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Error Handling: Fixed bugs recovering from within a table that created a child window, and from nested child windows. (#1651)
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@ -43,6 +43,8 @@ Breaking changes:
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Other changes:
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- Error Handling: Fixed bugs recovering from within a table that created
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a child window, and from nested child windows. (#1651)
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- InputText: Fixed a bug where character replacements performed from a callback
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were not applied when pasting from clipbard. (#8229)
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- InputText: Fixed issue when activating a ReadOnly field when the underlying
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29
imgui.cpp
29
imgui.cpp
@ -3884,7 +3884,8 @@ ImGuiContext::ImGuiContext(ImFontAtlas* shared_font_atlas)
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Time = 0.0f;
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FrameCount = 0;
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FrameCountEnded = FrameCountRendered = -1;
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WithinFrameScope = WithinFrameScopeWithImplicitWindow = WithinEndChild = false;
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WithinEndChildID = 0;
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WithinFrameScope = WithinFrameScopeWithImplicitWindow = false;
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GcCompactAll = false;
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TestEngineHookItems = false;
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TestEngine = NULL;
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@ -6106,10 +6107,10 @@ void ImGui::EndChild()
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ImGuiContext& g = *GImGui;
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ImGuiWindow* child_window = g.CurrentWindow;
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IM_ASSERT(g.WithinEndChild == false);
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const ImGuiID backup_within_end_child_id = g.WithinEndChildID;
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IM_ASSERT(child_window->Flags & ImGuiWindowFlags_ChildWindow); // Mismatched BeginChild()/EndChild() calls
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g.WithinEndChild = true;
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g.WithinEndChildID = child_window->ID;
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ImVec2 child_size = child_window->Size;
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End();
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if (child_window->BeginCount == 1)
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@ -6141,7 +6142,7 @@ void ImGui::EndChild()
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if (g.HoveredWindow == child_window)
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g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredWindow;
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}
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g.WithinEndChild = false;
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g.WithinEndChildID = backup_within_end_child_id;
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g.LogLinePosY = -FLT_MAX; // To enforce a carriage return
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}
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@ -7773,7 +7774,7 @@ void ImGui::End()
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// Error checking: verify that user doesn't directly call End() on a child window.
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if (window->Flags & ImGuiWindowFlags_ChildWindow)
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IM_ASSERT_USER_ERROR(g.WithinEndChild, "Must call EndChild() and not End()!");
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IM_ASSERT_USER_ERROR(g.WithinEndChildID == window->ID, "Must call EndChild() and not End()!");
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// Close anything that is open
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if (window->DC.CurrentColumns)
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@ -10485,8 +10486,16 @@ void ImGui::ErrorRecoveryTryToRecoverState(const ImGuiErrorRecoveryState* state_
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ImGuiWindow* window = g.CurrentWindow;
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if (window->Flags & ImGuiWindowFlags_ChildWindow)
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{
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IM_ASSERT_USER_ERROR(0, "Missing EndChild()");
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EndChild();
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if (g.CurrentTable != NULL && g.CurrentTable->InnerWindow == g.CurrentWindow)
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{
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IM_ASSERT_USER_ERROR(0, "Missing EndTable()");
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EndTable();
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}
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else
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{
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IM_ASSERT_USER_ERROR(0, "Missing EndChild()");
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EndChild();
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}
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}
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else
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{
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@ -11921,11 +11930,11 @@ void ImGui::EndPopup()
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NavMoveRequestTryWrapping(window, ImGuiNavMoveFlags_LoopY);
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// Child-popups don't need to be laid out
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IM_ASSERT(g.WithinEndChild == false);
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const ImGuiID backup_within_end_child_id = g.WithinEndChildID;
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if (window->Flags & ImGuiWindowFlags_ChildWindow)
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g.WithinEndChild = true;
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g.WithinEndChildID = window->ID;
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End();
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g.WithinEndChild = false;
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g.WithinEndChildID = backup_within_end_child_id;
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}
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// Helper to open a popup if mouse button is released over the item
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@ -2045,9 +2045,9 @@ struct ImGuiContext
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int FrameCount;
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int FrameCountEnded;
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int FrameCountRendered;
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ImGuiID WithinEndChildID; // Set within EndChild()
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bool WithinFrameScope; // Set by NewFrame(), cleared by EndFrame()
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bool WithinFrameScopeWithImplicitWindow; // Set by NewFrame(), cleared by EndFrame() when the implicit debug window has been pushed
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bool WithinEndChild; // Set within EndChild()
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bool GcCompactAll; // Request full GC
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bool TestEngineHookItems; // Will call test engine hooks: ImGuiTestEngineHook_ItemAdd(), ImGuiTestEngineHook_ItemInfo(), ImGuiTestEngineHook_Log()
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void* TestEngine; // Test engine user data
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