mirror of
https://github.com/ocornut/imgui.git
synced 2024-12-14 16:53:00 +01:00
This commit is contained in:
parent
e3fec8c0aa
commit
e4c099d67c
@ -164,9 +164,10 @@
|
|||||||
- query focus information with IsWindowFocused(), IsAnyWindowFocused(), IsAnyItemFocused() functions.
|
- query focus information with IsWindowFocused(), IsAnyWindowFocused(), IsAnyItemFocused() functions.
|
||||||
The reality is more complex than what those flags can express. Please discuss your issues and usage scenario in the thread above.
|
The reality is more complex than what those flags can express. Please discuss your issues and usage scenario in the thread above.
|
||||||
As we head toward more keyboard-oriented development this aspect will need to be improved.
|
As we head toward more keyboard-oriented development this aspect will need to be improved.
|
||||||
- It is recommended that you enable the 'io.NavMovesMouse' option. Enabling it instructs ImGui that it can request moving your move cursor to track navigated items and ease readability.
|
- It is recommended that you enable the 'io.NavMovesMouse' option. Enabling it instructs ImGui that it can move your move cursor to track navigated items and ease readability.
|
||||||
When enabled and using directional navigation (with d-pad or arrow keys), the NewFrame() functions may alter 'io.MousePos' and set 'io.WantMoveMouse' to notify you that it did so.
|
When enabled and using directional navigation (with d-pad or arrow keys), the NewFrame() functions may alter 'io.MousePos' and set 'io.WantMoveMouse' to notify you that it did so.
|
||||||
When that happens your back-end will need to move the OS mouse cursor on the next frame. The examples binding in examples/ do that.
|
When that happens your back-end NEEDS to move the OS or underlying mouse cursor on the next frame. The examples binding in examples/ do that.
|
||||||
|
(Important: It you set 'io.NavMovesMouse' to true but don't honor 'io.WantMoveMouse' properly, imgui will misbehave as it will think your mouse is moving back and forth.)
|
||||||
|
|
||||||
// Application init
|
// Application init
|
||||||
io.NavMovesMouse = true;
|
io.NavMovesMouse = true;
|
||||||
@ -9794,7 +9795,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
|
|||||||
want_open = true;
|
want_open = true;
|
||||||
g.NavMoveRequest = false;
|
g.NavMoveRequest = false;
|
||||||
}
|
}
|
||||||
if (g.NavWindow && g.NavWindow->ParentWindow == window && g.NavMoveRequest && g.NavMoveDir == ImGuiNavDir_Left) // Nav-Left to close
|
if (g.NavWindow && g.NavWindow->ParentWindow == window && g.NavMoveRequest && g.NavMoveDir == ImGuiNavDir_Left && IsPopupOpen(id)) // Nav-Left to close
|
||||||
{
|
{
|
||||||
want_close = true;
|
want_close = true;
|
||||||
g.NavMoveRequest = false;
|
g.NavMoveRequest = false;
|
||||||
|
Loading…
Reference in New Issue
Block a user