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Commit Graph

9775 Commits

Author SHA1 Message Date
Michał Cichoń
788747f863
Examples: Emscripten+WebGPU: Remove use of deprecated ObjectBase<...>::Release in favor of ::MoveToCHandle (#7251) 2024-01-22 10:45:41 +01:00
ocornut
763100b385 Nav: Fixed pressing Escape while in a child window with _NavFlattened flag. (#7237) 2024-01-19 18:37:21 +01:00
ocornut
c7edb446ca Shortcut(): always test ownership.
- It doesn't sense to test route without ownership (which may be overrided by code not using routing)
- It also wouldn't be possible to call Shortcut() with _None anyway, since successful routing sets ownership.
Tangential to experiments for #7237
2024-01-19 16:40:24 +01:00
ocornut
1844f903d5 Nav: space/enter poll check ownership. InputText: declare ownership of Enter key as it doesn't go through Shortcut
InputText: no need to call SetShortcutRouting() directly.
Tangential to experiments for #7237
2024-01-19 16:22:45 +01:00
ocornut
5ddfbb80d8 Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236) 2024-01-19 14:52:33 +01:00
ocornut
01b99a974d Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236) 2024-01-19 14:50:46 +01:00
ocornut
2f48337335 Examples: Vulkan: Rename compile-time defies for the examples to remove misleading IMGUI_ prefixes. 2024-01-19 14:50:38 +01:00
ocornut
cab7edd135 Merge branch 'master' into docking
# Conflicts:
#	imgui_internal.h
2024-01-17 18:38:03 +01:00
ocornut
d7c2a0e38f Shortcut(): fixed 8323a06 adding _Repeat to all Shortcut() calls. 2024-01-17 18:21:04 +01:00
ocornut
3b828d3701 Refactor: moving ItemAdd() into a section abote ItemSize(). No logic change (part 2)
Diff not ideal (in Fork it looks like ItemSize is moved) but understandable at a glance.
2024-01-17 17:34:28 +01:00
ocornut
ff5f3aa38b Refactor: moving ItemAdd() into a section abote ItemSize(). No logic change (part 1)
Moved KeepAliveID() as well for increased locality.
Adding dummy ItemAdd() placeholder to facilitate diffing (otherwise single commit single diff is a mess).
2024-01-17 17:32:50 +01:00
ocornut
1a48a63446 Enclosed a few more remaining sections in ifndef IMGUI_DISABLE_DEBUG_TOOLS for completeness. 2024-01-17 15:55:36 +01:00
ocornut
33fabdf392 Scrollbar() doesn't forcefully mark itself as hovered when held.
Weirdly as old as when dinosaurs roamed earth, aka first commit (per-1.0).
+ Minor alignment in both sense of the term :) Reduce padding in ImGuiNextItemData.
2024-01-17 15:47:14 +01:00
ocornut
d431d85839 Internals: removed obsolete ImPool::GetSize() (last used by implot 0.10, changed in implot 0.11) 2024-01-17 15:33:12 +01:00
ocornut
f0d1f61fa5 Internals: commented out long-time obsoleted FocusableItemRegister()/FocusableItemUnregister() documentaton-only leftovers. + 2024-01-17 15:23:30 +01:00
ocornut
095665977f Nav: marking NavId as hovered in ButtonBehavior() doesn't check for ActiveId.
Aimed at allowing activating another item with a shortcut without losing NavId.
Initial logic from c2cb2a69, with minor amends db5f1b79c, cea78cc57.
2024-01-17 14:52:05 +01:00
ocornut
d10641b04a Nav: keyboard/gamepad activation mark widgets as held to give better visual feedback. 2024-01-17 14:02:07 +01:00
ocornut
03417cc77d Backends: WebGPU: Filling all WGPUDepthStencilState fields explicitly as a recent Dawn update stopped setting default values. (#7232) 2024-01-17 13:26:02 +01:00
ocornut
5fdcdf7080 Shortcut: ImGuiInputFlags_RouteFocused policy can filter Shortcuts conflicting with character input when an item is active. (#456) 2024-01-16 17:51:14 +01:00
ocornut
80d5cb1ab1 Comments around ImGuiInputFlags. 2024-01-16 16:25:08 +01:00
ocornut
80c83a4277 Docking: added ImGuiDockNodeFlags_DockedWindowsInFocusRoute to configure a dock node to automatically set ParentWindowForFocusRoute on its docked windows. (#6798, #2637, #456) 2024-01-16 14:30:43 +01:00
ocornut
cceff4684a Docking: added ImGuiWindowClass::FocusRouteParentWindowId as a public facing version of SetWindowParentWindowForFocusRoute() (#6798, #2637, #456) 2024-01-16 14:30:42 +01:00
ocornut
1cc0eb4d32 Internals: Rename NavFocusScopePath to NavFocusRoute + fixed a static analyzer warning. 2024-01-16 12:32:00 +01:00
ocornut
69b64e2b73 Internals: Docking: revert 32a3c61 in favor of user explicitely calling SetWindowParentWindowForFocusRoute(). (#6798)
The revert doesn't look the same as 32a3c61 as since then we are baking focus roue into NavFocusScopePath().
2024-01-16 11:50:00 +01:00
ocornut
a27f22f0e9 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
#	imgui_internal.h
2024-01-16 11:43:36 +01:00
ocornut
46e5f44ec8 Shortcut()/SetShortcutRouting(): use mixed current window focus scope + ParentWindowForFocusRoute. (#6798, #2637, #456)
Amend d474836
Begin: tweak clearing of CurrentWindow as FocusWindow() relies on it now.
Addded SetWindowParentWindowForFocusRoute() helper.
2024-01-16 11:39:41 +01:00
ocornut
e0c8c80ada Shortcut()/SetShortcutRouting(): focus route testing now use ParentWindowForFocusRoute. Automatically set on child-window, manually configurable otherwise. (#6798, #2637, #456) 2024-01-15 17:33:47 +01:00
ocornut
4b20a0217e Internals: add window to FocusScopeStack. (#6798) 2024-01-15 17:33:47 +01:00
ocornut
2156db7a07 Debug Log: added InputRouting logging. Made GetKeyChordName() use its own buffer. Fixed debug break in SetShortcutRouting(). (#6798, #2637, #456) 2024-01-15 17:33:23 +01:00
ocornut
dd0efdc637 Fixed SetKeyboardFocusHere() not working when current nav focus is in different scope. (#7226)
Amend 70f2aaff
2024-01-15 17:32:11 +01:00
ocornut
8a3dfda8d0 Commented out obsolete ImGuiIO::ImeWindowHandle marked obsolete in 1.87, favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'.
Amend 3a90dc38 (#2589, #2598, #3108, #3113, #3653, #4642)
2024-01-15 11:30:52 +01:00
ocornut
6228c2e1ec Backends: Vulkan: moved ImGui_ImplVulkanH_DestroyFrameRenderBuffers/ImGui_ImplVulkanH_DestroyWindowRenderBuffers as they are always used in a state where backend data is available. 2024-01-11 20:22:37 +01:00
ocornut
32a3c61d00 Internals: Shortcut() follow docking chain (until we formalize a more general focus scope stack). (#456) 2024-01-11 19:48:31 +01:00
ocornut
70bb6d1e79 Backends: Vulkan: Fixed vkMapMemory() calls unnecessarily using full buffer size. (#3957) 2024-01-11 14:57:38 +01:00
Tristan Gouge
82df7c8bf4 Backends: Vulkan: Fixed handling of ImGui_ImplVulkan_InitInfo::MinAllocationSize field. (#7189, #4238) 2024-01-11 14:43:51 +01:00
ocornut
29809d7220 Version 1.90.2 WIP 2024-01-11 14:37:13 +01:00
ocornut
db049db860 Docs: tweak, fixed misplaced changelog entry. (#7084) 2024-01-11 13:14:21 +01:00
ocornut
2dc85e6e43 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_internal.h
2024-01-10 18:34:23 +01:00
ocornut
d6cb3c923d Version 1.90.1 2024-01-10 18:00:57 +01:00
ocornut
6470e2279e Debug Tools: DebugRenderKeyboardPreview() scales better. 2024-01-10 17:35:41 +01:00
ocornut
fdf8d02be1 Debug Tools: Added io.ConfigDebugIsDebuggerPresent and Debug Break buttons. (#2673) 2024-01-10 17:33:19 +01:00
ocornut
788bb58b6b Metrics: Tweak, reorganize tools menu. 2024-01-10 15:12:24 +01:00
ocornut
a5dec42866 Debug Tools: Debug Log: Clicking any filter with SHIFT held enables it for 2 frames only. (#5855) 2024-01-10 15:12:24 +01:00
ocornut
a3eea8a75a Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. (#6983)
Amend 0f50b52da
2024-01-09 23:26:05 +01:00
ocornut
cf02023565 Internals, Inputs: Fix for ImGuiInputFlags_RepeatUntilXXX logic when #ifdef IMGUI_DISABLE_OBSOLETE_KEYIO is not set.
Amend 8323a06. Eager to get rid of legacy IMGUI_DISABLE_OBSOLETE_KEYIO stuff: technically it's been two years, may give it another one.
2024-01-09 23:05:53 +01:00
ocornut
69bf3291df Internals, Inputs: Fix for ImGuiInputFlags_RepeatUntilXXX logic when #ifdef IMGUI_DISABLE_OBSOLETE_KEYIO is not set.
Amend 8323a06. Eager to get rid of legacy IMGUI_DISABLE_OBSOLETE_KEYIO stuff: technically it's been two years, may give it another one.
2024-01-09 23:05:45 +01:00
ocornut
ebcfcd8da3 Merge branch 'master' into docking 2024-01-09 22:39:06 +01:00
ocornut
8deb1007cd Backends: OSX: Fixed IME position in multi-monitor/multi-viewports setups. (#7028) 2024-01-09 22:36:01 +01:00
ocornut
a683033e49 Backends: OSX: Fixed monitor and window position by correctly transforming Y origin on multi-monitor setups. (#7028, #7101, #6009, #6432) 2024-01-09 22:21:57 +01:00
ocornut
af00b182e3 Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32).
"The SDL_WindowFlags enum should be replaced with Uint32"
2024-01-09 16:04:48 +01:00