From fd0108dbef1b76474dd594a5c5e989a411b5a64f Mon Sep 17 00:00:00 2001 From: ocornut Date: Mon, 25 May 2015 23:37:08 +0100 Subject: [PATCH] Comments --- imgui.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/imgui.h b/imgui.h index d5f88ee2d..3b479fed0 100644 --- a/imgui.h +++ b/imgui.h @@ -300,14 +300,13 @@ namespace ImGui IMGUI_API void ListBoxFooter(); // terminate the scrolling region // Widgets: Menus - // FIXME-WIP: v1.39 in development, API *WILL* change IMGUI_API bool BeginMainMenuBar(); // create and append to a full screen menu-bar. only call EndMainMenuBar() if this returns true! IMGUI_API void EndMainMenuBar(); IMGUI_API bool BeginMenuBar(); // append to menu-bar of current window. only call EndMenuBar() if this returns true! IMGUI_API void EndMenuBar(); IMGUI_API bool BeginMenu(const char* label); // create a sub-menu entry. only call EndMenu() if this returns true! IMGUI_API void EndMenu(); - IMGUI_API bool MenuItem(const char* label, const char* shortcut = NULL, bool selected = false, bool enabled = true); + IMGUI_API bool MenuItem(const char* label, const char* shortcut = NULL, bool selected = false, bool enabled = true); // shortcuts are displayed for convenience but not processed by ImGui IMGUI_API bool MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled = true); // Widgets: Value() Helpers. Output single value in "name: value" format (tip: freely declare your own within the ImGui namespace!)