// ImGui Platform Binding for: OSX / Cocoa // This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan..) @class NSEvent; @class NSOpenGLView; // FIXME-OSX: Try replacing with NSView IMGUI_API bool ImGui_ImplOSX_Init(); IMGUI_API void ImGui_ImplOSX_Shutdown(); IMGUI_API void ImGui_ImplOSX_NewFrame(NSOpenGLView* view); IMGUI_API bool ImGui_ImplOSX_HandleEvent(NSEvent* event);