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Commit Graph

4709 Commits

Author SHA1 Message Date
ocornut
9644c51183 Error handling: rework error tooltip logic (will be reused by upcoming feature). (#7961, #7669, #1651)
+ Comments
2024-09-25 18:59:08 +02:00
ocornut
726aad8e08 Refactor: moved ImGuiContext contructor to imgui.cpp 2024-09-24 20:24:51 +02:00
ocornut
44a73be6ea TestEngine: log calls don't need testing hook active.
Docs: tweak comments on BeginDisabled(false)/EndDisabled() pairs.
2024-09-24 20:22:53 +02:00
ocornut
bc77041b57 Error Handling: fixed an issue ErrorCheckEndWindowRecover() when aborting in a child inside a tab bar. (#1651) 2024-09-23 16:45:28 +02:00
ocornut
fb410463e6 Scrollbar: added io.ConfigScrollbarScrollByPage setting. (#8002, #7328) 2024-09-20 18:40:32 +02:00
ocornut
4aeae5d718 Error check: fixed build when using IMGUI_DISABLE_DEBUG_TOOLS. 2024-09-20 17:27:51 +02:00
ocornut
d0750ee4e7 Error check: clarified that carriage returns are emitted by our code. Added helper default callback. Comments. (#1651)
(doesn't affect test engine hook for it as trailing \n are trimmed anyhow)
2024-09-20 17:09:33 +02:00
ocornut
faca859043 Version 1.91.3 WIP 2024-09-19 15:51:06 +02:00
ocornut
a9f72ab681 Version 1.91.2 2024-09-19 14:47:13 +02:00
ocornut
6aade6912a Inputs: SetNextItemShortcut() with ImGuiInputFlags_Tooltip doesn't show tooltip when item is active. 2024-09-17 18:52:12 +02:00
ocornut
dad9f45e3e Windows: fixed an issue where double-click to collapse could be triggered even while another item is active. (#7841, #7369) 2024-09-17 18:27:31 +02:00
ocornut
dab63231d8 Misc: Made it accepted to call SetMouseCursor() with any out-of-bound value, as a way to allow hacking in custom cursors if desirable. 2024-09-16 11:19:05 +02:00
David Briscoe
52a6ab44b1
Doc: Fix typo. (#7974) 2024-09-12 19:24:37 +02:00
ocornut
dc6346b763 Fonts: fixed ellipsis "..." rendering width miscalculation bug introduced in 1.91.0. (#7976)
Amend 0f63d3e9
2024-09-12 19:22:09 +02:00
alektron
abd07f6d30 InputText: added native support for UTF-8 text editing and god rid of the wchar buffer. (#7925)
WIP (requires subsequent commits for fixes)
2024-09-11 14:46:29 +02:00
ocornut
67cd4ead65 Added io.ConfigDebugHighlightIdConflicts debug feature! (#7961, #7669)
Also #74, #96, #480, #501, #647, #654, #719, #843, #894, #1057, #1173, #1390, #1414, #1556, #1768, #2041, #2116, #2330, #2475, #2562, #2667, #2807, #2885, #3102, #3375, #3526, #3964, #4008, #4070, #4158, #4172, #4199, #4375, #4395, #4471, #4548, #4612, #4631, #4657, #4796, #5210, #5303, #5360, #5393, #5533, #5692, #5707, #5729, #5773, #5787, #5884, #6046, #6093, #6186, #6223, #6364, #6387, #6567, #6692, #6724, #6939, #6984, #7246, #7270, #7375, #7421, #7434, #7472, #7581, #7724, #7926, #7937 and probably more.. Tagging to increase visibility!
2024-09-10 15:40:37 +02:00
ocornut
a2366f9022 TextLinkOpenURL: display a verb in front the link. Update Gallery & other links. (#7885, #7660) 2024-09-06 11:45:32 +02:00
ocornut
d16cb171c6 Nav: pressing any keyboard key while holding Alt disable toggling nav layer on Alt release. (#4439, extend #370, #369) 2024-09-05 20:16:37 +02:00
ocornut
193c1e2366 Version 1.91.2 WIP 2024-09-05 20:03:23 +02:00
ocornut
1dfbb100d6 Version 1.91.1 2024-09-04 16:53:43 +02:00
ocornut
f99febfd6f Made BeginItemTooltip() and IsItemHovered() with delay flag infer an implicit ID using Pos only. (#7945, #1485, #143)
Perhaps a better approach would be to: store last non-zero ID + count successive zero ID and combine then.
2024-09-03 21:19:25 +02:00
ocornut
a93f7db875 Misc merge/small stuff from docking to reduce drift.
Among other things:
- merged cfd23957 (#7940, #7823), also see ac64b6563 (#6716): moved above on 2023/08/14 in both branches.
- moving the RenderDimmedBackgrounds() call, from f422e782, see 676497fe intently undoing ac64b65 -> confusing. (#6716)
2024-09-03 20:55:00 +02:00
ocornut
ee9e3a2ed6 Tabs: avoid queuing a refocus when tab is already focused, which would have the side-effect of e.g. closing popup on a mouse release. (#7914)
+ Debug Log: add details about closed popups.
2024-09-03 18:34:18 +02:00
tanoxyz
1d88609043
Changed call from cosf to ImCos (#7939) 2024-09-01 11:40:48 +02:00
ocornut
0b9adc2c79 BeginChild: (BREAKING) renamed ImGuiChildFlags_Border to ImGuiChildFlags_Borders.
Amend 7713c2925 + renamed similar argument in other functions.
2024-08-23 15:28:42 +02:00
ocornut
1e939fcc32 Tooltips, Drag and Drop: made it possible to override BeginTooltip() position while inside a drag and drop source or target. (#6973) 2024-08-23 14:56:09 +02:00
ocornut
5de7f69cbb (BREAKING) Commented out obsolete ImageButton(). (#5533, #4471, #2464, #1390) 2024-08-22 20:12:23 +02:00
ocornut
214977e5fd IO: (BREAKING) moved io.GetClipboardTextFn, io.SetClipboardTextFn to platform_io.Platform_GetClipboardTextFn, platform_io.Platform_SetClipboardTextFn. 2024-08-22 20:12:23 +02:00
ocornut
e54f240ea0 IO: (BREAKING) moved io.PlatformLocaleDecimalPoint to platform_io.Platform_LocaleDecimalPoint. (#7389, #6719, #2278) 2024-08-22 20:12:12 +02:00
ocornut
9ff60ae31d IO: (BREAKING) moved GetIO().PlatformSetImeDataFn to GetPlatformIO(.Platform_SetImeDataFn. (#7660) 2024-08-22 20:11:55 +02:00
ocornut
ba2f4a2cd5 IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. (#7660) 2024-08-22 20:11:36 +02:00
ocornut
e6460722ea IO: Added GetPlatformIO(), ImGuiPlatformIO, currently empty. 2024-08-22 18:17:42 +02:00
ocornut
bf75504d7a Style: added PushStyleVarX(), PushStyleVarY() helpers to modify only one component of a ImVec2 var.
+ tweak existing function to early out on error.
2024-08-22 13:55:42 +02:00
ocornut
e471206b08 Windows: adjust default ClipRect to better match rendering of thick borders. (#7887, #7888 + #3312, #7540, #3756, #6170, #6365) 2024-08-20 17:54:42 +02:00
ocornut
eb7201b902 Fonts: Made it possible to use PushFont()/PopFont() calls accross Begin() calls. (#3224, #3875, #6398, #7903) 2024-08-20 15:37:12 +02:00
ocornut
092c88dc7b IO: rework interleaved keys<>char trickling: only trickle for keys known to be likely to input characters. (#7889, #4921, #4858)
Amend fa2b318d. Refer to regression test "inputs_io_inputqueue" amended for IMGUI_VERSION_NUM >= 19102
2024-08-19 19:02:27 +02:00
ocornut
fabceaf036 Internals: renamed IsModKey() -> IsLRModKey() and GetModForModKey() -> GetModForLRModKey() to be more explicit. 2024-08-19 18:28:56 +02:00
ocornut
6864a7f839 Window refresh policy: extend tests to any window in the begin stack. (#7797) 2024-08-01 22:40:09 +02:00
ocornut
531364d728 Window refresh policy: fixed child window of skiprefresh windows not displaying. (#7797)
Amend d4495446d. (#3515, #4763, #7556, #5116 , #4076, #2749, #2268)
2024-08-01 22:26:12 +02:00
ocornut
dcf54782d4 Version 1.91.WIP 2024-07-31 16:34:28 +02:00
ocornut
8199457a7d Version 1.91.0 2024-07-30 16:56:31 +02:00
ocornut
ec9a4ef487 Clipper: accept that no item have been submitted if in indeterminate Begin(INT_MAX) mode. (#1311, #3823) 2024-07-30 12:22:29 +02:00
ocornut
1b44e40444 Demo: re-use tree data. Fix property editor vertical alignment. Tweak recent memory allocation monitor. 2024-07-30 11:58:30 +02:00
ocornut
c2a3d5e47b Comments, minor tweaks to ImGuiTextFilter. 2024-07-29 22:34:34 +02:00
ocornut
d42fa46dc6 Misc micro-optimizations related to hot-path of dealing with a large clipped tree.
Halved times by two in MSVC Debug x64.
2024-07-26 15:28:08 +02:00
ocornut
692bee5f22 Added GetID(int) variant for consistency. (#7111) 2024-07-26 15:28:06 +02:00
ocornut
b3ba6b3095 Added io.ConfigNavSwapGamepadButtons to swap Activate/Cancel (A<>B) buttons, to match the typical "Nintendo/Japanese consoles" button layout when using Gamepad navigation. (#787, #5723) 2024-07-26 14:07:29 +02:00
ocornut
b20f62b162 Obsoleted GetContentRegionMax(). 2024-07-25 16:20:44 +02:00
ocornut
4227402b2f Internals: removed GetContentRegionMaxAbs() which was only meaningfully used in place of GetContentRegionAvail(). 2024-07-25 16:10:18 +02:00
ocornut
055b2e80fb Moved everyone's best friend GetContentRegionAvail() to a more prominent position. 2024-07-25 16:09:46 +02:00
ocornut
aad86b8756 Obsoleted GetWindowContentRegionMin() and GetWindowContentRegionMax().
You should never need those functions. You can do everything with GetCursorScreenPos() and GetContentRegionAvail().
2024-07-25 15:53:55 +02:00
ocornut
55f54fa512 Internals: comment out obsolete g.ActiveIdUsingNavInputMask obsoleted two years ago. (#4921, #4858, #787, #1599, #323)
Use SetKeyOwner(ImGuiKey_Escape, g.ActiveId); instead. Amend 8b8a61bd
2024-07-25 15:11:08 +02:00
ocornut
e3da939b86 Groups, Tables: fixed EndGroup() failing to correctly capture current table occupied size. (#7543)
See "layout_group_endtable" test.
2024-07-24 18:41:51 +02:00
ocornut
b67b375ae6 Debug Log: fixed incorrect checkbox layout when partially clipped., doesn't parse 64-bits hex value as ImGuiID lookups. 2024-07-24 16:04:10 +02:00
ocornut
4d8c56c813 Internals, TreeNode: indent all render block into its own scope (aim is to add a is_visible test there later) 2024-07-24 14:03:59 +02:00
ocornut
c3dca77a19 Demo: rework Property Editor. 2024-07-22 14:49:16 +02:00
Thomas Stehle
da36336321 TabBar, Style: added style option for the size of the Tab-Bar Overline (#7804)
Amend 21bda2e.
2024-07-22 10:58:16 +02:00
ocornut
f9cda1fa24 Inputs: added SetItemKeyOwner(ImGuiKey key) in public API. (#456, #2637, #2620, #2891, #3370, #3724, #4828, #5108, #5242, #5641) 2024-07-19 18:39:07 +02:00
ocornut
7814518049 MultiSelect: ImGuiSelectionBasicStorage: optimized for smaller insertion amounts in larger sets + fix caling batch select with same value. 2024-07-18 18:19:22 +02:00
ocornut
2697cfe354 MultiSelect: Box-Select: uses SetActiveIdUsingAllKeyboardKeys() to avoid nav interference, much like most drag operations. 2024-07-18 18:19:22 +02:00
ocornut
c07864f64a MultiSelect: ImGuiSelectionBasicStorage: move function bodies to cpp file.
+ make ImGuiStorage::BuildSortByKey() less affected by msvc debug mode.
2024-07-18 18:19:21 +02:00
ocornut
e7a734f78d MultiSelect: added ImGuiMultiSelectFlags_NoAutoSelect, ImGuiMultiSelectFlags_NoAutoClear features + added Checkbox Demo
Refer to "widgets_multiselect_checkboxes" in imgui_test_suite.
2024-07-18 18:19:19 +02:00
ocornut
f3d77d8e71 MultiSelect: Box-Select: Further refactor to extra mode code away from multi-select function into box-select funcitons. 2024-07-18 18:19:18 +02:00
ocornut
5d9de14493 MultiSelect: Box-Select: Refactor: Renames.
Split into two commits to facilite looking into previous one if needed.
2024-07-18 18:19:18 +02:00
ocornut
75bac1aac6 MultiSelect: Box-Select: Refactor into its own structure, designed for single-instance but closer to being reusable outside Multi-Select.
Kept same member names.
2024-07-18 18:19:18 +02:00
ocornut
15391762dd MultiSelect: Box-Select: Added ImGuiMultiSelectFlags_BoxSelect2d support. Enabled in Asset Browser. Selectable() supports it. 2024-07-18 18:19:18 +02:00
ocornut
1ac469b50f MultiSelect: Box-Select: Fixed holes when using with clipper (in 1D list.)
Clipper accounts for Selectable() layout oddity as BoxSelect is sensitive to it.
Also tweaked scroll triggering region inward.
Rename ImGuiMultiSelectFlags_NoBoxSelectScroll to ImGuiMultiSelectFlags_BoxSelectNoScroll.
Fixed use with ImGuiMultiSelectFlags_SinglaSelect.
2024-07-18 18:19:18 +02:00
ocornut
0af6fbb51d MultiSelect: added support for nested/stacked BeginMultiSelect().
Mimicking table logic, reusing amortized buffers.
2024-07-18 18:19:17 +02:00
ocornut
5941edd9f7 MultiSelect: added support for recovery in ErrorCheckEndWindowRecover(). 2024-07-18 18:19:17 +02:00
ocornut
a6adfb2b49 MultiSelect: added missing call on Shutdown(). Better reuse selection buffer. 2024-07-18 18:19:16 +02:00
ocornut
c3998b70cc MultiSelect: clarified purpose and use of IsItemToggledSelection(). Added assert. Moved to multi-selection section of imgui.h. 2024-07-18 18:19:16 +02:00
ocornut
af83a3eea4 MultiSelect: clear selection when leaving a scope with a nav directional request.
May need to clarify how to depends on actions being performed (e.g. click doesn't).
May become optional?
2024-07-18 18:19:15 +02:00
ocornut
9223ffc255 MultiSelect: (Breaking) BeginMultiSelect() doesn't need two last params maintained by users. Moving some storage from user to core. Proper deletion demo. 2024-07-18 18:19:14 +02:00
ocornut
11bcae1ebd MultiSelect: refactor before introducing persistant state pool and to facilitate adding recursion + debug log calls.
This is mostly the noisy/shallow stuff committed here, to get this out of the way.
2024-07-18 18:19:13 +02:00
omar
9c7183dd04 MultiSelect: Transition to use FocusScope bits merged in master.
Preserve ability to shift+arrow into an item that is part of FocusScope but doesn't carry a selection without breaking selection.
2024-07-18 18:19:12 +02:00
ocornut
8947c35fa1 MultiSelect: Removed SelectableSpacing as I'm not sure it is of use for now (history insert) 2024-07-18 18:19:11 +02:00
omar
554db6bc0f MultiSelect: WIP range-select (#1861) (rebased six millions times) 2024-07-18 18:19:11 +02:00
ocornut
8bab3eab6a Clipper: added SeekCursorForItem() function, for use when using ImGuiListClipper::Begin(INT_MAX). (#1311)
Tagging #3609 just in case we made a mistake introducing a regression (but tests are passing and have been extended).
2024-07-17 18:16:06 +02:00
ocornut
74a1854db9 Nav, Demo: comments. 2024-07-17 17:03:22 +02:00
ocornut
0e4dcfa552 Obsoleted PushTabStop()/PopTabStop() in favor of using new PushItemFlag()/PopItemFlag() with ImGuiItemFlags_NoTabStop. 2024-07-15 18:57:46 +02:00
ocornut
3de75138d1 (Breaking) Renamed ImGuiSelectableFlags_DontClosePopups to ImGuiSelectableFlags_NoAutoClosePopups. (#1379, #1468, #2200, #4936, #5216, #7302, #7573) 2024-07-15 18:46:34 +02:00
ocornut
0de88a928d Added ImGuiItemFlags_AutoClosePopups as a replacement for internal's ImGuiItemFlags_SelectableDontClosePopup. (#1379, #1468, #2200, #4936, #5216, #7302, #7573) 2024-07-15 18:46:34 +02:00
ocornut
b4ca869c40 (Breaking) Obsoleted PushButtonRepeat()/PopButtonRepeat() in favor of using new PushItemFlag()/PopItemFlag() with ImGuiItemFlags_ButtonRepeat. 2024-07-15 18:38:18 +02:00
Cyao
126569ad5b
Fix definition check (#7793) 2024-07-14 12:26:59 +02:00
cfillion
1ec1f7a3de Fixed Unix version of PlatformOpenInShellFn_DefaultImpl. (#7772, #7660)
+ Enable on non-iPhone macOS builds
2024-07-07 21:49:12 +02:00
ocornut
2d0baaabe6 TreeNode: rename/rework ImGuiNavTreeNodeData system to be usable by more features. (#2920, #1131, #7553)
Reworked to it is easier during TreeNode code to request extra data to be stored.
2024-07-03 18:59:26 +02:00
ocornut
0a73c6ec3f Misc tweaks, comments. 2024-07-03 18:02:59 +02:00
ocornut
0ebf49b4c1 IO: amend PlatformOpenInShellFn specs to return a bool. (#7660)
Amend 8f36798
2024-07-02 19:03:40 +02:00
ocornut
05a4f28059 Internals: added FontScale storage (amend 0f63d3e). 2024-07-02 17:45:12 +02:00
ocornut
5496050f5f Added TextLink(), TextLinkOpenURL() hyperlink widgets. (#7660) 2024-07-02 17:21:44 +02:00
ocornut
0f63d3e916 Internals: added FontScale storage. 2024-07-02 17:21:10 +02:00
ocornut
dadf9cd039 IO: disable default io.PlatformOpenInShellFn() implementation on iPhone, as compiler errors that system() is not available on iOS. 2024-07-02 16:23:46 +02:00
ocornut
43925b9fa4 Build fix for non Windows platforms. 2024-07-02 16:10:54 +02:00
ocornut
ddd4c9d6b9 Commented out obsolete ImGuiModFlags and ImGuiModFlags_XXX values (renamed to ImGuiKeyChord and ImGuiMod_XXX in 1.89). (#4921, #456) 2024-07-02 16:03:18 +02:00
ocornut
fb799bba7f (Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context. 2024-07-02 15:48:32 +02:00
ocornut
8f36798035 IO: added io.PlatformOpenInShellFn handler to open a link/folder/file in OS shell, added IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS. (#7660) 2024-07-02 15:36:08 +02:00
ocornut
7e0b3b9caf Debug Log: Added "Configure Outputs.." button. (#5855) 2024-07-02 12:10:33 +02:00
ocornut
a62794359a Debug Tools: Added IMGUI_DEBUG_LOG(), ImGui::DebugLog() in public API. (#5855) 2024-07-02 12:00:55 +02:00
ocornut
84cc72f372 Version 1.91.0 WIP 2024-07-01 19:02:42 +02:00
ocornut
cb16be3a3f Version 1.90.9 2024-07-01 17:03:21 +02:00