persistent storage for multi-select (as long as selection is alive)
|
||||||
|
@ -7259,7 +7259,10 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (request_clear || request_select_all)
|
if (request_clear || request_select_all)
|
||||||
ms->IO.Requests.push_back(ImGuiSelectionRequest(request_select_all ? ImGuiSelectionRequestType_SelectAll : ImGuiSelectionRequestType_Clear));
|
{
|
||||||
|
ImGuiSelectionRequest req = { request_select_all ? ImGuiSelectionRequestType_SelectAll : ImGuiSelectionRequestType_Clear, false, (ImGuiSelectionUserData)-1, (ImGuiSelectionUserData)-1 };
|
||||||
|
ms->IO.Requests.push_back(req);
|
||||||
|
}
|
||||||
ms->LoopRequestClear = request_clear;
|
ms->LoopRequestClear = request_clear;
|
||||||
ms->LoopRequestSelectAll = request_select_all;
|
ms->LoopRequestSelectAll = request_select_all;
|
||||||
|
|
||||||
@ -7328,8 +7331,9 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
|
|||||||
if (ms->Flags & ImGuiMultiSelectFlags_ClearOnClickVoid)
|
if (ms->Flags & ImGuiMultiSelectFlags_ClearOnClickVoid)
|
||||||
if (IsMouseReleased(0) && IsMouseDragPastThreshold(0) == false && g.IO.KeyMods == ImGuiMod_None)
|
if (IsMouseReleased(0) && IsMouseDragPastThreshold(0) == false && g.IO.KeyMods == ImGuiMod_None)
|
||||||
{
|
{
|
||||||
|
ImGuiSelectionRequest req = { ImGuiSelectionRequestType_Clear, false, (ImGuiSelectionUserData)-1, (ImGuiSelectionUserData)-1 };
|
||||||
ms->IO.Requests.resize(0);
|
ms->IO.Requests.resize(0);
|
||||||
ms->IO.Requests.push_back(ImGuiSelectionRequest(ImGuiSelectionRequestType_Clear));
|
ms->IO.Requests.push_back(req);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -7479,9 +7483,7 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
|
|||||||
if ((rect_overlap_curr && !rect_overlap_prev && !selected) || (rect_overlap_prev && !rect_overlap_curr))
|
if ((rect_overlap_curr && !rect_overlap_prev && !selected) || (rect_overlap_prev && !rect_overlap_curr))
|
||||||
{
|
{
|
||||||
selected = !selected;
|
selected = !selected;
|
||||||
ImGuiSelectionRequest req(ImGuiSelectionRequestType_SetRange);
|
ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetRange, selected, item_data, item_data };
|
||||||
req.RangeFirstItem = req.RangeLastItem = item_data;
|
|
||||||
req.RangeSelected = selected;
|
|
||||||
ImGuiSelectionRequest* prev_req = (ms->IO.Requests.Size > 0) ? &ms->IO.Requests.Data[ms->IO.Requests.Size - 1] : NULL;
|
ImGuiSelectionRequest* prev_req = (ms->IO.Requests.Size > 0) ? &ms->IO.Requests.Data[ms->IO.Requests.Size - 1] : NULL;
|
||||||
if (prev_req && prev_req->Type == ImGuiSelectionRequestType_SetRange && prev_req->RangeLastItem == ms->BoxSelectLastitem && prev_req->RangeSelected == selected)
|
if (prev_req && prev_req->Type == ImGuiSelectionRequestType_SetRange && prev_req->RangeLastItem == ms->BoxSelectLastitem && prev_req->RangeSelected == selected)
|
||||||
prev_req->RangeLastItem = item_data; // Merge span into same request
|
prev_req->RangeLastItem = item_data; // Merge span into same request
|
||||||
@ -7545,12 +7547,13 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
|
|||||||
request_clear = true; // With is_shift==false the RequestClear was done in BeginIO, not necessary to do again.
|
request_clear = true; // With is_shift==false the RequestClear was done in BeginIO, not necessary to do again.
|
||||||
if (request_clear)
|
if (request_clear)
|
||||||
{
|
{
|
||||||
|
ImGuiSelectionRequest req = { ImGuiSelectionRequestType_Clear, false, (ImGuiSelectionUserData)-1, (ImGuiSelectionUserData)-1 };
|
||||||
ms->IO.Requests.resize(0);
|
ms->IO.Requests.resize(0);
|
||||||
ms->IO.Requests.push_back(ImGuiSelectionRequest(ImGuiSelectionRequestType_Clear));
|
ms->IO.Requests.push_back(req);
|
||||||
}
|
}
|
||||||
|
|
||||||
int range_direction;
|
int range_direction;
|
||||||
ImGuiSelectionRequest req(ImGuiSelectionRequestType_SetRange);
|
bool range_selected;
|
||||||
if (is_shift && !is_singleselect)
|
if (is_shift && !is_singleselect)
|
||||||
{
|
{
|
||||||
// Shift+Arrow always select
|
// Shift+Arrow always select
|
||||||
@ -7558,7 +7561,7 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
|
|||||||
//IM_ASSERT(storage->HasRangeSrc && storage->HasRangeValue);
|
//IM_ASSERT(storage->HasRangeSrc && storage->HasRangeValue);
|
||||||
if (storage->RangeSrcItem == ImGuiSelectionUserData_Invalid)
|
if (storage->RangeSrcItem == ImGuiSelectionUserData_Invalid)
|
||||||
storage->RangeSrcItem = item_data;
|
storage->RangeSrcItem = item_data;
|
||||||
req.RangeSelected = (is_ctrl && storage->RangeSelected != -1) ? (storage->RangeSelected != 0) : true;
|
range_selected = (is_ctrl && storage->RangeSelected != -1) ? (storage->RangeSelected != 0) : true;
|
||||||
range_direction = ms->RangeSrcPassedBy ? +1 : -1;
|
range_direction = ms->RangeSrcPassedBy ? +1 : -1;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -7566,12 +7569,11 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
|
|||||||
// Ctrl inverts selection, otherwise always select
|
// Ctrl inverts selection, otherwise always select
|
||||||
selected = is_ctrl ? !selected : true;
|
selected = is_ctrl ? !selected : true;
|
||||||
storage->RangeSrcItem = item_data;
|
storage->RangeSrcItem = item_data;
|
||||||
req.RangeSelected = selected;
|
range_selected = selected;
|
||||||
range_direction = +1;
|
range_direction = +1;
|
||||||
}
|
}
|
||||||
ImGuiSelectionUserData range_dst_item = item_data;
|
ImGuiSelectionUserData range_dst_item = item_data;
|
||||||
req.RangeFirstItem = (range_direction > 0) ? storage->RangeSrcItem : range_dst_item;
|
ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetRange, range_selected, (range_direction > 0) ? storage->RangeSrcItem : range_dst_item, (range_direction > 0) ? range_dst_item : storage->RangeSrcItem };
|
||||||
req.RangeLastItem = (range_direction > 0) ? range_dst_item : storage->RangeSrcItem;
|
|
||||||
ms->IO.Requests.push_back(req);
|
ms->IO.Requests.push_back(req);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user