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Data types: DragScalar, InputScalar: default parameters. Added IM_STATIC_ASSERT(). Comments.
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0dc18a6ca6
commit
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12
imgui.cpp
12
imgui.cpp
@ -964,6 +964,7 @@ void ImGuiIO::AddInputCharactersUTF8(const char* utf8_chars)
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// HELPERS
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// HELPERS
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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#define IM_STATIC_ASSERT(_COND) typedef char static_assertion_##__line__[(_COND)?1:-1]
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#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose
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#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose
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#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255
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#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255
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@ -8509,6 +8510,7 @@ static inline int DataTypeFormatString(char* buf, int buf_size, ImGuiDataType da
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return 0;
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return 0;
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}
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}
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// FIXME: Adding support for clamping on boundaries of the data type would be nice.
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static void DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, void* arg1, const void* arg2)
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static void DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, void* arg1, const void* arg2)
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{
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{
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IM_ASSERT(op == '+' || op == '-');
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IM_ASSERT(op == '+' || op == '-');
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@ -8540,6 +8542,7 @@ static void DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, void*
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return;
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return;
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case ImGuiDataType_COUNT: break;
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case ImGuiDataType_COUNT: break;
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}
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}
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IM_ASSERT(0);
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}
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}
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struct ImGuiDataTypeInfo
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struct ImGuiDataTypeInfo
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@ -8549,7 +8552,7 @@ struct ImGuiDataTypeInfo
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const char* ScanFmt;
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const char* ScanFmt;
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};
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};
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static const ImGuiDataTypeInfo GDataTypeInfo[ImGuiDataType_COUNT] =
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static const ImGuiDataTypeInfo GDataTypeInfo[] =
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{
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{
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{ sizeof(int), "%d", "%d" },
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{ sizeof(int), "%d", "%d" },
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{ sizeof(unsigned int), "%u", "%u" },
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{ sizeof(unsigned int), "%u", "%u" },
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@ -8563,6 +8566,7 @@ static const ImGuiDataTypeInfo GDataTypeInfo[ImGuiDataType_COUNT] =
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{ sizeof(float), "%f", "%f" }, // float are promoted to double in va_arg
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{ sizeof(float), "%f", "%f" }, // float are promoted to double in va_arg
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{ sizeof(double), "%f", "%lf" },
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{ sizeof(double), "%f", "%lf" },
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};
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};
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IM_STATIC_ASSERT(IM_ARRAYSIZE(GDataTypeInfo) == ImGuiDataType_COUNT);
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// User can input math operators (e.g. +100) to edit a numerical values.
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// User can input math operators (e.g. +100) to edit a numerical values.
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// NB: This is _not_ a full expression evaluator. We should probably add one and replace this dumb mess..
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// NB: This is _not_ a full expression evaluator. We should probably add one and replace this dumb mess..
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@ -8975,6 +8979,9 @@ static bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType d
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return value_changed;
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return value_changed;
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}
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}
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// For 32-bits and larger types, slider bounds are limited to half the natural type range.
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// So e.g. an integer Slider between INT_MAX-10 and INT_MAX will fail, but an integer Slider between INT_MAX/2-10 and INT_MAX/2.
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// It would be possible to life that limitation with some work but it doesn't seem to be work it for sliders.
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bool ImGui::SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* v, const void* v_min, const void* v_max, const char* format, float power, ImGuiSliderFlags flags)
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bool ImGui::SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* v, const void* v_min, const void* v_max, const char* format, float power, ImGuiSliderFlags flags)
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{
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{
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switch (data_type)
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switch (data_type)
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@ -8997,8 +9004,7 @@ bool ImGui::SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type
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case ImGuiDataType_Double:
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case ImGuiDataType_Double:
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IM_ASSERT(*(const double*)v_min >= -DBL_MAX/2.0f && *(const double*)v_max <= DBL_MAX/2.0f);
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IM_ASSERT(*(const double*)v_min >= -DBL_MAX/2.0f && *(const double*)v_max <= DBL_MAX/2.0f);
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return SliderBehaviorT<double,double,double>(bb, id, data_type, (double*)v, *(const double*)v_min, *(const double*)v_max, format, power, flags);
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return SliderBehaviorT<double,double,double>(bb, id, data_type, (double*)v, *(const double*)v_min, *(const double*)v_max, format, power, flags);
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case ImGuiDataType_COUNT:
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case ImGuiDataType_COUNT: break;
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break;
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}
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}
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IM_ASSERT(0);
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IM_ASSERT(0);
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return false;
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return false;
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8
imgui.h
8
imgui.h
@ -354,8 +354,8 @@ namespace ImGui
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IMGUI_API bool DragInt3(const char* label, int v[3], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");
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IMGUI_API bool DragInt3(const char* label, int v[3], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");
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IMGUI_API bool DragInt4(const char* label, int v[4], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");
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IMGUI_API bool DragInt4(const char* label, int v[4], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");
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IMGUI_API bool DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", const char* format_max = NULL);
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IMGUI_API bool DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", const char* format_max = NULL);
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IMGUI_API bool DragScalar(const char* label, ImGuiDataType data_type, void* v, float v_speed, const void* v_min, const void* v_max, const char* format = NULL, float power = 1.0f);
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IMGUI_API bool DragScalar(const char* label, ImGuiDataType data_type, void* v, float v_speed, const void* v_min = NULL, const void* v_max = NULL, const char* format = NULL, float power = 1.0f);
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IMGUI_API bool DragScalarN(const char* label, ImGuiDataType data_type, void* v, int components, float v_speed, const void* v_min, const void* v_max, const char* format = NULL, float power = 1.0f);
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IMGUI_API bool DragScalarN(const char* label, ImGuiDataType data_type, void* v, int components, float v_speed, const void* v_min = NULL, const void* v_max = NULL, const char* format = NULL, float power = 1.0f);
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// Widgets: Input with Keyboard
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// Widgets: Input with Keyboard
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IMGUI_API bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiTextEditCallback callback = NULL, void* user_data = NULL);
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IMGUI_API bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiTextEditCallback callback = NULL, void* user_data = NULL);
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@ -369,8 +369,8 @@ namespace ImGui
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IMGUI_API bool InputInt3(const char* label, int v[3], ImGuiInputTextFlags extra_flags = 0);
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IMGUI_API bool InputInt3(const char* label, int v[3], ImGuiInputTextFlags extra_flags = 0);
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IMGUI_API bool InputInt4(const char* label, int v[4], ImGuiInputTextFlags extra_flags = 0);
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IMGUI_API bool InputInt4(const char* label, int v[4], ImGuiInputTextFlags extra_flags = 0);
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IMGUI_API bool InputDouble(const char* label, double* v, double step = 0.0f, double step_fast = 0.0f, const char* format = "%.6f", ImGuiInputTextFlags extra_flags = 0);
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IMGUI_API bool InputDouble(const char* label, double* v, double step = 0.0f, double step_fast = 0.0f, const char* format = "%.6f", ImGuiInputTextFlags extra_flags = 0);
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IMGUI_API bool InputScalar(const char* label, ImGuiDataType data_type, void* v, const void* step, const void* step_fast, const char* format = NULL, ImGuiInputTextFlags extra_flags = 0);
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IMGUI_API bool InputScalar(const char* label, ImGuiDataType data_type, void* v, const void* step = NULL, const void* step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags extra_flags = 0);
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IMGUI_API bool InputScalarN(const char* label, ImGuiDataType data_type, void* v, int components, const void* step, const void* step_fast, const char* format = NULL, ImGuiInputTextFlags extra_flags = 0);
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IMGUI_API bool InputScalarN(const char* label, ImGuiDataType data_type, void* v, int components, const void* step = NULL, const void* step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags extra_flags = 0);
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// Widgets: Sliders (tip: ctrl+click on a slider to input with keyboard. manually input values aren't clamped, can go off-bounds)
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// Widgets: Sliders (tip: ctrl+click on a slider to input with keyboard. manually input values aren't clamped, can go off-bounds)
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// Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc.
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// Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc.
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@ -791,7 +791,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::TreePop();
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ImGui::TreePop();
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}
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}
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if (ImGui::TreeNode("Plots widgets"))
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if (ImGui::TreeNode("Plots Widgets"))
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{
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{
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static bool animate = true;
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static bool animate = true;
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ImGui::Checkbox("Animate", &animate);
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ImGui::Checkbox("Animate", &animate);
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@ -82,7 +82,7 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit ImGui context pointe
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#define IM_PI 3.14159265358979323846f
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#define IM_PI 3.14159265358979323846f
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#ifdef _WIN32
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#ifdef _WIN32
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#define IM_NEWLINE "\r\n" // Play it nice with Windows users (2018: Notepad _still_ doesn't display files properly when they use Unix-style carriage returns)
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#define IM_NEWLINE "\r\n" // Play it nice with Windows users (2018/05 news: Microsoft announced that Notepad will finally display Unix-style carriage returns!)
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#else
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#else
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#define IM_NEWLINE "\n"
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#define IM_NEWLINE "\n"
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#endif
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#endif
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