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Commit Graph

64 Commits

Author SHA1 Message Date
ocornut
b87ec205a9 Examples: shallow tweaks to match upcoming other examples. 2015-03-09 13:02:32 +00:00
ocornut
545a57d253 Examples: Refactored opengl_example into a glfw specific file that can be copied and pasted.
Other examples will follow.
2015-03-09 11:25:15 +00:00
ocornut
be9fe9489c Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
Fixes pressing Enter in IME being caught by application right after
validating an IME input.
2015-03-06 21:39:55 +00:00
ocornut
e269125c3a Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
User need to set io.ImeWindowHandle
2015-03-06 21:11:14 +00:00
ocornut
37d8d5c5be Examples: OpenGL2 example doesn't need Glew 2015-02-27 10:05:06 +00:00
ocornut
40b04a3701 Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once 2015-02-27 09:51:11 +00:00
ocornut
cb0a4db048 Calculate frame-rate for the user, as a purely luxurious feature
..and to reduce sample code size a little.
2015-02-11 18:28:17 +00:00
ocornut
d65e051a07 Minor formatting tweaks, comments 2015-02-11 18:14:39 +00:00
ocornut
381c7428c1 Examples: changed default background color. 2015-01-31 20:08:43 +00:00
ocornut
edcf2d3bf6 Examples: more comments on loading fonts. 2015-01-18 11:38:14 +00:00
ocornut
1916a0c78c Renamed FontAtlas to Fonts. Further cleanup/comments. 2015-01-18 10:46:49 +00:00
ocornut
2c31599bcc ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30 2015-01-17 22:15:29 +00:00
ocornut
cb9a3235be Removed PixelCenterOffset, uncesssary 2015-01-17 17:17:18 +00:00
ocornut
ab8d2782c6 Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
	imgui.cpp
	imgui.h
2015-01-15 18:07:44 +00:00
ocornut
62ecdd21a5 Examples: Added a color slider for the background color + tweak first example use of button.s 2015-01-15 09:59:18 +00:00
ocornut
0f4d74d614 ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
2015-01-11 21:06:57 +00:00
ocornut
241e8086fa Mde it optional to new() io.Font - however it stills needs to be loaded. 2015-01-11 18:27:05 +00:00
ocornut
51df5874a6 Examples' Says "OpenGL2" vs "OpenGL3" in title bar. 2015-01-11 18:03:40 +00:00
ocornut
a09f426b89 TAB to spaces 2015-01-11 17:56:43 +00:00
ocornut
5ca563b5a5 Speculative fix for warnings for GCC/Clang 2015-01-11 17:22:04 +00:00
ocornut
20bb6270bc Examples: all supports TextureID in renderer, added LoadFontTexture() function. 2015-01-11 17:17:43 +00:00
ocornut
b3a208901a Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean. 2015-01-08 23:35:01 +00:00
ocornut
c1251d2994 Examples: Fixed warnings for Clang 2015-01-06 17:43:23 +00:00
ocornut
1c657564ac Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109 2015-01-06 17:35:36 +00:00
omar
e9e0e36f98 New and better Set[Next]Window(Pos|Size|Collapsed) API.
Removed rarely useful SetNewWindowDefaultPos() in favor of new API.
2014-12-10 19:22:30 +00:00
omar
09bacfbe18 OpenGL example: allow resizing window. 2014-12-10 15:27:40 +00:00
ocornut
987188d437 Fix Clang warning with offsetof() macro? Added -Wall in OpenGL 3 example. 2014-12-07 09:58:45 +00:00
omar
2e5b81627f Examples: DirectX11: moved shader to be close to its usage location, 2014-12-03 18:46:13 +00:00
omar
52b5376d9b Examples: OpenGL3: cleaned up to match features of OpenGL2 example 2014-12-03 18:40:28 +00:00
omar
b02eed3e49 Examples: adding title to the top of each examples. Cleaning up file headers. 2014-12-03 18:29:46 +00:00
ocornut
0730ec7577 Example apps: accumulate mouse wheel to accodomate for slow framerate. 2014-11-30 17:41:08 +00:00
ocornut
0e6f288a2f DirectX11 example: further tweaks/massaging (-15 lines). Syncing example. 2014-11-30 17:26:44 +00:00
ocornut
0f29cd7a14 Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block. 2014-11-30 15:54:58 +00:00
ocornut
a5a84a9b69 Tab->Spaces :( 2014-11-30 15:53:47 +00:00
ocornut
9e16317382 Added DirectX11 example application (code is too long!) 2014-11-30 14:59:21 +00:00
ocornut
214c967df8 Example code: warning fix + comments. 2014-11-30 12:28:21 +00:00
Mikko Mononen
54ea495207 Updated example code. 2014-11-30 12:24:27 +02:00
ocornut
e4a79e9fc8 Moved IO.Font*** options to inside the IO.Font-> structure.. Added IO.FontGlobalScale setting (vs Font->Scale) 2014-11-29 00:02:46 +00:00
ocornut
df2ad5e899 Renamed ImBitmapFont -> ImFont, removed abstraction-pretend typedef 2014-11-28 22:38:41 +00:00
ocornut
2aee4419e3 Fixed compatibility with std::vector if user decide to #define ImVector 2014-11-20 08:15:21 +00:00
ocornut
616668dac3 OpenGL example: uses offsetof() macros for vertice definition instead of hardcoded offsets 2014-11-15 13:10:15 +00:00
ocornut
36e52167da OpenGL example: made the render function save/restore OpenGL state properly-ish 2014-11-15 12:56:41 +00:00
ocornut
ec625b7c49 OpenGL/DirextX examples: comments and tweaks. 2014-09-30 10:09:44 +01:00
ocornut
f86286548e OpenGL example: Tentative fix for missed tap-to-click events on MacBook trackpad 2014-09-30 09:58:02 +01:00
ocornut
22fe7f23b1 OpenGL example: minor tweak for non-default font. 2014-09-26 01:04:31 +01:00
ocornut
4b94454fb4 OpenGL/DirectX examples: support for international text input in UTF-8 + implement ImeSetInputScreenPosFn on Windows. 2014-09-25 14:54:19 +01:00
ocornut
df1c056c88 OpenGL example: added commented code to load custom font from filesystem 2014-09-25 11:41:18 +01:00
ocornut
da2ccf0a78 OpenGL example: comments on glfw window size vs frame buffer size. 2014-09-24 13:47:55 +01:00
Yaroslav Bunyak
0e0cd5e705 Add support for Retina displays on MacOSX. 2014-09-20 01:48:10 +03:00
ocornut
88c33ecc29 Fixes to allow clean 1-pixel thick lines in more use cases. PixelCenterOffset not the same as previously! 2014-08-28 14:52:10 +01:00