ocornut
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3ea0fad204
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
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2022-12-01 20:22:27 +01:00 |
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ocornut
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a5f3596e6c
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Backends: Allegro5: use al_draw_indexed_prim() or al_draw_prim() depending on version. (#5937)
+ OSX comments (#5938)
Amend 185b4dde + 50aeeff
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2022-11-30 14:46:45 +01:00 |
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ocornut
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5d0deebba4
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
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2022-06-30 20:17:48 +02:00 |
|
Stephen H. Gerstacker
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67410d53f7
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Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). (#5403)
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2022-06-30 20:16:45 +02:00 |
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stuartcarnie
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6868d11669
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Backends: OSX, Metal: Added multi-viewports support. (#4821, #2778)
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2022-05-03 18:14:07 +02:00 |
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ocornut
|
414165d23f
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# imgui.cpp
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2022-05-03 14:40:17 +02:00 |
|
stuartcarnie
|
e66fc22057
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Backends: OSX: Removed ImGui_ImplOSX_HandleEvent() from backend API. Move event tracking (desktop only) to OSX backend. (#4821)
Fix using NSKeyUp (#5268).
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2022-05-03 14:35:08 +02:00 |
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ocornut
|
0647ba3bad
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
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2022-01-13 18:36:23 +01:00 |
|
Liu Liu
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457d4b7b72
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Backends: OSX: Adedd basic IME support for macOS. (#3108, #2598)
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2022-01-12 14:37:05 +01:00 |
|
ocornut
|
ef681e7019
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_sdl.h
# backends/imgui_impl_win32.cpp
# backends/imgui_impl_win32.h
# imgui.cpp
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2022-01-10 15:24:21 +01:00 |
|
thedmd
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ee436aa803
|
Backends: OSX: Update to use io.AddEventKey() will full key map (#2625, #1873, #4858)
|
2022-01-10 15:14:52 +01:00 |
|
ocornut
|
cd36acc88b
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# imgui.cpp
|
2021-12-15 12:10:03 +01:00 |
|
Stuart Carnie
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1b6b8602c1
|
Backends: OSX: Fix keyboard support. Handle scroll cancel. Don't set mouse cursor shape unconditionally. (#4759, #4253, #1873)
Note the original FIXME: refered to GLFWs Cocoa implementation, which is largely what this commit provides.
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2021-12-13 11:56:43 +01:00 |
|
Stuart Carnie
|
b720f1f03c
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Backends: OSX: Add Game Controller support. (#4759)
|
2021-12-13 11:25:59 +01:00 |
|
ocornut
|
16abfa5eb6
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
|
2021-06-04 17:28:45 +02:00 |
|
ocornut
|
838c16533d
|
Backends: Comments.
|
2021-05-27 13:59:35 +02:00 |
|
ocornut
|
042a3b01d2
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2020-10-14 14:44:03 +02:00 |
|
ocornut
|
b1a18d82e3
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
|
ocornut
|
d9b2fb7338
|
Moving backends code from examples/ to backends/ (step 1: moving source files)
|
2020-10-14 14:41:40 +02:00 |
|