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Added IMGUI_INCLUDE_IMGUI_USER_H

This commit is contained in:
ocornut 2014-12-05 23:09:43 +00:00
parent a5cc2e4161
commit e43cd6e97f
3 changed files with 12 additions and 1 deletions

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@ -20,6 +20,9 @@
//---- Include imgui_user.inl at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions.
//#define IMGUI_INCLUDE_IMGUI_USER_INL
//---- Include imgui_user.h at the end of imgui.h
//#define IMGUI_INCLUDE_IMGUI_USER_H
//---- Define implicit cast operators to convert back<>forth from your math types and ImVec2/ImVec4.
/*
#define IM_VEC2_CLASS_EXTRA \

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@ -7559,7 +7559,8 @@ void ImGui::GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, co
//-----------------------------------------------------------------------------
//---- Include imgui_user.inl at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions.
//---- Include imgui_user.inl at the end of imgui.cpp
//---- So you can include code that extends ImGui using its private data/functions.
#ifdef IMGUI_INCLUDE_IMGUI_USER_INL
#include "imgui_user.inl"
#endif

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@ -777,3 +777,10 @@ struct ImFont
};
#pragma pack(pop)
};
//---- Include imgui_user.h at the end of imgui.h
//---- So you can include code that extends ImGui using any of the types declared above.
//---- (also convenient for user to only explicitly include vanilla imgui.h)
#ifdef IMGUI_INCLUDE_IMGUI_USER_H
#include "imgui_user.h"
#endif