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Fix infinite loop in ImFontGlyphRangesBuilder::AddRanges if the user passes upper range = UINT16_MAX without IMGUI_USE_WCHAR32. (#4802)

This commit is contained in:
SlavicPotato 2021-12-11 15:03:30 +01:00 committed by ocornut
parent b720f1f03c
commit f71ee5203e
2 changed files with 4 additions and 2 deletions

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@ -88,6 +88,8 @@ Other Changes:
- Clipper: fixed invalid state when number of frozen table row is smaller than ItemCount.
- Drag and Drop: BeginDragDropSource() with ImGuiDragDropFlags_SourceAllowNullID doesn't lose
tooltip when scrolling. (#143)
- Fonts: fixed infinite loop in ImFontGlyphRangesBuilder::AddRanges() when passing UINT16_MAX without
the IMGUI_USE_WCHAR32 compile-time option. (#4802) [@SlavicPotato]
- Metrics: Added a node showing windows in submission order and showing the Begin() stack.
- Misc: Added missing ImGuiMouseCursor_NotAllowed cursor for software rendering (when the
io.MouseDrawCursor flag is enabled). (#4713) [@nobody-special666]

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@ -3080,8 +3080,8 @@ void ImFontGlyphRangesBuilder::AddText(const char* text, const char* text_end)
void ImFontGlyphRangesBuilder::AddRanges(const ImWchar* ranges)
{
for (; ranges[0]; ranges += 2)
for (ImWchar c = ranges[0]; c <= ranges[1]; c++)
AddChar(c);
for (unsigned int c = ranges[0]; c <= ranges[1] && c <= IM_UNICODE_CODEPOINT_MAX; c++)
AddChar((ImWchar)c);
}
void ImFontGlyphRangesBuilder::BuildRanges(ImVector<ImWchar>* out_ranges)