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Commit Graph

2239 Commits

Author SHA1 Message Date
ocornut
eabe98f6d5 Merge branch 'master' into docking (incl merge moved CurrentDpiScale field)
# Conflicts:
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
2024-05-14 16:29:06 +02:00
ocornut
e4576914cb Internals: amend f806c76 to better match docking + fixed unused static forward declaration warning. 2024-05-14 16:22:27 +02:00
ocornut
d0524df887 Internals: slight refactor FindHoveredWindow() -> FindHoveredWindowEx() toward reducing far-away code duplication. 2024-05-14 16:03:00 +02:00
ocornut
f806c76e97 Tables, Dpi: added dummy g.DpiScale storage (to be altered in docking), using to scale tables border hit thickness.
+ Added note about how equivalent resize padding for windows (sourced from WINDOWS_HOVER_PADDING) would need further rework.
2024-05-14 15:03:20 +02:00
ocornut
f48aae600a Version 1.90.7 WIP 2024-05-13 14:47:37 +02:00
ocornut
e391fe2e66 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_internal.h
2024-05-08 16:17:32 +02:00
ocornut
6ccc561a2a Version 1.90.6 2024-05-08 15:38:33 +02:00
ocornut
d4495446d5 Windows, Internal: added experimental SkipRefresh mode. (#3515, #4763, #7556, #5116 , #4076, #2749, #2268)
currently: ImGui::SetNextWindowRefreshPolicy(ImGuiWindowRefreshFlags_TryToAvoidRefresh);
- This is NOT meant to replace frame-wide/app-wide idle mode.
- This is another tool: the idea that a given window could avoid refresh and reuse last frame contents.
- I think it needs to be backed by a careful and smart design overall (refresh policy, load balancing, making it easy and obvious to user).
- It's not there yet, this is currently a toy for experimenting.
My other issues with this:
- It appears to be very simple, but skipping most of Begin() logic will inevitably lead to tricky/confusing bugs. Let's see how it goes.
- I don't like very much that this opens a door to varying inconsistencies
- I don't like very much that it can lead us to situation where the lazy refresh gets disabled in bulk due to some reason (e.g. resizing a dock space) and we get sucked in the temptation to update for idle rather than update for dynamism.
2024-05-07 11:44:43 +02:00
ocornut
2f2d5070f5 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
2024-05-03 16:30:09 +02:00
ocornut
4bb7567141 Tables: Angled headers: fixed multi-line label display when angle is flipped. (#6917) 2024-05-02 13:49:26 +02:00
ocornut
b30df8890d Table: Angled Headers: internal refactor to facilitate changing angled header bg and text colors per column. (#6917) 2024-04-30 17:39:52 +02:00
ocornut
9d6818d0ce Docking: comments, clairfy why we store style override on dragged windows. Clarify why we don't need to store alpha. (#7535, #2771)
Amend ebbb98d51
2024-04-30 14:10:11 +02:00
ocornut
5717f0a33e Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_win32.cpp
2024-04-30 10:42:46 +02:00
ocornut
6ef4f67fa9 ImDrawList: moved cold fields lower in the structure so hot fields are closer to each others + better packed ImGuiNavItemData 2024-04-30 10:06:42 +02:00
ocornut
4cb0fe3c7d Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_sdl3.h
#	docs/CHANGELOG.txt
#	imgui_internal.h
2024-04-16 14:24:13 +02:00
ocornut
3caa79c8a5 Version 1.90.6 WIP 2024-04-15 11:27:07 +02:00
ocornut
f790d51665 Silent zealous/stupid warning introduced by Clang 16 (shipping with VS2022) with -Weverything. Pointers are now illegal! 2024-04-12 16:55:32 +02:00
ocornut
1db579d458 Merge branch 'master' into docking 2024-04-11 16:21:56 +02:00
ocornut
231cbee0fc Version 1.90.5 2024-04-11 15:54:39 +02:00
GamingMinds-DanielC
4f9ba19e52 Drags, Sliders, Inputs: Reactivated decimal point replacement for SliderScalar and DragScalar. (#7389, #6719, #2278)
Amend/fix 4a242644
2024-04-03 11:39:46 +09:00
ocornut
9638c2839a Internals: adding ImGuiNavMoveFlags_NoClearActiveId even though there's currently no satisfying way to take advantage of it. (#1418) 2024-03-27 12:00:50 +09:00
ocornut
085781f5ca Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2024-03-18 22:52:40 -07:00
ocornut
adcc3217c3 Revert "Docking: Fix C++26 zealous warnings (#7383, #7089)" + Disable warnings
This reverts commit 9d9ca37a84.
2024-03-11 15:07:05 +01:00
ocornut
9d9ca37a84 Docking: Fix C++26 zealous warnings (#7383, #7089) 2024-03-11 14:41:02 +01:00
ocornut
286cd5bd41 Internals, InputText: removed ImGuiInputSource_Clipboard. (#4005)
Added by f08566b4d
2024-03-07 15:02:38 +01:00
ocornut
fd75685fb0 Merge branch 'master' into docking 2024-03-05 18:12:11 +01:00
ocornut
fbf45ad149 ImDrawList: add PathFillConcave(), AddConcavePolyFilled(): amends (#760)
- Simplify and compact some code. Shallow tweaks.
- Add comments.
- Add concave shape demo.
- Remove coarse culling.
- Remove nested types to match coding style and for consistent type nams when translated to other languages.
- Merged ClassifyNode() and ReclassifyNode().
- Extracted ImTriangleIsClockwise().
- Hold copy of points inside nodes instead of pointing to them.
2024-03-01 21:08:18 +01:00
ocornut
1a487165b1 Merge branch 'master' into docking 2024-02-27 18:44:51 +01:00
ocornut
9877941775 Popups, Menus: rename ImGuiPopupData::BackupNavWindow > RestoreNavWindow and minor tweaks. Should be functionally a no-op.
This is expected to clear the noise so next commit can be cleared to read. (#7325)
Last renamed in b3ea01d86
2024-02-27 17:56:51 +01:00
ocornut
e46d1e69ac Version 1.90.5 WIP 2024-02-26 13:31:10 +01:00
ocornut
c6aa051629 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2024-02-22 20:01:46 +01:00
ocornut
277ae93c41 Version 1.90.4 2024-02-22 19:56:39 +01:00
ocornut
34965cf23a Modals: Temporary changes of ImGuiCol_ModalWindowDimBg are properly handled by BeginPopupModal(). (#7340)
+ Misc: Added optional alpha multiplier parameter to GetColorU32(ImU32) variant.
2024-02-22 14:53:33 +01:00
ocornut
659fb41d0a Debug Tools: moved DebugStartItemPicker() to public API. Added to Demo->Tools menu. (#2673) 2024-02-20 17:33:17 +01:00
ocornut
2b662b1ab9 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
2024-02-20 15:33:20 +01:00
ocornut
6655ab2e43 Tables: Angled Headers: fixed TableAngledHeadersRow() incorrect background fill drawn too low. Fixed row geometry with non-small values of CellPadding. (#6917) 2024-02-19 19:08:38 +01:00
ocornut
8a14b71f22 Version 1.90.4 WIP 2024-02-15 16:51:57 +01:00
ocornut
d79514c407 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
2024-02-14 14:32:17 +01:00
ocornut
5b6f03213d Version 1.90.3 2024-02-14 13:58:19 +01:00
ocornut
915c6393ad Version 1.90.3 WIP 2024-02-12 14:54:48 +01:00
ocornut
71bcf350bd Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2024-02-09 17:26:45 +01:00
ocornut
536090303a Version 1.90.2 2024-02-09 16:59:31 +01:00
ocornut
7b5357d817 Debug Tools: Metrics: Improved Monitors and Viewports minimap display. Highlight on hover.
Added ImGuiViewport ID in Master branch.
2024-02-09 16:32:26 +01:00
ocornut
30ba3c347c Viewports: Fixed moving accross monitors when io.ConfigWindowsMoveFromTitleBarOnly is set. (#7299, #3071) 2024-02-09 15:43:25 +01:00
ocornut
70aa717a8e Combo: Fixed not reusing windows optimally when used inside a popup stack. 2024-02-09 15:23:43 +01:00
ocornut
a5e0e90c16 Nav: tweak RenderNavHighlight() syntax. ImGuiNavHighlightFlags_TypeThin -> ImGuiNavHighlightFlags_Compact. 2024-02-08 15:44:46 +01:00
ocornut
1e8fc01ddd InputText: Internal: ReloadUserBufXXX functions don't override revert value. (#2890) + rename 2024-02-08 15:25:04 +01:00
ocornut
82eeafc196 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
2024-02-07 22:10:33 +01:00
ocornut
06ce312745 InputText: Internal: added reload from user-buf feature. (#2890)
Very highly requested feature (#6962, #5219, #3290, #4627, #5054, #3878, #2881, #1506, #1216, #968).
Also useful for interactive completion/selection popups (#2057, #718)
Based on @kudaba PR. Design for Inputtext V2 should make this obsolete.
2024-02-07 22:04:18 +01:00
ocornut
96839b445e Nav: Improve handling of Alt key to toggle menu so that key ownership may be claimed on indiviudal left/right alt key without intefering with the other.
See test "inputs_owner_single_mod"
2024-01-25 16:51:07 +01:00