ocornut
2c0007731f
Docking: fixed calling DockContextCalcDropPosForDocking() with window in node without passing its node.
2023-09-20 17:27:55 +02:00
ocornut
61acb34e32
Docking: Fixed an issue leading to incorrect restoration of selected tab in dock nodes that don't carry the currently focused window. ( #2304 )
...
In TestSuite: see "docking_tab_focus_restore".
Remove old code ~ ed3c015f
8bac6d4
8cac70d8
+ Fix potential crash in IMGUI_DEBUG_LOG_DOCKING() path when using amended buttons.
2023-09-20 14:43:47 +02:00
ocornut
3ce6b06feb
Merge branch 'master' into docking
2023-09-20 12:53:35 +02:00
ocornut
6c022f9bf1
IO, Inputs: rename SetMousePos() to TeleportMousePos(). ( #6837 , #228 )
2023-09-18 17:11:10 +02:00
ocornut
ff36fe365e
IO, Inputs: setting io.WantSetMousePos ignores incoming MousePos events. ( #6837 , #228 )
...
Allow easily implementing wrapping behaviors.
2023-09-18 17:07:35 +02:00
ocornut
ef8ff1b5d8
TabBar, Style: added style.TabBarBorderSize and associated ImGuiStyleVar_TabBarBorderSize. ( #6820 , #4859 , #5022 , #5239 )
...
Cherry-picked from docking's 64b1e44
2023-09-18 15:29:42 +02:00
ocornut
64b1e448d2
TabBar, Style: added style.TabBarBorderSize and associated ImGuiStyleVar_TabBarBorderSize. ( #6820 , #4859 , #5022 , #5239 )
...
Removed ImGuiTabItemFlags_Preview. Will need cherry-picking in master.
2023-09-18 15:28:44 +02:00
ocornut
ac3bc73c13
Docking: Fixed node tab-bar not having a filled value for tab-bar which is required for claiming moue wheel ownership in (unenabled) ImGuiTabBarFlags_FittingPolicyScroll mode.
...
Amend 5f30191
2023-09-18 14:32:23 +02:00
ocornut
72d760ba00
Docking: (Breaking) renamed ImGuiDockNodeFlags_NoDockingInCentralNode -> ImGuiDockNodeFlags_NoDockingOverCentralNode, ImGuiDockNodeFlags_NoSplit -> ImGuiDockNodeFlags_NoDockingSplit.
...
Shuffled other internal flags and added comments.
2023-09-18 12:27:29 +02:00
ocornut
f693c3d806
Docking: made "ImGuiDockNodeFlags_NoDocking" a combination of all others ImGuiDockNodeFlags_NoDockingXXX flags. ( #2999 , #6823 , #6780 , #3492 )
2023-09-18 11:27:44 +02:00
ocornut
7e246a7bb9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-09-16 13:51:51 +02:00
ocornut
1612813114
Docking: Internals: added ImGuiDockNodeFlags_NoUndocking. ( #2999 , #6823 , #6780 )
2023-09-15 20:44:26 +02:00
ocornut
b101cf46b6
ListBox, Combo: Changed signature of "name getter" callback in old one-liner ListBox()/Combo() apis.
2023-09-15 18:43:04 +02:00
ocornut
8a2cd81091
TypingSelect: always enable nav highlight.
...
Otherwise in non multi-select contexts as nav dosn't automatically select result would not always be visible.
2023-09-15 16:58:06 +02:00
ocornut
661a70fc79
TypingSelect: fast switch between characters in + debug, internal renames.
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-09-14 17:45:54 +02:00
ocornut
c86ce70968
Internal: Nav,MultiSelect: import ImGuiSelectionUserData, SetNextItemSelectionUserData() from MultiSelect. Track NavLastValidSelectionUserData as a convenience.
2023-09-12 20:29:36 +02:00
ocornut
9714594c35
Tooltips: made using SetItemTooltip()/IsItemHovered(ImGuiHoveredFlags_ForTooltip) defaults to activate tooltips on disabled items.. ( #1485 )
2023-09-12 11:55:34 +02:00
ocornut
6eb2681c09
Internals: InitOrLoadWindowSettings() clear Size again for better data nuking in tests. Debug Log: added ImGuiDebugLogFlags_OutputToTestEngine flag.
2023-09-11 20:41:09 +02:00
ocornut
357f752bed
Docs: add more links to the top of every examples and backends files.
2023-09-11 14:01:40 +02:00
ocornut
b9ab6e2019
Nav: Tabbing always enable nav highlight when ImGuiConfigFlags_NavEnableKeyboard is set. ( #6802 , #3092 , #5759 , #787 )
2023-09-11 12:12:14 +02:00
ocornut
72dbe45adc
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
2023-09-08 18:02:06 +02:00
ocornut
7812039402
ImVector: Added find_index() helper.
2023-09-08 16:57:48 +02:00
ocornut
44a6b493ee
Commented out obsolete ImDrawCornerFlags_XXX. Commented out runtime support for hardcoded ~0 or 0x01..0x0F rounding flags values for AddRect()/AddRectFilled()/PathRect()/AddImageRounded()
...
Amend 5185329
, 3f5b2a3
, c2d6d26
, 39432bf
, 033dfd9
2023-09-08 12:14:11 +02:00
ocornut
becd75676f
Commented out obsolete redirecting function: GetWindowContentRegionWidth().
2023-09-08 11:28:17 +02:00
ocornut
727c462069
Internals: Added ImTextFindPreviousUtf8Codepoint() helper + comments.
2023-09-08 11:28:13 +02:00
ocornut
fb9b006865
Version 1.90 WIP
2023-09-05 16:46:52 +02:00
ocornut
1d8e48c161
Using range-based for where it makes sense. ( #4537 )
...
Amend 82d177c
2023-09-04 15:13:12 +02:00
ocornut
a1b60fc1f5
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2023-09-04 14:59:59 +02:00
ocornut
fef3389157
Version 1.89.9
2023-09-04 14:30:32 +02:00
ocornut
e8a5c9e1b8
Tables: Made it possible to change style.CellPadding.y between rows. Added demo.
2023-09-04 11:23:54 +02:00
ocornut
3816d478df
ImDrawList: small debug-mode optimization when calling AddRect() without rounding + Selectable: small debug-mode optimization.
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# Conflicts:
# imgui_widgets.cpp
2023-09-01 15:25:47 +02:00
ocornut
303dc091b4
Revert "IO: ImGuiMod_Shortcut (Ctrl/Cmd depending on platform) is reflected in io.KeyMods. ( #5923 , #456 )"
...
This reverts commit b8f93a8fe0
. Too breaking for user.
2023-09-01 12:24:15 +02:00
ocornut
b8f93a8fe0
IO: ImGuiMod_Shortcut (Ctrl/Cmd depending on platform) is reflected in io.KeyMods. ( #5923 , #456 )
2023-09-01 12:15:08 +02:00
ocornut
a066074054
Clipper: Fixed a bug if attempt to force-include a range which matches an already included range. ( #3841 )
2023-08-31 21:39:27 +02:00
ocornut
bdd9b96fa3
Demo: Reorganized "Examples" menu. Tweak Property Editor.
2023-08-31 20:04:43 +02:00
ocornut
300464a487
Docking: when io.ConfigDockingWithShift is enabled, staying stationary while moving a window displays an help tooltip to increase affordance. ( #6709 , #4643 )
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Hope this doesn't feel spammy?
2023-08-30 17:45:06 +02:00
ocornut
7d6e83efca
Docking: Fixed non-root dockspace not having their background rendered properly.
...
Fix f422e78
. Fuller version of 08b3a1a
pushed in master.
2023-08-30 15:26:46 +02:00
ocornut
08b3a1a34a
ImDrawList: Automatically calling ChannelsMerge() if not done after a split.
...
Ties fixing f422e78
in docking: iterating root windows was incorrect. Will be faster to lazily merge in RenderDimmedBackground() rather than iterate all.
2023-08-30 15:22:36 +02:00
ocornut
82d177ccbd
Using range-based for where it makes sense. ( #4537 )
2023-08-28 12:21:44 +02:00
ocornut
762ec445e6
Docking: Fixed bad bug, dock node host wouldn't merge background. ( #6753 , #6716 )
...
Fixes f422e78
. Didn't crash because g.Windows[] is always larger than g.WindowsFocusOrder[].
2023-08-28 11:25:50 +02:00
ocornut
33ea1e8b78
ColorEdit, ColorPicker: Manipulating options popup don't mark item as edited. ( #6722 )
2023-08-28 10:38:13 +02:00
ocornut
f617fe7890
Clipper: Renamed IncludeRangeByIndices()/ForceDisplayRangeByIndices() to IncludeItemsByIndex(). ( #6424 , #3841 )
...
Single item version added in prevous commit (2000537
) renamed to IncludeItemByIndex() too.
2023-08-25 18:22:54 +02:00
ocornut
61d35972e2
CloseButton, CollapseButton: don't include FramePadding into size. Use ItemInnerSpacing.x between title bar buttons. Amend for Docking. ( #6749 )
2023-08-25 14:29:42 +02:00
ocornut
676497fe05
Merge branch 'master' into docking
...
ac64b65
on master seemed incorrect.
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2023-08-25 14:20:51 +02:00
ocornut
4a81424492
CloseButton, CollapseButton: don't include FramePadding into size. Use ItemInnerSpacing.x between title bar buttons. ( #6749 )
2023-08-25 14:14:34 +02:00
Diego Mateos
040e818d72
Fix typo in SameLine comment ( #6745 )
2023-08-23 10:11:42 +02:00
ocornut
ba1fa904a9
IO: Exposed io.PlatformLocaleDecimalPoint to configure decimal point ('.' or ','). ( #6719 , #2278 )
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Amend 13f718337
2023-08-17 13:12:21 +02:00
Rick Huang
a6857ede03
IO: fix writing to incorrect union section for MouseSource in AddMousePosEvent and AddMouseButtonEvent. ( #6727 , #2702 )
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Technically may have had no side-effects unless non-standard alignment used.
2023-08-16 17:50:11 +02:00
ocornut
d2c7cbcbf9
Misc: Made multiple calls to Render() during the same frame early out faster.
2023-08-14 16:23:04 +02:00
ocornut
ac64b65634
Render: draw dimmed background earlier to match docking code. ( #6716 )
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Amend f422e78
2023-08-14 16:21:12 +02:00
ocornut
f422e7826f
ImDrawData: Fixed an issue where TotalVtxCount/TotalIdxCount does not match the sum of individual ImDrawList's buffer sizes. ( #6716 )
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Amend dbeeeae59
2023-08-14 16:12:15 +02:00
ocornut
1362fc0c56
Debug, Internals: Added DebugDrawCursorPos(), DebugDrawLineExtents() helpers.
2023-08-09 11:14:44 +02:00
ocornut
63b6300c39
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2023-08-08 14:16:13 +02:00
ocornut
bc3c0ce772
Nav, TreeNode: Pressing Left with ImGuiTreeNodeFlags_NavLeftJumpsBackHere now goes through proper navigation logic: honor scrolling and selection. ( #1079 , #1131 )
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Added a stack for this purpose which other features might build on (e.g. #2920 ). However this is currently gated by many tests and not a performance concern, but making stack happen all the time may be undesirable.
2023-08-08 14:07:00 +02:00
ocornut
226923fa7e
Metrics: Fixed "Drawlists" section and per-viewport equivalent appearing empty (regression from c649aca
).
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(#6597 , #6475 , #6167 , #5776 , #5109 , #4763 , #3515 , #1860 )
2023-08-06 20:30:07 +02:00
ocornut
cf3726bcbc
Internals: rename bg/fg drawlist holders in structs to reduce confusion.
2023-08-06 19:46:27 +02:00
ocornut
d6d94d90bf
Version 1.89.9 WIP
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+ Minor typo fixes
2023-08-03 19:19:21 +02:00
ocornut
f8704cd085
Merge branch 'master' into docking
2023-08-01 13:11:26 +02:00
ocornut
f7eea63872
Version v1.89.8
2023-08-01 12:53:57 +02:00
ocornut
30594c37d0
Merge branch 'master' into docking
2023-08-01 10:22:21 +02:00
septag
f1781c20a3
Added IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION config macro to disable stb_sprintf implementation ( #6626 )
2023-07-25 12:07:32 +02:00
ocornut
f8f805f046
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
2023-07-20 23:18:47 +02:00
ocornut
db66e33e9e
Tables: fixed GetContentRegionAvail().y report not taking account of lower cell padding or of using ImGuiTableFlags_NoHostExtendY. ( #6619 )
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Made GetContentRegionMax() fully defer to WorkRect when inside a table container.
2023-07-20 13:26:58 +02:00
ocornut
2bc5d17ac3
Tables: fixed calculation of multi-instance shared decoration/scrollbar width of scrolling tables. ( #5920 , #6619 )
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Avoid width variation when resizing down a table hosting a child window.
+ shallow tweak to GetContentRegionMax().
2023-07-20 12:01:29 +02:00
ocornut
d342ec10cc
Overlap, IsItemHovered: clarification on using IsItemHovered() on a non-reactive item after a reactive overlappable one. ( #6610 )
2023-07-18 11:18:58 +02:00
ocornut
0e8eb8c48e
Removed _MSC_VER <= 1500 checks for Visual Studio 2008 or earlier.
...
Our codebase requires VS2012+ since a while.
2023-07-13 12:38:16 +02:00
ocornut
863ac31f01
Doc: various tweaks + tweak imconfig comments.
2023-07-13 12:38:16 +02:00
ocornut
023e59a5f2
ImDrawData: call _PopUnusedDrawCmd() later. as RenderDimmedBackgrounds() rely on a valid command being there (especially in docking branch). ( #6406 , #4879 , #1878 )
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Amend/fix dbeeeae
for docking.
+ Build fix when using IMGUI_DISABLE_DEBUG_TOOLS
2023-07-12 18:40:04 +02:00
ocornut
6888e6cdff
ImDrawData: call _PopUnusedDrawCmd() later. as RenderDimmedBackgrounds() rely on a valid command being there (especially in docking branch). ( #6406 , #4879 , #1878 )
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Amend/fix dbeeeae
for docking.
+ Build fix when using IMGUI_DISABLE_DEBUG_TOOLS
2023-07-12 18:39:48 +02:00
ocornut
0110f4c8cc
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2023-07-12 18:19:24 +02:00
ocornut
dbeeeae593
ImDrawData: Slight refactor so internal logic uses same logic as AddDrawList(). ( #6406 , #4879 , #1878 )
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-07-12 18:11:42 +02:00
ocornut
1a9ddd2396
ImDrawData: added AddDrawList() helper function. ( #6406 , #4879 , #1878 )
2023-07-12 18:11:42 +02:00
ocornut
c649aca20a
ImDrawData: changed CmdLists from raw array to ImVector<> owned by ImDrawData itself. Faclitate user-manipulation of the array ( #6406 , #4879 , #1878 ) + deep swap. ( #6597 , #6475 , #6167 , #5776 , #5109 , #4763 , #3515 , #1860 )
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+ Metrics: avoid misleadingly iterating all layers of DrawDataBuilder as everything is flattened into Layers[0] at this point.
# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-07-12 18:11:42 +02:00
ocornut
cc4c37dbac
Nav: PageUp/PageDown always set NavJustMovedTo even when landing on same spot (which can trigger a selection).
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This is mostly expected for range-select.
+ Rename ImGuiNavMoveFlags_Tabbing -> ImGuiNavMoveFlags_IsTabbing
2023-07-11 16:49:26 +02:00
ocornut
51b348095c
Docking, Style: resizing separators use same colors as window borders. ( #2522 )
2023-07-11 15:17:54 +02:00
ocornut
f4942bca32
Docking: follow to 27c735e
to fix rendering of docked-window scrollbar above outer border. ( #2522 )
2023-07-11 15:01:20 +02:00
ocornut
f6feddd1ee
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2023-07-11 12:44:15 +02:00
ocornut
b79751ebad
Docking: Added DockingSeparatorSize to style: amends ( #3481 , #4721 , #2522 )
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Add ImGuiStyleVar_DockingSeparatorSize + misc Docking related comments.
2023-07-11 12:43:50 +02:00
PossiblyAShrub
a5aff5fd3e
Docking: Added DockingSeparatorSize to style ( #3481 , #4721 , #2522 )
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(DockingSplitterSize in current commit, about to be renamed)
2023-07-11 12:37:40 +02:00
ocornut
140726d23f
Fixed CTRL+Tab dimming background assert when target window has a callback in the last ImDrawCmd. ( #4857 , #5937 )
2023-07-10 15:10:42 +02:00
ocornut
6aa408c6af
IO: Added io.ClearEventsQueue(). Obsoleted io.ClearInputCharacters(). ( #4921 )
...
cc #2425 #1153 #1600
2023-07-06 15:55:17 +02:00
ocornut
3fe4319314
Version 1.89.8 WIP
2023-07-05 14:17:46 +02:00
ocornut
677c7b2258
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# docs/CHANGELOG.txt
# docs/TODO.txt
2023-07-04 14:58:03 +02:00
ocornut
cb9015e254
Version 1.89.7
2023-07-04 14:56:09 +02:00
ocornut
1029f57b8a
Inputs, Tooltip: Rework stationary timer logic as it broke on high-framerates with lower rate of mouse inputs. ( #1485 )
2023-07-03 12:17:46 +02:00
ocornut
655aae5911
Comments + docs: tidying up todo list + demo tweak for tooltips.
2023-06-30 14:58:49 +02:00
ocornut
a88e5be7f4
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2023-06-28 14:56:33 +02:00
ocornut
6137443d24
Overlap: moved ImGuiItemflags_AllowOverlap handling from ButtoBehavior() to ItemHoverable() now that it is possible. ( #6512 , #3909 , #517 )
...
This allows DragXXX, SliderXXX, PlotXXX etc to honor SetNextItemAllowOverlap().
2023-06-28 14:42:14 +02:00
ocornut
4dee919bc0
(Breaking) Internals: added ImGuiItemFlags param to ItemHoverable(), so it can be called from ButtonBehavior() not following an ItemAdd().
...
This also allow moving AllowOverlap logic from ButtonBehavior() to ItemHoverable(), allowing other widgets to honor it. (#6512 , #3909 , #517 )
2023-06-28 14:42:14 +02:00
ocornut
10c7709f30
Overlap: IsItemHovered: Changed behavior to return false when querying an item using AllowOverlap mode. Added ImGuiHoveredFlags_AllowWhenOverlappedByItem, ImGuiHoveredFlags_AllowWhenOverlappedByWindow., ( #6512 , #3909 , #517 )
2023-06-28 14:40:47 +02:00
ocornut
8439a73645
Overlap: Added 'SetNextItemAllowOverlap()' as a replacement for 'SetItemAllowOverlap()'. ( #6512 , #3909 , #517 )
...
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2023-06-28 14:40:47 +02:00
ocornut
a9a5cbf431
Overlap: Internals: add NextItemData.ItemFlags to facilitate implementation of SetNextItemAllowOverlap() + potentially remove extra_flags from ItemAdd(). ( #6512 , #3909 )
2023-06-28 14:40:47 +02:00
ocornut
51f564eea6
(Breaking) Overlap: Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap', 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'. Kept redirecting enums (will obsolete). ( #6512 , #3909 , #517 )
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+ Internals: Renamed 'ImGuiButtonFlags_AllowItemOverlap' to 'ImGuiButtonFlags_AllowOverlap' without redirection.
2023-06-28 14:37:05 +02:00
ocornut
b03a4993b3
Internals: reorder tests in ItemHoverable() so most likely early out are taken first.
2023-06-27 15:44:35 +02:00
ocornut
836aff3467
Drag and Drop: Amend ItemHoverable() logic for item with no identifier.
...
Amend d5d4d70
2023-06-27 15:23:19 +02:00
ocornut
d5d4d709c7
Drag and Drop: moved "drag souce doesn't report as hovered" from ButtonBehavior() to ItemHoverable().
...
Ensure DragXXX, SliderXXXX, InputText, PlotXXX follow same logic. Amend 251f178a6
, a33f0d1f7
2023-06-27 14:44:39 +02:00
ocornut
6b01114057
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
2023-06-23 16:04:13 +02:00
ocornut
057fcae30c
Docking+Viewports: Fixed extraneous viewport+platform-window recreation. Part 4.
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Part 4: store reference viewport id from last visible single window stored in node. So Win1 -> Win1|Win2 can reuse viewport on split.
Refer to "viewport_owner_change_1" and "viewport_owner_change_2" in ImGuiTestSuite.
2023-06-23 16:03:01 +02:00
ocornut
35b41949fb
Docking+Viewports: Fixed extraneous viewport+platform-window recreation. Part 3.
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Part 3: DockNodeRemoveWindow() clears viewports so it doesn't get bounced back and forth.
Note that in case of called from e.g. dock builder this can happen mid-frame. Clearing Viewport here isn't well exercised yet. If window doesn't get a Begin() in same-frame it'll be hidden.
Refer to "viewport_owner_change_1" and "viewport_owner_change_2" in ImGuiTestSuite.
Amend 6b77668171
2023-06-23 15:55:14 +02:00
ocornut
099e8533e2
Docking+Viewports: Fixed extraneous viewport+platform-window recreation. Part 2.
...
Part 2: Fixed various transfer cases.
Refer to "viewport_owner_change_1" and "viewport_owner_change_2" in ImGuiTestSuite.
2023-06-23 15:51:43 +02:00
ocornut
66c09fc05b
Docking+Viewports: Fixed extraneous viewport+platform-window recreation. Part 1.
...
Part 1: Add counters. Amend logs.
Refer to "viewport_owner_change_1" and "viewport_owner_change_2" in ImGuiTestSuite.
2023-06-23 15:49:45 +02:00
ocornut
7d81a166f9
Docking: Fixed one-frame flickering on reappearing windows binding to a dock node where a later-submitted window was already bound.
2023-06-23 15:49:45 +02:00
ocornut
6b2e03c5b1
GetKeyName(): Fixed assert with ImGuiMod_XXX values when IMGUI_DISABLE_OBSOLETE_KEYIO is set.
2023-06-22 22:03:02 +02:00
ocornut
e4aeef4b9f
Viewports: Closing a viewport via OS/platform means (e.g. OS close button or task-bar menu), mark all windows in this viewport as closed.
2023-06-21 15:34:51 +02:00
ocornut
1450d23b60
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# docs/CHANGELOG.txt
# imgui.cpp
2023-06-20 15:12:09 +02:00
ocornut
9214c28aad
IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags.
2023-06-20 15:04:15 +02:00
ocornut
e7a4327eb8
IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary.
2023-06-20 15:04:14 +02:00
ocornut
b60acfa87d
Tooltips: Added SetItemTooltip(), BeginItemTooltip(). Improved Demo section.
2023-06-20 15:04:14 +02:00
ocornut
0f72652c2d
IsItemHovered, Tooltips: Added io.HoveredFlagsForTooltipMouse, io.HoveredFlagsForTooltipNav now pulled by ImGuiHoveredFlags_Tooltip. ( #1485 )
2023-06-20 15:04:14 +02:00
ocornut
b3b8cbd001
IsItemHovered, Tooltips: Added ImGuiHoveredFlags_ForTooltip, ImGuiHoveredFlags_Stationary. ( #1485 )
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Update demo accordingly.
2023-06-20 15:04:14 +02:00
ocornut
d4b94bd65b
(Breaking) Moved io.HoverDelayShort/io.HoverDelayNormal to style.HoverDelayShort/style.HoverDelayNormal. ( #1485 )
2023-06-20 15:04:13 +02:00
ocornut
f09ef23ae6
IsItemHovered, Tooltips: Tweak default delay again. ( #1485 )
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Amend eec344c
2023-06-20 14:43:38 +02:00
ocornut
194916135a
Internals: renamed HoverDelay fields.
2023-06-16 16:56:33 +02:00
ocornut
15d74bad1d
Internals: Tooltips: renamed internal flags (expecting to expose later when we publish priority stuff).
2023-06-16 16:55:51 +02:00
ocornut
89d3dabf2e
Modals: In the case of nested modal, made sure that focused or appearing windows are moved below the lowest blocking modal (rather than the highest one). ( #4317 )
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Fix FindBlockingkModal() which didn't do what the comments say for the first 2 lines.
This is also fixing a crash in FindBlockingModal() which can only happen with dock node, see "window_popup_nested_interruptions_2" and viewport_platform_focus_4" tests.
The dock-node related crash comes from the fact that automatic dock node and implicit debug window don't share a common ancestor, so ParentWindowInBeginStack ends up NULL before the loop had a chance to find a match.
2023-06-14 21:58:28 +02:00
ocornut
eec344cc1e
Tweak HoverDelayClearTimer. Not exposing since I am unsure logic is viable (and is rather complex with upcoming addition of stationary logic). ( #1485 )
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+ Tweaked default value of io.HoverDelayNormal from 0.30 to 0.35.
2023-06-14 18:29:49 +02:00
ocornut
6cabad6e7a
Encode version string in binary to facilitate identification when demo/tools are striped + amend About window.
2023-06-14 16:18:40 +02:00
ocornut
534340cd88
Tooltips: Tweak default offset for non-drag and drop tooltips.
2023-06-13 15:27:46 +02:00
ocornut
e95d66faa8
Clipper: Rework inner logic to allow functioning with a zero-clear constructor. ( #5856 )
2023-06-13 14:55:02 +02:00
ocornut
ef07ddf087
Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra comments.
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Moved from compile-time to runtime flag. Applied docking specific change to this cherry-picked commit.
# Conflicts:
# docs/CHANGELOG.txt
2023-06-13 11:55:21 +02:00
ocornut
9c16976749
Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra comments.
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Moved from compile-time to runtime flag. Note: commit in master is not particularly useful. Docking version will add stuff.
2023-06-13 11:54:29 +02:00
ocornut
fa5d2656b0
Docking: DockBuilderDockWindow() API calls don't clear docking order if the target node is same as existing one
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+ Add more debug log + Display DockOrder in metrics.
2023-06-13 11:37:35 +02:00
ocornut
3f63cee4c1
Docking: Fixed dragging from title-bar empty space ( #5181 , #2645 )
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This would need a test in ImGuiTestSuite.
2023-06-12 15:33:20 +02:00
ocornut
0664877998
Merge branch 'master' into docking
2023-06-09 14:02:19 +02:00
ocornut
4fab72b40e
BeginChild/Tables: Fixed BeginChild temporary activation id collision. Fixes regression in 1.89.6 leading to the first column of tables with either ScrollX or ScrollY flags from being impossible to resize. ( #6503 )
2023-06-09 14:01:21 +02:00
ocornut
956a1a17fb
Internals: add ImGuiNavMoveFlags_NoSelect and use in FocusItem().
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(amend 31f11cf
which broke raage-select)
2023-06-01 15:50:14 +02:00
ocornut
31f11cf304
Internals: Added FocusItem(). Made activation explicit/opt-in via ImGuiNavMoveFlags_Activate. Rename ActivateItem() to ActivateItemByID().
2023-06-01 15:35:01 +02:00
ocornut
61ebb37843
Version 1.89.7 WIP
2023-06-01 11:22:43 +02:00
ocornut
823a1385a2
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdlrenderer.h
# docs/CHANGELOG.txt
# imgui.cpp
2023-05-31 14:51:56 +02:00
ocornut
5319d1cffa
Version 1.89.6
2023-05-31 14:47:32 +02:00
ocornut
88e7d773df
Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' ( #6286 )
2023-05-30 20:11:19 +02:00
ocornut
3418d50949
Viewports: Fixes erroneous popup closure on closing a previous popup. ( #6462 , #6299 )
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Avoid applying imgui-side focus when focus change is due to a viewport destruction.
2023-05-30 17:09:27 +02:00
ocornut
7e03ae3240
Window: Fixed resizing from upper border when io.ConfigWindowsMoveFromTitleBarOnly is set. ( #6390 )
2023-05-25 15:23:01 +02:00
ocornut
7947f327de
Demo: added casing swap demo to clarify use of ImGuiInputTextFlags_CallbackCharFilter. ( #6457 ) + Metrics: simplified some code.
2023-05-25 14:19:11 +02:00
ocornut
47579f8a40
Nav: set NavJustMovedToXXX fields on NavInit result + BeginChild() clears ActiveId on N+1 on entering instead of waiting for ID to elapse on N+2.
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# Conflicts:
# imgui_internal.h
2023-05-23 16:28:53 +02:00
ocornut
54c1ac3e38
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2023-05-22 10:10:29 +02:00
ocornut
45c8c3b611
Listbox: commented out obsolete/redirecting functions that were marked obsolete more than two years ago: ListBoxHeader(), ListBoxFooter().
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+ Added default parameter to SeparatorEx() amend 2c558d5
2023-05-22 10:09:20 +02:00
ocornut
e590b5114e
Viewports: Fixed loss of imgui-side focus when dragging a secondary viewport back in main viewport. ( #6299 )
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Amend d2291df55
, 63370be0e
, dcb6335bfe
2023-05-20 14:22:01 +02:00
GamingMinds-DanielC
e489e40a85
Clipper: Amend ecb0aaa
( #6424 , #3841 )
2023-05-15 14:06:16 +02:00
ocornut
ecb0aaa7c2
Clipper: Renamed ForceDisplayRangeByIndices() to IncludeRangeByIndices(). ( #6424 , #3841 ) + commented out obsolete ImGuiListClipper() constructor.
2023-05-15 12:06:29 +02:00
ocornut
a550263d6c
Misc: made ErrorCheckEndWindowRecover() handle font stack. ( #6431 , #1651 )
2023-05-15 11:15:13 +02:00
ocornut
bcfc1ad8f6
Nav: Forwarded (wrap/loop) request don't mistakenly wreck reference pos.
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Amend 6656553
2023-05-10 15:22:17 +02:00
ocornut
530134d125
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
2023-05-10 12:57:37 +02:00
ocornut
430c05991c
Docs: added more detailed information about UTF-8 encoding.
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+ Revert mistakenly committed Win32+DX11 main.cpp from last commit.
2023-05-10 12:54:51 +02:00
ocornut
0397321be0
Debug Tools: Added 'io.ConfigDebugIgnoreFocusLoss' option. ( #4388 , #4921 )
2023-05-09 20:28:08 +02:00
ocornut
6656553fa4
Nav: Record/restore preferred position on each given axis.
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Tagging #6344 #6003 #2694 #1688 as it relates to scoring, however this doesn't technically fix any of them fully yet.
But e.g. once we restore axial path for #2694 this commit will allow going back and forth to initial location.
2023-05-09 17:26:27 +02:00
ocornut
15da1a9abc
Fixed misleading local name ( #4493 ) + minor typo ( #6369 )
2023-04-25 16:39:02 +02:00
ocornut
594cc4793a
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
2023-04-25 12:21:16 +02:00
ocornut
b47507951e
Nav: Fixed CTRL+Tab into a root window with only childs with _NavFlattened flags erroneously initializing default nav layer to menu layer.
2023-04-24 21:00:00 +02:00
ocornut
eed7b0e9c5
Nav: remove other-axis clamping, now that columns themselves are clamped. ( #2221 )
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Amend 00d3f92
+ older f2d14724
, 0cc20fca8
+ Add ImGuiNavMoveFlags_WrapMask_ for good measure.
2023-04-24 20:04:05 +02:00