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mirror of https://github.com/ocornut/imgui.git synced 2024-11-15 11:33:29 +01:00
imgui/backends
Luca Lolli 8fd0a04135
Backends: SDL3: Fix backend in docking/multi-viewports branch. (#6483)
The definition has been renamed to SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED.
Display scale is no longer available in SDL_DisplayMode but can be retrieved using SDL_GetDisplayContentScale.
2023-06-01 11:30:26 +02:00
..
vulkan Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft) 2020-10-14 14:41:40 +02:00
imgui_impl_allegro5.cpp Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) 2023-04-17 14:57:12 +02:00
imgui_impl_allegro5.h Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858) 2022-01-10 15:13:36 +01:00
imgui_impl_android.cpp Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) 2023-04-17 14:57:12 +02:00
imgui_impl_android.h Backends: Android: Added support for io.AddMouseSourceEvent(). (#6315, #6318, #2702, #4921) 2023-04-11 10:01:53 +02:00
imgui_impl_dx9.cpp Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334) 2023-04-19 16:40:18 +02:00
imgui_impl_dx9.h Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend) 2023-02-07 16:23:49 +01:00
imgui_impl_dx10.cpp Backends: DX10: Fixed typo in previous commit. 2023-04-19 17:18:04 +02:00
imgui_impl_dx10.h Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend) 2023-02-07 16:23:49 +01:00
imgui_impl_dx11.cpp Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334) 2023-04-19 16:40:18 +02:00
imgui_impl_dx11.h Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend) 2023-02-07 16:23:49 +01:00
imgui_impl_dx12.cpp Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334) 2023-04-19 16:40:18 +02:00
imgui_impl_dx12.h Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend) 2023-02-07 16:23:49 +01:00
imgui_impl_glfw.cpp Backends: GLFW: Avoid linking with GLFW function for homebrew switch (#6473) 2023-05-30 10:27:21 +02:00
imgui_impl_glfw.h Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497 2023-04-04 21:17:47 +02:00
imgui_impl_glut.cpp Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) 2023-04-17 14:57:12 +02:00
imgui_impl_glut.h Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices). 2023-02-01 19:43:03 +01:00
imgui_impl_metal.h Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend) 2023-02-07 16:23:49 +01:00
imgui_impl_metal.mm Merge branch 'master' into docking 2023-05-10 12:57:37 +02:00
imgui_impl_opengl2.cpp Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334) 2023-04-19 16:40:18 +02:00
imgui_impl_opengl2.h Backends: OSX, Metal: Amend d111133, tidying up, remove unused, misc tweaks. . (#4821, #2778) 2022-05-03 18:14:10 +02:00
imgui_impl_opengl3_loader.h Backends: OpenGL3: amend reset GL_POLYGON_MODE separately for front and back when possible. (#6333) 2023-04-19 11:55:40 +02:00
imgui_impl_opengl3.cpp Merge branch 'master' into docking 2023-05-31 14:51:56 +02:00
imgui_impl_opengl3.h Merge branch 'master' into docking 2023-05-31 14:51:56 +02:00
imgui_impl_osx.h Merge branch 'master' into docking 2023-04-11 16:16:17 +02:00
imgui_impl_osx.mm Merge branch 'master' into docking 2023-05-10 12:57:37 +02:00
imgui_impl_sdl2.cpp Backends: SDL2/SDL3: Update monitor list when receiving a display event. (#6348) 2023-04-21 15:40:14 +02:00
imgui_impl_sdl2.h Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497 2023-04-04 21:17:47 +02:00
imgui_impl_sdl3.cpp Backends: SDL3: Fix backend in docking/multi-viewports branch. (#6483) 2023-06-01 11:30:26 +02:00
imgui_impl_sdl3.h Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497 2023-04-04 21:17:47 +02:00
imgui_impl_sdlrenderer2.cpp Merge branch 'master' into docking 2023-05-31 14:51:56 +02:00
imgui_impl_sdlrenderer2.h Merge branch 'master' into docking 2023-05-31 14:51:56 +02:00
imgui_impl_sdlrenderer3.cpp Merge branch 'master' into docking 2023-05-31 14:51:56 +02:00
imgui_impl_sdlrenderer3.h Merge branch 'master' into docking 2023-05-31 14:51:56 +02:00
imgui_impl_vulkan.cpp Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334) 2023-04-19 16:40:18 +02:00
imgui_impl_vulkan.h Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend) 2023-02-07 16:23:49 +01:00
imgui_impl_wgpu.cpp Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) 2023-04-17 14:57:12 +02:00
imgui_impl_wgpu.h Merge misc changes from docking branch to reduce small drift. 2023-02-07 13:22:23 +01:00
imgui_impl_win32.cpp Viewports: added void* ImGuiPlatformMonitor::PlatformHandle field (backend-dependant). 2023-04-21 15:31:14 +02:00
imgui_impl_win32.h Merge branch 'master' into docking 2023-04-19 16:35:50 +02:00