omar
17c4c2154a
MultiSelect: Demo sharing selection helper code. Fixed static analyzer warnings.
2024-07-18 18:19:12 +02:00
omar
57da88093f
MultiSelect: Added IMGUI_HAS_MULTI_SELECT define. Fixed right-click toggling selection without clearing active id, could lead to MarkItemEdited() asserting. Fixed demo.
2024-07-18 18:19:11 +02:00
ocornut
8947c35fa1
MultiSelect: Removed SelectableSpacing as I'm not sure it is of use for now (history insert)
2024-07-18 18:19:11 +02:00
omar
554db6bc0f
MultiSelect: WIP range-select ( #1861 ) (rebased six millions times)
2024-07-18 18:19:11 +02:00
ocornut
c2d21ab04f
Backends: SDL3: Update for API changes: SDL_GetClipboardText() string ownership change. ( #7801 )
2024-07-18 14:02:27 +02:00
ocornut
070c046cd1
Internals: rename recently added TreeNodeIsOpen() -> TreeNodeGetOpen(). ( #7553 , #1131 , #2958 , #2079 , #722 )
...
Amend ac7d6fb
2024-07-17 20:01:55 +02:00
ocornut
7c6d4ff28d
TreeNode: Internals: facilitate dissociating item ID from storage ID (useful for 1861)
2024-07-17 19:20:39 +02:00
ocornut
8bab3eab6a
Clipper: added SeekCursorForItem() function, for use when using ImGuiListClipper::Begin(INT_MAX). ( #1311 )
...
Tagging #3609 just in case we made a mistake introducing a regression (but tests are passing and have been extended).
2024-07-17 18:16:06 +02:00
ocornut
74a1854db9
Nav, Demo: comments.
2024-07-17 17:03:22 +02:00
ocornut
669021be4c
Style: close button and collapse/window-menu button hover highlight made rectangular instead of round.
...
The reason they were round in the first place was to work better with rounded windows/frames.
However since the 4a8142449
rework #6749 we can naturally use a tigher bounding box and it seems to work ok either way.
2024-07-17 15:56:34 +02:00
ocornut
67e9aa4d3d
Demo: Property Editor: add basic filter.
2024-07-17 14:01:02 +02:00
ocornut
4247f190c2
Demo: Property Editor: rearrange code + replace use of bool to proper ImGuiChildFlags.
...
Amend 46691d1
2024-07-17 13:52:30 +02:00
ocornut
9c1f922b02
Fixed pvs-studio warning.
2024-07-16 17:19:12 +02:00
ocornut
0e4dcfa552
Obsoleted PushTabStop()/PopTabStop() in favor of using new PushItemFlag()/PopItemFlag() with ImGuiItemFlags_NoTabStop.
2024-07-15 18:57:46 +02:00
ocornut
3de75138d1
(Breaking) Renamed ImGuiSelectableFlags_DontClosePopups to ImGuiSelectableFlags_NoAutoClosePopups. ( #1379 , #1468 , #2200 , #4936 , #5216 , #7302 , #7573 )
2024-07-15 18:46:34 +02:00
ocornut
0de88a928d
Added ImGuiItemFlags_AutoClosePopups as a replacement for internal's ImGuiItemFlags_SelectableDontClosePopup. ( #1379 , #1468 , #2200 , #4936 , #5216 , #7302 , #7573 )
2024-07-15 18:46:34 +02:00
ocornut
b4ca869c40
(Breaking) Obsoleted PushButtonRepeat()/PopButtonRepeat() in favor of using new PushItemFlag()/PopItemFlag() with ImGuiItemFlags_ButtonRepeat.
2024-07-15 18:38:18 +02:00
ocornut
7e0800e718
Added PushItemFlag(), PopItemFlag(), ImGuiItemFlags.
2024-07-15 18:38:18 +02:00
ocornut
46691d172e
Demo: Reworked "Property Editor" demo in a manner that more ressemble the tree data and struct description data that a real application would want to use.
2024-07-15 17:14:01 +02:00
ocornut
bc9e5b62b6
Added ImGuiDataType_Bool for convenience.
2024-07-15 16:49:35 +02:00
ocornut
ac7d6fb5ca
Internals: Added TreeNodeIsOpen() to facilitate discoverability. ( #7553 , #1131 , #2958 , #2079 , #722 )
2024-07-15 11:31:00 +02:00
ocornut
9c2f6003e4
Backends: SDL3: fixed typo leading to PlatformHandleRaw not being set leading to SHOWNA path not working for multi-viewports.
2024-07-15 11:17:21 +02:00
wermi
df3a74389e
Backends: SDL3: Update for API changes: SDL_GetProperty() change to SDL_GetPointerProperty(). ( #7794 )
2024-07-15 11:16:26 +02:00
Cyao
126569ad5b
Fix definition check ( #7793 )
2024-07-14 12:26:59 +02:00
ocornut
c3c90b49e0
Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext().
2024-07-11 18:13:42 +02:00
ocornut
a8e96ae21a
Backends: GLFW+Emscripten: Fixed build ( #7647 )
2024-07-08 22:26:14 +02:00
Yan Pujante
2937339c17
Backends: GLFW+Emscripten: Added support for GLFW3 contrib port. ( #7647 )
2024-07-08 22:06:24 +02:00
Yan Pujante
6816789a6b
Backends: GLFW+Emscripten: (Breaking) Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWwindow* parameter. ( #7647 , #7600 )
...
+ Fixed Emscripten warning when using mouse wheel on some setups.
2024-07-08 22:02:48 +02:00
Aemony
9504068f66
Backends: Win32: fixed ImGuiMod_Super being mapped to VK_APPS instead of VK_LWIN||VK_RWIN ( #7768 , #4858 , #2622 )
...
Amend 075576744
The `ImGui_ImplWin32_UpdateKeyModifiers()` function maps `ImGuiMod_Super` to `VK_APPS`, the "Application" key located between the Right Windows (Super) and Right Control keys on the keyboard, see https://conemu.github.io/en/AppsKey.html
This means that when using `ImGui::GetIO().KeySuper` to try to get the down state of the `VK_RWIN` or `VK_LWIN` keys, it'll always return FALSE when either of those keys are held down, and only return TRUE when `VK_APPS` is held down.
2024-07-08 13:59:07 +02:00
Hugues Evrard
6b6026b133
DemosFix typo in help text in demo Tables/Borders ( #7780 )
...
The help text for flags had a "V" flag duplicated, this change corrects it to the missing "H" flag.
2024-07-08 11:43:09 +02:00
cfillion
1ec1f7a3de
Fixed Unix version of PlatformOpenInShellFn_DefaultImpl. ( #7772 , #7660 )
...
+ Enable on non-iPhone macOS builds
2024-07-07 21:49:12 +02:00
ocornut
2d0baaabe6
TreeNode: rename/rework ImGuiNavTreeNodeData system to be usable by more features. ( #2920 , #1131 , #7553 )
...
Reworked to it is easier during TreeNode code to request extra data to be stored.
2024-07-03 18:59:26 +02:00
ocornut
0a73c6ec3f
Misc tweaks, comments.
2024-07-03 18:02:59 +02:00
ocornut
0ebf49b4c1
IO: amend PlatformOpenInShellFn specs to return a bool. ( #7660 )
...
Amend 8f36798
2024-07-02 19:03:40 +02:00
ocornut
380b3559c6
Backends: GLFW,SDL2: Added ioPlatformOpenInShellFn handler for web/Emscripten versions. ( #7660 )
2024-07-02 18:06:19 +02:00
ocornut
05a4f28059
Internals: added FontScale storage (amend 0f63d3e
).
2024-07-02 17:45:12 +02:00
ocornut
5496050f5f
Added TextLink(), TextLinkOpenURL() hyperlink widgets. ( #7660 )
2024-07-02 17:21:44 +02:00
ocornut
0f63d3e916
Internals: added FontScale storage.
2024-07-02 17:21:10 +02:00
ocornut
dadf9cd039
IO: disable default io.PlatformOpenInShellFn() implementation on iPhone, as compiler errors that system() is not available on iOS.
2024-07-02 16:23:46 +02:00
ocornut
43925b9fa4
Build fix for non Windows platforms.
2024-07-02 16:10:54 +02:00
ocornut
ddd4c9d6b9
Commented out obsolete ImGuiModFlags and ImGuiModFlags_XXX values (renamed to ImGuiKeyChord and ImGuiMod_XXX in 1.89). ( #4921 , #456 )
2024-07-02 16:03:18 +02:00
ocornut
fb799bba7f
(Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context.
2024-07-02 15:48:32 +02:00
ocornut
8f36798035
IO: added io.PlatformOpenInShellFn handler to open a link/folder/file in OS shell, added IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS. ( #7660 )
2024-07-02 15:36:08 +02:00
ocornut
0250dc903e
Demo: changed style editor inline block to its own window.
2024-07-02 14:38:44 +02:00
ocornut
ae708e3bcd
Backends: SDL3: add default case to fix warnings. ( #7763 )
2024-07-02 12:12:25 +02:00
ocornut
7e0b3b9caf
Debug Log: Added "Configure Outputs.." button. ( #5855 )
2024-07-02 12:10:33 +02:00
ocornut
a62794359a
Debug Tools: Added IMGUI_DEBUG_LOG(), ImGui::DebugLog() in public API. ( #5855 )
2024-07-02 12:00:55 +02:00
ocornut
a489585f84
Backends: SDL3: Updated comments (IME seems fixed in SDL3). Added SDL3 examples to Visual Studio solution.
2024-07-02 11:37:18 +02:00
ocornut
12f92518bc
Backends: SDL3: Update for API changes: SDLK_x renames and SDLK_KP_x removals ( #7761 , #7762 )
...
Also updated function signature in SDL2 backend to match and because it is expected we will use that data (as per #7672 )
2024-07-02 11:36:13 +02:00
ocornut
84cc72f372
Version 1.91.0 WIP
2024-07-01 19:02:42 +02:00