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Added ImGuiWindowFlags_NoFocusOnAppearing flag (#314)

This commit is contained in:
ocornut 2015-09-02 19:13:25 +01:00
parent 965fa3cb16
commit fc052e24b2
2 changed files with 4 additions and 2 deletions

View File

@ -3532,8 +3532,9 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
{
window->AutoPosLastDirection = -1;
if (!(flags & (ImGuiWindowFlags_ChildWindow|ImGuiWindowFlags_Tooltip)) || (flags & ImGuiWindowFlags_Popup))
FocusWindow(window);
if (!(flags & ImGuiWindowFlags_NoFocusOnAppearing))
if (!(flags & (ImGuiWindowFlags_ChildWindow|ImGuiWindowFlags_Tooltip)) || (flags & ImGuiWindowFlags_Popup))
FocusWindow(window);
// Popup first latch mouse position, will position itself when it appears next frame
if ((flags & ImGuiWindowFlags_Popup) != 0 && !window_pos_set_by_api)

View File

@ -456,6 +456,7 @@ enum ImGuiWindowFlags_
ImGuiWindowFlags_NoInputs = 1 << 9, // Disable catching mouse or keyboard inputs
ImGuiWindowFlags_MenuBar = 1 << 10, // Has a menu-bar
ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, // Enable horizontal scrollbar (off by default). You need to use SetNextWindowContentSize(ImVec2(width,0.0f)); prior to calling Begin() to specify width. Read code in imgui_demo in the "Horizontal Scrolling" section.
ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, // Disable taking focus when transitioning from hidden to visible state
// [Internal]
ImGuiWindowFlags_ChildWindow = 1 << 20, // Don't use! For internal use by BeginChild()
ImGuiWindowFlags_ChildWindowAutoFitX = 1 << 21, // Don't use! For internal use by BeginChild()