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@ -60,6 +60,7 @@ Other changes:
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- IO: added 'void* platform_io.Renderer_RenderState' which is set during the
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ImGui_ImplXXXX_RenderDrawData() of standard backend to expose selected render
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state to draw callbacks. (#6969, #5834, #7468, #3590)
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- Tables: fixed initial auto-sizing issue with synched-instances. (#8045, #7218)
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- Backends: DX11, DX12, Vulkan, WGPU: expose selected state in ImGui_ImplXXXX_RenderState.
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structure during render loop. (#6969, #5834, #7468, #3590)
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- Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler
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2
imgui.h
2
imgui.h
@ -29,7 +29,7 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.91.4 WIP"
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#define IMGUI_VERSION_NUM 19131
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#define IMGUI_VERSION_NUM 19132
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#define IMGUI_HAS_TABLE
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/*
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@ -1160,7 +1160,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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}
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// Don't decrement auto-fit counters until container window got a chance to submit its items
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if (table->HostSkipItems == false)
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if (table->HostSkipItems == false && table->InstanceCurrent == 0)
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{
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column->AutoFitQueue >>= 1;
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column->CannotSkipItemsQueue >>= 1;
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