ocornut
718a594b1e
Error Handling: rewired asserts in PopID(), PopFont(), PopItemFlag(), EndDisabled(), PopTextWrapPos(), PopFocusScope(), PopItemWidth() to use IM_ASSERT_USER_ERROR(). ( #1651 , #5654 )
2024-09-27 19:00:56 +02:00
ocornut
797101a882
Windows: BeginChild(): made it possible to call SetNextWindowSize() on a child window using ImGuiChildFlags_ResizeX/ImGuiChildFlags_ResizeY. ( #1710 , #8020 )
2024-09-26 14:58:56 +02:00
ocornut
aa81272900
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui_internal.h
2024-09-24 20:31:26 +02:00
ocornut
d7cedd648b
Backends: SDL2, SDL3: Fixed building for UWP platforms. ( #8008 )
2024-09-23 14:03:36 +02:00
Mark Sibly
7f81fbc542
Backends: WGPU: Fix new WGPUStringView breaks shader compilation. ( #8009 , #8010 )
2024-09-23 13:56:21 +02:00
ocornut
10fe2b674a
Merge branch 'master' into docking
2024-09-20 18:43:48 +02:00
ocornut
fb410463e6
Scrollbar: added io.ConfigScrollbarScrollByPage setting. ( #8002 , #7328 )
2024-09-20 18:40:32 +02:00
ocornut
a727332e77
Scrollbar: Shift+Click always use absolute positionning scroll. ( #8002 , #7328 )
2024-09-20 18:08:13 +02:00
ocornut
0af2c4ef76
Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. ( #7999 )
2024-09-19 16:02:23 +02:00
ocornut
faca859043
Version 1.91.3 WIP
2024-09-19 15:51:06 +02:00
ocornut
bc77cccd31
Merge branch 'master' into docking
2024-09-19 14:52:43 +02:00
ocornut
a9f72ab681
Version 1.91.2
2024-09-19 14:47:13 +02:00
ocornut
42272505c9
Backends: ensure that ImGuiPlatformMonitor list is available after backend Init call. ( #7995 )
2024-09-19 14:25:01 +02:00
ocornut
ae8688974b
Merge branch 'master' into docking
2024-09-17 21:08:03 +02:00
ocornut
e648dbb59d
Tables: fixed auto-width columns when using synced-instances of same table. ( #7218 )
...
Amend d3c3514a5
2024-09-17 20:34:54 +02:00
ocornut
6aade6912a
Inputs: SetNextItemShortcut() with ImGuiInputFlags_Tooltip doesn't show tooltip when item is active.
2024-09-17 18:52:12 +02:00
ocornut
dad9f45e3e
Windows: fixed an issue where double-click to collapse could be triggered even while another item is active. ( #7841 , #7369 )
2024-09-17 18:27:31 +02:00
ocornut
71714eab53
Tables: fixed assertion related to inconsistent outer clipping when sizes are not rounded. ( #7957 )
2024-09-17 18:09:02 +02:00
ocornut
11fba027e5
Tables: using table->InnerClipRect more consistently. Fixes an assertion with tables with borders when clipped by parent. ( #6765 , #3752 , #7428 )
2024-09-17 16:36:19 +02:00
RT2
1ab1e3c656
Backends: SDL3: rework implementation of ImGuiViewportFlags_NoTaskBarIcon. ( #7989 )
2024-09-17 16:07:42 +02:00
ocornut
8ba7efb738
Backends: Win32: fixed an issue where a viewport destroyed while clicking would hog mouse tracking and temporary lead to incorrect update of HoveredWindow. ( #7971 )
2024-09-16 17:23:33 +02:00
Aaron C Gaudette
1ac162f2b0
Backends: WGPU: add IMGUI_IMPL_WEBGPU_BACKEND_DAWN/IMGUI_IMPL_WEBGPU_BACKEND_WGPU to support more targets. ( #7977 , #7969 , #6602 , #6188 , #7523 )
2024-09-16 16:26:13 +02:00
ocornut
b53d91a4c4
InputText: optimization for large text: using memchr() instead of strchr() shaves 0.2 ms on 865k multi-line text case. Approximately 20%. ( #7925 )
2024-09-16 14:15:43 +02:00
ocornut
44a74509af
Backends: Win32: fixed direct calls to platform_io.Platform_SetWindowPos()/Platform_SetWindowSize() on windows created by application (typically main viewport).
2024-09-16 13:56:25 +02:00
ocornut
8040c02b32
Viewports: fixed an issue where a window manually constrained to the main viewport while crossing over main viewport bounds isn't translated properly. ( #7985 )
...
Amend 967073ba3
2024-09-16 12:05:25 +02:00
ocornut
dab63231d8
Misc: Made it accepted to call SetMouseCursor() with any out-of-bound value, as a way to allow hacking in custom cursors if desirable.
2024-09-16 11:19:05 +02:00
ocornut
8326dabe5e
Merge branch 'master' into docking
2024-09-12 23:19:26 +02:00
ocornut
4d00bf8add
MultiSelect+Tables: fixed an issue where box-select would skip items while drag-scrolling in a table with outer borders. ( #7970 , #7821 ).
...
See "widgets_multiselect_boxselect_2" test.
2024-09-12 23:13:32 +02:00
Yan Pujante
ac2ad79812
Backends: GLFW+Emscripten: use OSX behaviors automatically when using contrib glfw port. ( #7965 , #7915 )
2024-09-12 19:50:50 +02:00
RT2
484764860d
Backends: SDL3: added support for viewport->ParentViewportId field to support parenting windows at OS level. ( #7973 )
2024-09-12 19:35:31 +02:00
ocornut
dc6346b763
Fonts: fixed ellipsis "..." rendering width miscalculation bug introduced in 1.91.0. ( #7976 )
...
Amend 0f63d3e9
2024-09-12 19:22:09 +02:00
ocornut
8807b01b28
InputText: amends: now can use memchr()/strchr() for line counting. Much faster! ( #7925 )
2024-09-11 14:46:29 +02:00
ocornut
68aa9a86ec
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl2.cpp
2024-09-10 16:29:14 +02:00
ocornut
67cd4ead65
Added io.ConfigDebugHighlightIdConflicts debug feature! ( #7961 , #7669 )
...
Also #74 , #96 , #480 , #501 , #647 , #654 , #719 , #843 , #894 , #1057 , #1173 , #1390 , #1414 , #1556 , #1768 , #2041 , #2116 , #2330 , #2475 , #2562 , #2667 , #2807 , #2885 , #3102 , #3375 , #3526 , #3964 , #4008 , #4070 , #4158 , #4172 , #4199 , #4375 , #4395 , #4471 , #4548 , #4612 , #4631 , #4657 , #4796 , #5210 , #5303 , #5360 , #5393 , #5533 , #5692 , #5707 , #5729 , #5773 , #5787 , #5884 , #6046 , #6093 , #6186 , #6223 , #6364 , #6387 , #6567 , #6692 , #6724 , #6939 , #6984 , #7246 , #7270 , #7375 , #7421 , #7434 , #7472 , #7581 , #7724 , #7926 , #7937 and probably more.. Tagging to increase visibility!
2024-09-10 15:40:37 +02:00
scribam
4236bc088f
Backends: SDL2: use SDL_Vulkan_GetDrawableSize with Vulkan instead of SDL_GL_GetDrawableSize. ( #7967 , #3190 )
2024-09-09 17:33:28 +02:00
ocornut
7694e89e89
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2024-09-09 16:54:40 +02:00
ocornut
a2366f9022
TextLinkOpenURL: display a verb in front the link. Update Gallery & other links. ( #7885 , #7660 )
2024-09-06 11:45:32 +02:00
ocornut
a5cf4fe374
InputText: added CJK double-width punctuation to list of separators considered for CTRL+Arrow.
2024-09-05 20:45:07 +02:00
ocornut
d16cb171c6
Nav: pressing any keyboard key while holding Alt disable toggling nav layer on Alt release. ( #4439 , extend #370 , #369 )
2024-09-05 20:16:37 +02:00
ocornut
193c1e2366
Version 1.91.2 WIP
2024-09-05 20:03:23 +02:00
ocornut
f63c95a076
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_internal.h
2024-09-04 16:58:44 +02:00
ocornut
1dfbb100d6
Version 1.91.1
2024-09-04 16:53:43 +02:00
ocornut
f75cf62d2f
Tables: fixed resizing columns when using multiple synched instances that are layed out at different X positions. ( #7933 )
...
TableGetMaxColumnWidth() was using MinX from previous column. Storing info in column. Still incorrect interleaved data for multi-instances but it covers majority of use cases.
2024-09-04 15:46:24 +02:00
ocornut
8dd33839f0
Tables: fixed an issue detecting hovering column/row when using multiple synched instances layed out at different X positions. ( #7933 )
...
Was reading ClipRect from last frame.
2024-09-04 15:24:22 +02:00
ocornut
776813416b
PlotHistogram, PlotLines: use ButtonBehavior() to be idiomatic. ( #7935 , #3072 )
2024-09-03 21:55:26 +02:00
ocornut
afb15e9795
PlotHistogram, PlotLines: register item ID in a more idiomatic manner. ( #7935 , #3072 )
2024-09-03 21:49:35 +02:00
ocornut
f99febfd6f
Made BeginItemTooltip() and IsItemHovered() with delay flag infer an implicit ID using Pos only. ( #7945 , #1485 , #143 )
...
Perhaps a better approach would be to: store last non-zero ID + count successive zero ID and combine then.
2024-09-03 21:19:25 +02:00
ocornut
a93f7db875
Misc merge/small stuff from docking to reduce drift.
...
Among other things:
- merged cfd23957
(#7940 , #7823 ), also see ac64b6563
(#6716 ): moved above on 2023/08/14 in both branches.
- moving the RenderDimmedBackgrounds() call, from f422e782
, see 676497fe
intently undoing ac64b65
-> confusing. (#6716 )
2024-09-03 20:55:00 +02:00
Yan Pujante
30dcdcbe73
Backends: GLFW: Emscripten: use OpenURL() when available and using EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3. Fixes popup blocked in some browsers. ( #7915 , #7660 )
2024-09-03 19:32:00 +02:00
ocornut
4832027eb6
Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
2024-09-03 19:11:51 +02:00
Matt Guerrette
6a7319543c
Backends: SDL3: following SDL3 reverting their change, result of SDL_GetGamepads must be freed. ( #7918 , #7898 , #7807 )
2024-09-03 18:50:10 +02:00
ocornut
ee9e3a2ed6
Tabs: avoid queuing a refocus when tab is already focused, which would have the side-effect of e.g. closing popup on a mouse release. ( #7914 )
...
+ Debug Log: add details about closed popups.
2024-09-03 18:34:18 +02:00
ocornut
8c4dceba08
Tabs: avoid queuing a refocus when tab is already focused, which would have the side-effect of e.g. closing popup on a mouse release. ( #7914 )
2024-08-23 19:40:47 +02:00
ocornut
4fc187dc60
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2024-08-23 19:19:22 +02:00
ocornut
864a2bf6b8
Tables: another attempt at making contents not overlap the bottom and right border in a scrolling table. ( #6765 , #3752 , #7428 )
2024-08-23 19:12:54 +02:00
ocornut
a131c3e611
Tables: revert a34071876
extending outer bottom/right border by 1, this is not the right solution. ( #6765 , #3752 )
2024-08-23 18:24:44 +02:00
ocornut
0b9adc2c79
BeginChild: (BREAKING) renamed ImGuiChildFlags_Border to ImGuiChildFlags_Borders.
...
Amend 7713c2925
+ renamed similar argument in other functions.
2024-08-23 15:28:42 +02:00
ocornut
1e939fcc32
Tooltips, Drag and Drop: made it possible to override BeginTooltip() position while inside a drag and drop source or target. ( #6973 )
2024-08-23 14:56:09 +02:00
ocornut
fed4841bd4
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2024-08-22 20:26:59 +02:00
ocornut
5de7f69cbb
(BREAKING) Commented out obsolete ImageButton(). ( #5533 , #4471 , #2464 , #1390 )
2024-08-22 20:12:23 +02:00
ocornut
214977e5fd
IO: (BREAKING) moved io.GetClipboardTextFn, io.SetClipboardTextFn to platform_io.Platform_GetClipboardTextFn, platform_io.Platform_SetClipboardTextFn.
2024-08-22 20:12:23 +02:00
ocornut
e54f240ea0
IO: (BREAKING) moved io.PlatformLocaleDecimalPoint to platform_io.Platform_LocaleDecimalPoint. ( #7389 , #6719 , #2278 )
2024-08-22 20:12:12 +02:00
ocornut
9ff60ae31d
IO: (BREAKING) moved GetIO().PlatformSetImeDataFn to GetPlatformIO(.Platform_SetImeDataFn. ( #7660 )
2024-08-22 20:11:55 +02:00
ocornut
ba2f4a2cd5
IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. ( #7660 )
2024-08-22 20:11:36 +02:00
ocornut
e6460722ea
IO: Added GetPlatformIO(), ImGuiPlatformIO, currently empty.
2024-08-22 18:17:42 +02:00
ocornut
8e40104795
Backends: GLFW: passing null window to glfwGetClipboardString()/glfwSetClipboardString().
2024-08-22 18:13:34 +02:00
ocornut
bf75504d7a
Style: added PushStyleVarX(), PushStyleVarY() helpers to modify only one component of a ImVec2 var.
...
+ tweak existing function to early out on error.
2024-08-22 13:55:42 +02:00
ocornut
521f84a3a9
InputText: fixed an issue programmatically refocusing a multi-line input which was just active. ( #4761 , #7870 )
...
Amend 66f0fb986
, c5db276521
2024-08-21 14:26:53 +02:00
ocornut
8a946b69e9
InputText: allow callback to update buffer while in read-only mode (fix for imgui_memory_editor 0.54 in read-only mode).
...
See https://github.com/ocornut/imgui_club/pull/46
2024-08-21 13:26:33 +02:00
ocornut
e471206b08
Windows: adjust default ClipRect to better match rendering of thick borders. ( #7887 , #7888 + #3312 , #7540 , #3756 , #6170 , #6365 )
2024-08-20 17:54:42 +02:00
ocornut
eb7201b902
Fonts: Made it possible to use PushFont()/PopFont() calls accross Begin() calls. ( #3224 , #3875 , #6398 , #7903 )
2024-08-20 15:37:12 +02:00
ocornut
ecb1962013
IO, InputText: missing changelog entry (amend 092c88d
) + readme note on missing features.
2024-08-20 12:15:54 +02:00
ocornut
24b077c7f8
Merge branch 'master' into docking (multi-viewport broken until next commit)
...
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
2024-08-19 14:44:35 +02:00
ocornut
2d99052d1d
Backends: SDL2, SDL3: storing SDL_WindowID inside ImGuiViewport::PlatformHandle instead of SDL_Window*. ( #7853 )
...
This will be used to support filtering of events with multi-viewports.
2024-08-19 14:43:43 +02:00
ocornut
1b61d55079
Backends: SDL2, SDL3: ignore events of other SDL windows, amends + wrapping into a function as it'll be convenient for multi-viewport check. ( #7853 )
...
+ Misc typo fix.
2024-08-19 14:43:40 +02:00
ocornut
65840c19c4
Backends: SDL2, SDL3, Win32: don't submit monitor with 0 DpiScale (e.g. accessibility virtual monitor?). to prevent assert. ( #7902 )
...
I am not too confident on this but I believe pushing this is the fastest way we will get feedback.
2024-08-19 12:19:06 +02:00
RT2
fa65dcf24c
Backends: SDL2, SDL3: Replace Win32 hack with SDL_HINT_WINDOW_ACTIVATE_WHEN_SHOWN hint. ( #7896 )
2024-08-19 12:15:29 +02:00
Nicolas Noble
fbafc33376
Backends: GLFW: don't submit monitor with 0 DpiScale (e.g. accessibility virtual monitor?). to prevent assert. ( #7902 )
2024-08-19 11:51:53 +02:00
ocornut
29fadad193
TextLink(), TextLinkOpenURL(): change mouse cursor to Hand shape when hovered. ( #7885 , #7660 )
2024-08-13 14:30:35 +02:00
ocornut
a18f020072
Viewports: added platform_io.Platform_GetWindowWorkAreaInsets() hook. ( #7823 )
2024-08-01 19:10:22 +02:00
ocornut
d8c98c8c14
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
2024-08-01 19:07:53 +02:00
ocornut
9f8f5e1145
MultiSelect+TreeNode: default open behavior is OpenOnDoubleClick + OpenOnArrow when used in a multi-select context without any OpenOnXXX flags set. ( #7850 )
2024-08-01 17:28:47 +02:00
ocornut
2981a10c53
MultiSelect, TreeNode, Drag and Drop: fixed an issue where carrying a drag and drop payload over an already open tree node would select it. ( #7850 )
2024-08-01 17:16:13 +02:00
ocornut
71ee2ce367
Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. ( #7844 )
...
Backends: GLFW: added ImGui_ImplGlfw_Sleep() helper.
2024-07-31 17:33:24 +02:00
ocornut
887478793b
Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. ( #7844 )
2024-07-31 17:11:13 +02:00
ocornut
dcf54782d4
Version 1.91.WIP
2024-07-31 16:34:28 +02:00
ocornut
139e99ca37
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2024-07-30 16:57:42 +02:00
ocornut
8199457a7d
Version 1.91.0
2024-07-30 16:56:31 +02:00
ocornut
6df1a06fc3
Merge branch 'master' into docking
2024-07-29 23:18:54 +02:00
ocornut
c2a3d5e47b
Comments, minor tweaks to ImGuiTextFilter.
2024-07-29 22:34:34 +02:00
ocornut
df38704926
Added SetNextItemStorageID() for tree nodes. ( #7553 , #6990 , #3823 , #1131 )
...
Undo/amend 7c6d4ff
.
2024-07-29 22:31:52 +02:00
ocornut
e212511047
Backends: Vulkan: ImGui_ImplVulkan_SwapBuffers() still proceeds increasing counts on VK_SUBOPTIMAL_KHR. ( #7825 , #3881 )
...
Amend 085cff2f
2024-07-29 15:48:54 +02:00
ocornut
5c9825c16d
Viewports: update fallback monitor to primary monitor if there's one.
...
Amend 4b9bc490
.
+ metrics: display fallback monitor.
2024-07-29 12:28:42 +02:00
Rémi Hérilier
c7b9256097
Selectable: added ImGuiSelectableFlags_Highlight flag to highlight items independently from the hovered state. ( #7820 )
...
Demo: Make the Widget/List boxes show how to use forced highlighting.
2024-07-29 12:05:08 +02:00
Laurent Dufresne
96460a8a12
InputText: Added '\' and '/' as word seperator. ( #7824 , #7704 )
...
Adding those seperators means that ctrl+(left|right)-arrows and ctrl+backspace will stop at slashes, which is more inline with how most software works and generally is very convenient when dealing with paths or urls.
2024-07-29 11:23:47 +02:00
ocornut
692bee5f22
Added GetID(int) variant for consistency. ( #7111 )
2024-07-26 15:28:06 +02:00
ocornut
b3ba6b3095
Added io.ConfigNavSwapGamepadButtons to swap Activate/Cancel (A<>B) buttons, to match the typical "Nintendo/Japanese consoles" button layout when using Gamepad navigation. ( #787 , #5723 )
2024-07-26 14:07:29 +02:00
ocornut
3552df562e
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2024-07-25 16:41:56 +02:00
ocornut
b20f62b162
Obsoleted GetContentRegionMax().
2024-07-25 16:20:44 +02:00
ocornut
aad86b8756
Obsoleted GetWindowContentRegionMin() and GetWindowContentRegionMax().
...
You should never need those functions. You can do everything with GetCursorScreenPos() and GetContentRegionAvail().
2024-07-25 15:53:55 +02:00