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Styles, Tabs: (Breaking) Renamed TabMinWidthForCloseButton to TabCloseButtonMinWidthUnselected. Added TabCloseButtonMinWidthSelected. (#8387)
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@ -42,6 +42,7 @@ HOW TO UPDATE?
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Breaking changes:
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- Renamed ImFontConfig::GlyphExtraSpacing.x option to GlyphExtraAdvanceX. (#242)
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- Renamed style.TabMinWidthForCloseButton to style.TabCloseButtonMinWidthUnselected.
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Other changes:
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@ -63,6 +64,13 @@ Other changes:
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to not leak the value into a subsequent window. (#8196)
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- Tables: fixed an issue where Columns Visible/Hidden state wouldn't be correctly
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overridden when hot-reloading .ini state. (#7934)
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- Styles, Tabs: made the Close Button of selected tabs always visible by default,
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without requiring to hover the tab. (#8387)
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- Added style.TabCloseButtonMinWidthSelected/TabCloseButtonMinWidthUnselected settings
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to configure visibility of the Close Button for selected and unselected tabs.
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(-1: always visible. 0.0f: visible when hovered. >0.0f: visible when hovered if minimum width)
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- Default for selected tabs: TabCloseButtonMinWidthSelected = -1.0f (always visible)
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- Default for unselected tabs: TabCloseButtonMinWidthUnselected = 0.0f (visible when hovered)
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- TextLinkOpenURL(): fixed default Win32 io.PlatformOpenInShellFn handler to
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handle UTF-8 regardless of system regional settings. (#7660) [@achabense]
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- Demo: Combos: demonstrate a very simple way to add a filter to a combo,
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@ -1339,7 +1339,8 @@ ImGuiStyle::ImGuiStyle()
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LogSliderDeadzone = 4.0f; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
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TabRounding = 5.0f; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
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TabBorderSize = 0.0f; // Thickness of border around tabs.
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TabMinWidthForCloseButton = 0.0f; // Minimum width for close button to appear on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
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TabCloseButtonMinWidthSelected = -1.0f; // -1: always visible. 0.0f: visible when hovered. >0.0f: visible when hovered if minimum width.
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TabCloseButtonMinWidthUnselected = 0.0f; // -1: always visible. 0.0f: visible when hovered. >0.0f: visible when hovered if minimum width. FLT_MAX: never show close button when unselected.
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TabBarBorderSize = 1.0f; // Thickness of tab-bar separator, which takes on the tab active color to denote focus.
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TabBarOverlineSize = 1.0f; // Thickness of tab-bar overline, which highlights the selected tab-bar.
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TableAngledHeadersAngle = 35.0f * (IM_PI / 180.0f); // Angle of angled headers (supported values range from -50 degrees to +50 degrees).
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@ -1394,7 +1395,8 @@ void ImGuiStyle::ScaleAllSizes(float scale_factor)
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GrabRounding = ImTrunc(GrabRounding * scale_factor);
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LogSliderDeadzone = ImTrunc(LogSliderDeadzone * scale_factor);
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TabRounding = ImTrunc(TabRounding * scale_factor);
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TabMinWidthForCloseButton = (TabMinWidthForCloseButton != FLT_MAX) ? ImTrunc(TabMinWidthForCloseButton * scale_factor) : FLT_MAX;
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TabCloseButtonMinWidthSelected = (TabCloseButtonMinWidthSelected > 0.0f && TabCloseButtonMinWidthSelected != FLT_MAX) ? ImTrunc(TabCloseButtonMinWidthSelected * scale_factor) : FLT_MAX;
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TabCloseButtonMinWidthUnselected = (TabCloseButtonMinWidthUnselected > 0.0f && TabCloseButtonMinWidthUnselected != FLT_MAX) ? ImTrunc(TabCloseButtonMinWidthUnselected * scale_factor) : FLT_MAX;
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TabBarOverlineSize = ImTrunc(TabBarOverlineSize * scale_factor);
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SeparatorTextPadding = ImTrunc(SeparatorTextPadding * scale_factor);
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DisplayWindowPadding = ImTrunc(DisplayWindowPadding * scale_factor);
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8
imgui.h
8
imgui.h
@ -2170,7 +2170,8 @@ struct ImGuiStyle
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float LogSliderDeadzone; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
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float TabRounding; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
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float TabBorderSize; // Thickness of border around tabs.
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float TabMinWidthForCloseButton; // Minimum width for close button to appear on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
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float TabCloseButtonMinWidthSelected; // -1: always visible. 0.0f: visible when hovered. >0.0f: visible when hovered if minimum width.
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float TabCloseButtonMinWidthUnselected; // -1: always visible. 0.0f: visible when hovered. >0.0f: visible when hovered if minimum width. FLT_MAX: never show close button when unselected.
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float TabBarBorderSize; // Thickness of tab-bar separator, which takes on the tab active color to denote focus.
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float TabBarOverlineSize; // Thickness of tab-bar overline, which highlights the selected tab-bar.
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float TableAngledHeadersAngle; // Angle of angled headers (supported values range from -50.0f degrees to +50.0f degrees).
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@ -2201,6 +2202,11 @@ struct ImGuiStyle
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IMGUI_API ImGuiStyle();
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IMGUI_API void ScaleAllSizes(float scale_factor);
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// Obsolete names
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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// TabMinWidthForCloseButton = TabCloseButtonMinWidthUnselected // Renamed in 1.91.9.
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#endif
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};
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//-----------------------------------------------------------------------------
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@ -7991,10 +7991,6 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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ImGui::SliderFloat("ChildBorderSize", &style.ChildBorderSize, 0.0f, 1.0f, "%.0f");
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ImGui::SliderFloat("PopupBorderSize", &style.PopupBorderSize, 0.0f, 1.0f, "%.0f");
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ImGui::SliderFloat("FrameBorderSize", &style.FrameBorderSize, 0.0f, 1.0f, "%.0f");
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ImGui::SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f");
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ImGui::SliderFloat("TabBarBorderSize", &style.TabBarBorderSize, 0.0f, 2.0f, "%.0f");
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ImGui::SliderFloat("TabBarOverlineSize", &style.TabBarOverlineSize, 0.0f, 3.0f, "%.0f");
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ImGui::SameLine(); HelpMarker("Overline is only drawn over the selected tab when ImGuiTabBarFlags_DrawSelectedOverline is set.");
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ImGui::SeparatorText("Rounding");
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ImGui::SliderFloat("WindowRounding", &style.WindowRounding, 0.0f, 12.0f, "%.0f");
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@ -8003,6 +7999,14 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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ImGui::SliderFloat("PopupRounding", &style.PopupRounding, 0.0f, 12.0f, "%.0f");
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ImGui::SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f");
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ImGui::SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f");
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ImGui::SeparatorText("Tabs");
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ImGui::SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f");
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ImGui::SliderFloat("TabBarBorderSize", &style.TabBarBorderSize, 0.0f, 2.0f, "%.0f");
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ImGui::SliderFloat("TabBarOverlineSize", &style.TabBarOverlineSize, 0.0f, 3.0f, "%.0f");
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ImGui::SameLine(); HelpMarker("Overline is only drawn over the selected tab when ImGuiTabBarFlags_DrawSelectedOverline is set.");
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ImGui::DragFloat("TabCloseButtonMinWidthSelected", &style.TabCloseButtonMinWidthSelected, 0.1f, -1.0f, 100.0f, (style.TabCloseButtonMinWidthSelected < 0.0f) ? "%.0f (Always)" : "%.0f");
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ImGui::DragFloat("TabCloseButtonMinWidthUnselected", &style.TabCloseButtonMinWidthUnselected, 0.1f, -1.0f, 100.0f, (style.TabCloseButtonMinWidthUnselected < 0.0f) ? "%.0f (Always)" : "%.0f");
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ImGui::SliderFloat("TabRounding", &style.TabRounding, 0.0f, 12.0f, "%.0f");
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ImGui::SeparatorText("Tables");
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@ -10369,9 +10369,13 @@ void ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb,
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bool close_button_pressed = false;
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bool close_button_visible = false;
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if (close_button_id != 0)
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if (is_contents_visible || bb.GetWidth() >= ImMax(button_sz, g.Style.TabMinWidthForCloseButton))
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if (g.HoveredId == tab_id || g.HoveredId == close_button_id || g.ActiveId == tab_id || g.ActiveId == close_button_id)
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close_button_visible = true;
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{
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bool is_hovered = g.HoveredId == tab_id || g.HoveredId == close_button_id || g.ActiveId == tab_id || g.ActiveId == close_button_id; // Any interaction account for this too.
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if (is_contents_visible)
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close_button_visible = (g.Style.TabCloseButtonMinWidthSelected < 0.0f) ? true : (is_hovered && bb.GetWidth() >= ImMax(button_sz, g.Style.TabCloseButtonMinWidthSelected));
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else
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close_button_visible = (g.Style.TabCloseButtonMinWidthUnselected < 0.0f) ? true : (is_hovered && bb.GetWidth() >= ImMax(button_sz, g.Style.TabCloseButtonMinWidthUnselected));
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}
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bool unsaved_marker_visible = (flags & ImGuiTabItemFlags_UnsavedDocument) != 0 && (button_pos.x + button_sz <= bb.Max.x);
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if (close_button_visible)
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