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Drags, Sliders: Added ImGuiDragFlags_NoInput/ImGuiSliderFlags_NoInput to disable turning widget into a text input with CTRL+Click or Nav Enter.

This commit is contained in:
omar 2020-07-24 13:41:14 +02:00 committed by ocornut
parent 8018623c5b
commit f75b29e7be
4 changed files with 20 additions and 10 deletions

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@ -78,6 +78,8 @@ Other Changes:
clamping value when using CTRL+Click to type in a value manually. (#1829, #3209, #946, #413). clamping value when using CTRL+Click to type in a value manually. (#1829, #3209, #946, #413).
- Drag, Slider: Added ImGuiDragFlags_NoRoundToFormat/ImGuiSliderFlags_NoRoundToFormat flags - Drag, Slider: Added ImGuiDragFlags_NoRoundToFormat/ImGuiSliderFlags_NoRoundToFormat flags
to disable rounding underlying value to match precision of the display format string. (#642) to disable rounding underlying value to match precision of the display format string. (#642)
- Drag, Slider: Added ImGuiDragFlags_NoInput/ImGuiSliderFlags_NoInput to disable turning
widget into a text input with CTRL+Click or Nav Enter.
- DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both - DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both
min and max value are on the same value. (#1441) min and max value are on the same value. (#1441)
- InputText, ImDrawList: Fixed assert triggering when drawing single line of text with more - InputText, ImDrawList: Fixed assert triggering when drawing single line of text with more

10
imgui.h
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@ -1296,8 +1296,9 @@ enum ImGuiDragFlags_
ImGuiDragFlags_None = 0, ImGuiDragFlags_None = 0,
ImGuiDragFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed. ImGuiDragFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed.
ImGuiDragFlags_ClampOnInput = 1 << 4, // Clamp value to min/max bounds (if any) when input manually with CTRL+Click. By default CTRL+Click allows going out of bounds. ImGuiDragFlags_ClampOnInput = 1 << 4, // Clamp value to min/max bounds (if any) when input manually with CTRL+Click. By default CTRL+Click allows going out of bounds.
ImGuiDragFlags_Logarithmic = 1 << 5, // Make the widget logarithmic (linear otherwise) ImGuiDragFlags_Logarithmic = 1 << 5, // Make the widget logarithmic (linear otherwise). Consider using ImGuiDragFlags_NoRoundToFormat with this if using a format-string with small amount of digits.
ImGuiDragFlags_NoRoundToFormat = 1 << 6 // Disable rounding underlying value to match precision of the display format string (e.g. %.3f values are rounded to those 3 digits) ImGuiDragFlags_NoRoundToFormat = 1 << 6, // Disable rounding underlying value to match precision of the display format string (e.g. %.3f values are rounded to those 3 digits)
ImGuiDragFlags_NoInput = 1 << 7 // Disable CTRL+Click or Enter key allowing to input text directly into the widget
}; };
// Flags for SliderFloat(), SliderInt() etc. // Flags for SliderFloat(), SliderInt() etc.
@ -1306,8 +1307,9 @@ enum ImGuiSliderFlags_
ImGuiSliderFlags_None = 0, ImGuiSliderFlags_None = 0,
ImGuiSliderFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed. ImGuiSliderFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed.
ImGuiSliderFlags_ClampOnInput = 1 << 4, // Clamp value to min/max bounds when input manually with CTRL+Click. By default CTRL+Click allows going out of bounds. ImGuiSliderFlags_ClampOnInput = 1 << 4, // Clamp value to min/max bounds when input manually with CTRL+Click. By default CTRL+Click allows going out of bounds.
ImGuiSliderFlags_Logarithmic = 1 << 5, // Make the widget logarithmic (linear otherwise) ImGuiSliderFlags_Logarithmic = 1 << 5, // Make the widget logarithmic (linear otherwise). Consider using ImGuiSliderFlags_NoRoundToFormat with this if using a format-string with small amount of digits.
ImGuiSliderFlags_NoRoundToFormat = 1 << 6 // Disable rounding underlying value to match precision of the display format string (e.g. %.3f values are rounded to those 3 digits) ImGuiSliderFlags_NoRoundToFormat = 1 << 6, // Disable rounding underlying value to match precision of the display format string (e.g. %.3f values are rounded to those 3 digits)
ImGuiSliderFlags_NoInput = 1 << 7 // Disable CTRL+Click or Enter key allowing to input text directly into the widget
}; };
// Identify a mouse button. // Identify a mouse button.

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@ -1498,6 +1498,8 @@ static void ShowDemoWindowWidgets()
ImGui::SameLine(); HelpMarker("Enable logarithmic editing (more precision for small values)."); ImGui::SameLine(); HelpMarker("Enable logarithmic editing (more precision for small values).");
ImGui::CheckboxFlags("ImGuiDragFlags_NoRoundToFormat", (unsigned int*)&drag_flags, ImGuiDragFlags_NoRoundToFormat); ImGui::CheckboxFlags("ImGuiDragFlags_NoRoundToFormat", (unsigned int*)&drag_flags, ImGuiDragFlags_NoRoundToFormat);
ImGui::SameLine(); HelpMarker("Disable rounding underlying value to match precision of the format string (e.g. %.3f values are rounded to those 3 digits)."); ImGui::SameLine(); HelpMarker("Disable rounding underlying value to match precision of the format string (e.g. %.3f values are rounded to those 3 digits).");
ImGui::CheckboxFlags("ImGuiDragFlags_NoInput", (unsigned int*)&drag_flags, ImGuiDragFlags_NoInput);
ImGui::SameLine(); HelpMarker("Disable CTRL+Click or Enter key allowing to input text directly into the widget.");
static float drag_f = 0.5f; static float drag_f = 0.5f;
static int drag_i = 50; static int drag_i = 50;
@ -1516,6 +1518,8 @@ static void ShowDemoWindowWidgets()
ImGui::SameLine(); HelpMarker("Enable logarithmic editing (more precision for small values)."); ImGui::SameLine(); HelpMarker("Enable logarithmic editing (more precision for small values).");
ImGui::CheckboxFlags("ImGuiSliderFlags_NoRoundToFormat", (unsigned int*)&slider_flags, ImGuiSliderFlags_NoRoundToFormat); ImGui::CheckboxFlags("ImGuiSliderFlags_NoRoundToFormat", (unsigned int*)&slider_flags, ImGuiSliderFlags_NoRoundToFormat);
ImGui::SameLine(); HelpMarker("Disable rounding underlying value to match precision of the format string (e.g. %.3f values are rounded to those 3 digits)."); ImGui::SameLine(); HelpMarker("Disable rounding underlying value to match precision of the format string (e.g. %.3f values are rounded to those 3 digits).");
ImGui::CheckboxFlags("ImGuiSliderFlags_NoInput", (unsigned int*)&slider_flags, ImGuiSliderFlags_NoInput);
ImGui::SameLine(); HelpMarker("Disable CTRL+Click or Enter key allowing to input text directly into the widget.");
static float slider_f = 0.5f; static float slider_f = 0.5f;
static int slider_i = 50; static int slider_i = 50;

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@ -2179,10 +2179,11 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
// Tabbing or CTRL-clicking on Drag turns it into an input box // Tabbing or CTRL-clicking on Drag turns it into an input box
const bool hovered = ItemHoverable(frame_bb, id); const bool hovered = ItemHoverable(frame_bb, id);
bool temp_input_is_active = TempInputIsActive(id); const bool temp_input_allowed = (flags & ImGuiDragFlags_NoInput) == 0;
bool temp_input_is_active = temp_input_allowed && TempInputIsActive(id);
if (!temp_input_is_active) if (!temp_input_is_active)
{ {
const bool focus_requested = FocusableItemRegister(window, id); const bool focus_requested = temp_input_allowed && FocusableItemRegister(window, id);
const bool clicked = (hovered && g.IO.MouseClicked[0]); const bool clicked = (hovered && g.IO.MouseClicked[0]);
const bool double_clicked = (hovered && g.IO.MouseDoubleClicked[0]); const bool double_clicked = (hovered && g.IO.MouseDoubleClicked[0]);
if (focus_requested || clicked || double_clicked || g.NavActivateId == id || g.NavInputId == id) if (focus_requested || clicked || double_clicked || g.NavActivateId == id || g.NavInputId == id)
@ -2191,7 +2192,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
SetFocusID(id, window); SetFocusID(id, window);
FocusWindow(window); FocusWindow(window);
g.ActiveIdUsingNavDirMask = (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right); g.ActiveIdUsingNavDirMask = (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right);
if (focus_requested || (clicked && g.IO.KeyCtrl) || double_clicked || g.NavInputId == id) if (temp_input_allowed && (focus_requested || (clicked && g.IO.KeyCtrl) || double_clicked || g.NavInputId == id))
{ {
temp_input_is_active = true; temp_input_is_active = true;
FocusableItemUnregister(window); FocusableItemUnregister(window);
@ -2740,10 +2741,11 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
// Tabbing or CTRL-clicking on Slider turns it into an input box // Tabbing or CTRL-clicking on Slider turns it into an input box
const bool hovered = ItemHoverable(frame_bb, id); const bool hovered = ItemHoverable(frame_bb, id);
bool temp_input_is_active = TempInputIsActive(id); const bool temp_input_allowed = (flags & ImGuiSliderFlags_NoInput) == 0;
bool temp_input_is_active = temp_input_allowed && TempInputIsActive(id);
if (!temp_input_is_active) if (!temp_input_is_active)
{ {
const bool focus_requested = FocusableItemRegister(window, id); const bool focus_requested = temp_input_allowed && FocusableItemRegister(window, id);
const bool clicked = (hovered && g.IO.MouseClicked[0]); const bool clicked = (hovered && g.IO.MouseClicked[0]);
if (focus_requested || clicked || g.NavActivateId == id || g.NavInputId == id) if (focus_requested || clicked || g.NavActivateId == id || g.NavInputId == id)
{ {
@ -2751,7 +2753,7 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
SetFocusID(id, window); SetFocusID(id, window);
FocusWindow(window); FocusWindow(window);
g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right); g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right);
if (focus_requested || (clicked && g.IO.KeyCtrl) || g.NavInputId == id) if (temp_input_allowed && (focus_requested || (clicked && g.IO.KeyCtrl) || g.NavInputId == id))
{ {
temp_input_is_active = true; temp_input_is_active = true;
FocusableItemUnregister(window); FocusableItemUnregister(window);