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mirror of https://github.com/ocornut/imgui.git synced 2024-09-24 11:38:34 +02:00
imgui/examples/example_win32_directx10
ocornut 513af1efc9 Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default.
(Not to misake with "Character Set" "Use Unicode Character Set" "Use Multi-Byte Character Set" which is a VS/Windows SDK thing but not a compiler-encoding thing.)
2023-05-10 12:34:11 +02:00
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build_win32.bat Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default. 2023-05-10 12:34:11 +02:00
example_win32_directx10.vcxproj Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default. 2023-05-10 12:34:11 +02:00
example_win32_directx10.vcxproj.filters Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. (#3038) 2023-03-15 17:09:09 +01:00
main.cpp Examples: DX9, DX10, DX11: Queue framebuffer resize instead of processing in WM_SIZE. (#6374) 2023-04-27 14:57:09 +02:00