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Grammar fix + ocd alignment
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311a2f8328
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28
imgui.h
28
imgui.h
@ -534,7 +534,7 @@ struct ImGuiIO
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// {
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// {
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// // code block will be executed one per frame
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// // code block will be executed one per frame
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// }
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// }
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// Attention! the macro expand into 2 statement so make sure you don't use it within e.g. an if() statement without curly braces.
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// Attention! the macro expands into 2 statement so make sure you don't use it within e.g. an if() statement without curly braces.
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#define IMGUI_ONCE_UPON_A_FRAME static ImGuiOnceUponAFrame imgui_oaf##__LINE__; if (imgui_oaf##__LINE__)
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#define IMGUI_ONCE_UPON_A_FRAME static ImGuiOnceUponAFrame imgui_oaf##__LINE__; if (imgui_oaf##__LINE__)
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struct ImGuiOnceUponAFrame
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struct ImGuiOnceUponAFrame
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{
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{
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@ -597,7 +597,7 @@ struct ImGuiTextBuffer
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struct ImGuiStorage
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struct ImGuiStorage
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{
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{
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struct Pair { ImU32 key; int val; };
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struct Pair { ImU32 key; int val; };
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ImVector<Pair> Data;
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ImVector<Pair> Data;
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IMGUI_API void Clear();
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IMGUI_API void Clear();
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IMGUI_API int GetInt(ImU32 key, int default_val = 0);
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IMGUI_API int GetInt(ImU32 key, int default_val = 0);
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@ -740,18 +740,18 @@ struct ImFont
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};
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};
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#pragma pack(pop)
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#pragma pack(pop)
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unsigned char* Data; // Raw data, content of .fnt file
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unsigned char* Data; // Raw data, content of .fnt file
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size_t DataSize; //
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size_t DataSize; //
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bool DataOwned; //
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bool DataOwned; //
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const FntInfo* Info; // (point into raw data)
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const FntInfo* Info; // (point into raw data)
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const FntCommon* Common; // (point into raw data)
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const FntCommon* Common; // (point into raw data)
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const FntGlyph* Glyphs; // (point into raw data)
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const FntGlyph* Glyphs; // (point into raw data)
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size_t GlyphsCount; //
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size_t GlyphsCount; //
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const FntKerning* Kerning; // (point into raw data)
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const FntKerning* Kerning; // (point into raw data)
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size_t KerningCount; //
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size_t KerningCount; //
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int TabCount; // FIXME: mishandled (add fixed amount instead of aligning to column)
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int TabCount; // FIXME: mishandled (add fixed amount instead of aligning to column)
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ImVector<const char*> Filenames; // (point into raw data)
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ImVector<const char*> Filenames; // (point into raw data)
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ImVector<int> IndexLookup; // (built)
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ImVector<int> IndexLookup; // (built)
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IMGUI_API ImFont();
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IMGUI_API ImFont();
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IMGUI_API ~ImFont() { Clear(); }
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IMGUI_API ~ImFont() { Clear(); }
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