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Columns: never assume horizontal space for scrollbar if NoScrollbar flag is set.
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@ -8787,7 +8787,7 @@ float ImGui::GetColumnOffset(int column_index)
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const float t = window->DC.ColumnsOffsetsT[column_index];
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const float t = window->DC.ColumnsOffsetsT[column_index];
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const float min_x = window->DC.ColumnsStartX;
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const float min_x = window->DC.ColumnsStartX;
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const float max_x = window->Size.x - (g.Style.ScrollbarWidth);// - window->WindowPadding().x;
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const float max_x = window->Size.x - ((window->Flags & ImGuiWindowFlags_NoScrollbar) ? 0 : g.Style.ScrollbarWidth);// - window->WindowPadding().x;
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const float x = min_x + t * (max_x - min_x);
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const float x = min_x + t * (max_x - min_x);
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return (float)(int)x;
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return (float)(int)x;
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}
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}
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@ -8803,7 +8803,7 @@ void ImGui::SetColumnOffset(int column_index, float offset)
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const ImGuiID column_id = window->DC.ColumnsSetID + ImGuiID(column_index);
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const ImGuiID column_id = window->DC.ColumnsSetID + ImGuiID(column_index);
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const float min_x = window->DC.ColumnsStartX;
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const float min_x = window->DC.ColumnsStartX;
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const float max_x = window->Size.x - (g.Style.ScrollbarWidth);// - window->WindowPadding().x;
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const float max_x = window->Size.x - ((window->Flags & ImGuiWindowFlags_NoScrollbar) ? 0 : g.Style.ScrollbarWidth);// - window->WindowPadding().x;
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const float t = (offset - min_x) / (max_x - min_x);
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const float t = (offset - min_x) / (max_x - min_x);
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window->DC.StateStorage->SetFloat(column_id, t);
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window->DC.StateStorage->SetFloat(column_id, t);
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window->DC.ColumnsOffsetsT[column_index] = t;
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window->DC.ColumnsOffsetsT[column_index] = t;
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