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ImStrv: Combo(), ListBox(): maybe seems better to not introducte the ImStrv [] versions?
As 1) user is unlikely to store that on their end. 2) nowadays with lambdas isn't an easy user-side conversion. Then we limit explosion of an already messy API.
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imgui.h
2
imgui.h
@ -595,7 +595,6 @@ namespace ImGui
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IMGUI_API bool BeginCombo(ImStrv label, ImStrv preview_value, ImGuiComboFlags flags = 0);
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IMGUI_API void EndCombo(); // only call EndCombo() if BeginCombo() returns true!
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IMGUI_API bool Combo(ImStrv label, int* current_item, const char* const items[], int items_count, int popup_max_height_in_items = -1);
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IMGUI_API bool Combo(ImStrv label, int* current_item, ImStrv const items[], int items_count, int popup_max_height_in_items = -1);
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IMGUI_API bool Combo(ImStrv label, int* current_item, ImStrv (*getter)(void* user_data, int idx), void* user_data, int items_count, int popup_max_height_in_items = -1);
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IMGUI_API bool Combo(ImStrv label, int* current_item, const char* items_separated_by_zeros, int popup_max_height_in_items = -1); // Separate items with \0 within a string, end item-list with \0\0. e.g. "One\0Two\0Three\0"
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@ -722,7 +721,6 @@ namespace ImGui
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IMGUI_API bool BeginListBox(ImStrv label, const ImVec2& size = ImVec2(0, 0)); // open a framed scrolling region
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IMGUI_API void EndListBox(); // only call EndListBox() if BeginListBox() returned true!
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IMGUI_API bool ListBox(ImStrv label, int* current_item, const char* const items[], int items_count, int height_in_items = -1);
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IMGUI_API bool ListBox(ImStrv label, int* current_item, ImStrv const items[], int items_count, int height_in_items = -1);
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IMGUI_API bool ListBox(ImStrv label, int* current_item, ImStrv (*getter)(void* user_data, int idx), void* user_data, int items_count, int height_in_items = -1);
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// Widgets: Data Plotting
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@ -2023,12 +2023,6 @@ static ImStrv Items_CharArrayGetter(void* data, int idx)
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return items[idx];
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}
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static ImStrv Items_StrvArrayGetter(void* data, int idx)
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{
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ImStrv const* items = (ImStrv const*)data;
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return items[idx];
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}
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// Getter for the old Combo() API: "item1\0item2\0item3\0"
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static ImStrv Items_SingleStringGetter(void* data, int idx)
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{
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@ -2094,11 +2088,6 @@ bool ImGui::Combo(ImStrv label, int* current_item, ImStrv (*getter)(void* user_d
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}
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// Combo box helper allowing to pass an array of strings.
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bool ImGui::Combo(ImStrv label, int* current_item, ImStrv const items[], int items_count, int height_in_items)
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{
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return Combo(label, current_item, Items_StrvArrayGetter, (void*)items, items_count, height_in_items);
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}
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// We cannot easily obsolete the 'const char* []' version as this would be stored on user side..
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bool ImGui::Combo(ImStrv label, int* current_item, const char* const items[], int items_count, int height_in_items)
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{
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@ -8288,11 +8277,7 @@ void ImGui::EndListBox()
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EndGroup(); // This is only required to be able to do IsItemXXX query on the whole ListBox including label
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}
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bool ImGui::ListBox(ImStrv label, int* current_item, ImStrv const items[], int items_count, int height_items)
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{
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return ListBox(label, current_item, Items_StrvArrayGetter, (void*)items, items_count, height_items);
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}
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// List box helper allowing to pass an array of strings.
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// We cannot easily obsolete the 'const char* []' version as this would be stored on user side..
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bool ImGui::ListBox(ImStrv label, int* current_item, const char* const items[], int items_count, int height_items)
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{
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