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Renamed function (#323)
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@ -2363,7 +2363,7 @@ static ImVec2 NavCalcPreferredMousePos()
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return ImClamp(p, r.Min, r.Max);
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}
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static void SetNavIdMoveMouse(ImGuiID id, const ImRect& rect_rel)
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static void SetNavIdAndMoveMouse(ImGuiID id, const ImRect& rect_rel)
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{
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ImGuiContext& g = *GImGui;
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g.NavId = id;
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@ -2519,7 +2519,7 @@ static void NavUpdate()
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// Apply result from previous frame navigation directional move request
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ImGui::SetActiveID(0);
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SetNavIdMoveMouse(g.NavMoveResultId, g.NavMoveResultRectRel);
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SetNavIdAndMoveMouse(g.NavMoveResultId, g.NavMoveResultRectRel);
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g.NavMoveFromClampedRefRect = false;
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}
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@ -2590,7 +2590,7 @@ static void NavUpdate()
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g.NavDisableHighlight = false;
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g.NavDisableMouseHover = true;
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if (g.NavLayer == 0 && g.NavWindow->NavLastId)
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SetNavIdMoveMouse(g.NavWindow->NavLastId, ImRect());
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SetNavIdAndMoveMouse(g.NavWindow->NavLastId, ImRect());
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else
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NavInitWindow(g.NavWindow, true);
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}
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@ -2632,7 +2632,7 @@ static void NavUpdate()
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// Leave the "menu" layer
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g.NavLayer = 0;
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if (g.NavWindow->NavLastId)
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SetNavIdMoveMouse(g.NavWindow->NavLastId, ImRect());
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SetNavIdAndMoveMouse(g.NavWindow->NavLastId, ImRect());
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else
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NavInitWindow(g.NavWindow, true);
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}
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