From e265610a0c4143b9abc64c50a3950ddcd0243622 Mon Sep 17 00:00:00 2001 From: ocornut Date: Mon, 18 Dec 2023 18:36:01 +0100 Subject: [PATCH] Fixes for MSVC code analyzer. --- imgui.cpp | 2 +- imgui_demo.cpp | 2 +- imgui_widgets.cpp | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/imgui.cpp b/imgui.cpp index 57498b8b1..f6d3ccf2a 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -14280,7 +14280,7 @@ void ImGui::ShowMetricsWindow(bool* p_open) #ifdef IMGUI_DISABLE_OBSOLETE_KEYIO struct funcs { static bool IsLegacyNativeDupe(ImGuiKey) { return false; } }; #else - struct funcs { static bool IsLegacyNativeDupe(ImGuiKey key) { return key < 512 && GetIO().KeyMap[key] != -1; } }; // Hide Native<>ImGuiKey duplicates when both exists in the array + struct funcs { static bool IsLegacyNativeDupe(ImGuiKey key) { return key >= 0 && key < 512 && GetIO().KeyMap[key] != -1; } }; // Hide Native<>ImGuiKey duplicates when both exists in the array //Text("Legacy raw:"); for (ImGuiKey key = ImGuiKey_KeysData_OFFSET; key < ImGuiKey_COUNT; key++) { if (io.KeysDown[key]) { SameLine(); Text("\"%s\" %d", GetKeyName(key), key); } } #endif Text("Keys down:"); for (ImGuiKey key = ImGuiKey_KeysData_OFFSET; key < ImGuiKey_COUNT; key = (ImGuiKey)(key + 1)) { if (funcs::IsLegacyNativeDupe(key) || !IsKeyDown(key)) continue; SameLine(); Text(IsNamedKey(key) ? "\"%s\"" : "\"%s\" %d", GetKeyName(key), key); SameLine(); Text("(%.02f)", GetKeyData(key)->DownDuration); } diff --git a/imgui_demo.cpp b/imgui_demo.cpp index 763e0a9e9..94972dd1a 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -6098,7 +6098,7 @@ static void ShowDemoWindowInputs() struct funcs { static bool IsLegacyNativeDupe(ImGuiKey) { return false; } }; ImGuiKey start_key = ImGuiKey_NamedKey_BEGIN; #else - struct funcs { static bool IsLegacyNativeDupe(ImGuiKey key) { return key < 512 && ImGui::GetIO().KeyMap[key] != -1; } }; // Hide Native<>ImGuiKey duplicates when both exists in the array + struct funcs { static bool IsLegacyNativeDupe(ImGuiKey key) { return key >= 0 && key < 512 && ImGui::GetIO().KeyMap[key] != -1; } }; // Hide Native<>ImGuiKey duplicates when both exists in the array ImGuiKey start_key = (ImGuiKey)0; #endif ImGui::Text("Keys down:"); for (ImGuiKey key = start_key; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) { if (funcs::IsLegacyNativeDupe(key) || !ImGui::IsKeyDown(key)) continue; ImGui::SameLine(); ImGui::Text((key < ImGuiKey_NamedKey_BEGIN) ? "\"%s\"" : "\"%s\" %d", ImGui::GetKeyName(key), key); } diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index ac5455b05..8d486d48b 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -3925,8 +3925,8 @@ static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, Im if (c < 0x20) { bool pass = false; - pass |= (c == '\n' && (flags & ImGuiInputTextFlags_Multiline)); // Note that an Enter KEY will emit \r and be ignored (we poll for KEY in InputText() code) - pass |= (c == '\t' && (flags & ImGuiInputTextFlags_AllowTabInput)); + pass |= (c == '\n') && (flags & ImGuiInputTextFlags_Multiline) != 0; // Note that an Enter KEY will emit \r and be ignored (we poll for KEY in InputText() code) + pass |= (c == '\t') && (flags & ImGuiInputTextFlags_AllowTabInput) != 0; if (!pass) return false; apply_named_filters = false; // Override named filters below so newline and tabs can still be inserted.