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mirror of https://github.com/ocornut/imgui.git synced 2024-11-25 00:00:40 +01:00
This commit is contained in:
ocornut 2015-05-17 12:10:57 +01:00
parent ecda785cbc
commit e912bcb36d

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@ -7682,7 +7682,7 @@ void ImGui::Spacing()
ItemSize(ImVec2(0,0));
}
// Advance cursor given item size.
// Advance cursor given item size for layout.
static void ItemSize(ImVec2 size, float text_offset_y)
{
ImGuiState& g = *GImGui;
@ -7730,6 +7730,9 @@ bool ImGui::IsRectClipped(const ImVec2& size)
return IsClippedEx(ImRect(window->DC.CursorPos, window->DC.CursorPos + size), NULL, true);
}
// Declare item bounding box for clipping and interaction.
// Note that the size can be different than the one provided to ItemSize(). Typically, widgets that spread over available surface
// declares their minimum size requirement to ItemSize() and then use a larger region for drawing/interaction, which is passed to ItemAdd().
static bool ItemAdd(const ImRect& bb, const ImGuiID* id)
{
ImGuiWindow* window = GetCurrentWindow();